Player Matchup

Ullr
Ullr
Braveark
Ullr
Level 145
God Stats
2W - 3L
1,251 SR
Queue Stats
98W - 65L
1,635 Elo+
Party 1
Sol
Sol
Matthew1r
Sol
Level 104
God Stats
2W - 3L
1,468 SR
Queue Stats
127W - 103L
1,449 Elo+
Party 1
Chaac
Chaac
danny0307
Chaac
Level 149
God Stats
6W - 3L
1,772 SR
Queue Stats
77W - 63L
1,649 Elo+
Party 1
Team Averages
Level 133
1,497 SR
1,578 Elo+

VS

Team Averages
Level 132
1,593 SR
1,692 Elo+
Sylvanus
Sylvanus
Son_Of_Eleanor
Sylvanus
Level 155
God Stats
12W - 9L
1,666 SR
Queue Stats
365W - 189L
1,793 Elo+
Party 2
Anubis
Anubis
cuxx13
Anubis
Level 154
God Stats
1W - 1L
1,181 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Lancelot
Lancelot
marluxia0817
Lancelot
Level 88
God Stats
34W - 11L
1,932 SR
Queue Stats
509W - 265L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
7 / 4 / 12
13,961
821
20,576
19,510
10,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
12 / 7 / 10
14,421
848
18,332
20,265
7,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
danny0307
Chaac
18
3 / 6 / 17
12,705
747
14,541
28,031
26,507
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
6 / 7 / 10
12,929
761
14,616
21,626
33,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
cuxx13
Anubis
16
3 / 9 / 9
12,308
724
16,847
20,530
12,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
marluxia0817
Lancelot
18
8 / 6 / 6
13,385
787
23,116
21,567
11,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
22
Kills
17
17
Deaths
22
39
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
4
12
3.25
W
12
7
10
2.43
L
Sylvanus
6
7
10
1.57
L
Anubis
cuxx13
Anubis
3
9
9
0.83
W
Chaac
danny0307
Chaac
3
6
17
1.92
L
Lancelot
marluxia0817
Lancelot
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,449
Damage
54,579
67,806
Taken
63,723
44,617
Mitigated
58,343
17,602
Healing
15,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
20,576
10,622
0
3,783
19,510
10,821
811
9,081
10,429
0
75,091
W
18,332
6,138
0
5,923
20,265
7,289
1,837
10,719
9,546
46,959
3,470
L
Sylvanus
14,616
4,114
3,170
5,074
21,626
33,806
1,231
7,378
14,248
22,032
3,483
L
Anubis
cuxx13
Anubis
16,847
548
0
3,486
20,530
12,932
1,517
5,318
15,212
39,592
0
W
Chaac
danny0307
Chaac
14,541
3,100
0
7,896
28,031
26,507
231
10,424
17,607
0
44,117
L
Lancelot
marluxia0817
Lancelot
23,116
4,537
0
3,274
21,567
11,605
570
4,910
16,657
0
74,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,087
Gold Earned
38,622
205
Minions Killed
180
6
Camps Cleared
8
904,702
Distance Traveled
825,567
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,961
821
98
6
4
308,802
4
W
Sol
14,421
848
58
3
1
277,562
3
L
Sylvanus
12,929
761
19
1
0
254,482
4
L
Anubis
12,308
724
67
4
1
224,663
2
W
Chaac
12,705
747
49
3
1
318,338
5
L
Lancelot
13,385
787
94
6
7
346,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role