Player Matchup

Chaac
Chaac
FiveHarbor123
Chaac
Level 98
God Stats
2W - 1L
1,834 SR
Queue Stats
62W - 61L
1,593 Elo+
Solo
Athena
Athena
Introdrack
Athena
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,490 Elo+
Party 2
Ah Puch
Ah Puch
Txz SnOppy
Ah Puch
Level 157
God Stats
2W - 0L
1,846 SR
Queue Stats
94W - 101L
1,618 Elo+
Party 2
Cupid
Cupid
z llLucifer
Cupid
Level 147
God Stats
5W - 3L
1,635 SR
Queue Stats
292W - 287L
1,559 Elo+
Party 1
Zeus
Zeus
zlData
Zeus
Level 138
God Stats
1W - 1L
1,261 SR
Queue Stats
13W - 16L
1,541 Elo+
Party 1
Team Averages
Level 136
1,615 SR
1,560 Elo+

VS

Team Averages
Level 130
1,470 SR
1,565 Elo+
Janus
Janus
HardStpdad
Janus
Level 156
God Stats
2W - 3L
1,611 SR
Queue Stats
162W - 144L
1,614 Elo+
Solo
Osiris
Osiris
IrrishMuffin
Osiris
Level 85
God Stats
0W - 1L
1,727 SR
Queue Stats
9W - 14L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
MortemRose
Gilgamesh
Level 126
God Stats
2W - 2L
1,468 SR
Queue Stats
115W - 116L
1,523 Elo+
Solo
Artemis
Artemis
NZ Jamez
Artemis
Level 123
God Stats
10W - 6L
1,347 SR
Queue Stats
396W - 363L
1,613 Elo+
Solo
Olorun
Olorun
The_Ninja_IV_XX
Olorun
Level 158
God Stats
0W - 3L
1,195 SR
Queue Stats
255W - 262L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 18
11,416
672
11,040
35,215
49,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Introdrack
Athena
19
3 / 7 / 22
12,422
731
8,671
30,752
36,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
Txz SnOppy
Ah Puch
20
7 / 2 / 23
12,550
738
30,392
24,558
20,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 0 / 18
12,865
757
17,407
16,932
10,091
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
zlData
Zeus
20
15 / 4 / 11
12,929
761
32,336
18,125
10,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
6 / 7 / 6
11,920
701
23,766
17,401
7,463
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
16
1 / 8 / 9
9,441
555
12,118
22,807
23,003
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MortemRose
Gilgamesh
18
4 / 10 / 8
10,960
645
19,893
25,310
30,376
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
NZ Jamez
Artemis
18
4 / 7 / 11
10,832
637
24,177
18,797
9,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 5 / 10
10,218
601
13,818
23,313
12,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
60
37
Kills
16
18
Deaths
37
92
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
5
18
2.4
L
Janus
6
7
6
1.29
W
Athena
Introdrack
Athena
3
7
22
2
L
Osiris
1
8
9
0.69
L
Gilgamesh
MortemRose
Gilgamesh
4
10
8
0.8
L
Artemis
NZ Jamez
Artemis
4
7
11
1.36
L
1
5
10
1.2
W
Ah Puch
Txz SnOppy
Ah Puch
7
2
23
9.25
W
9
0
18
18
W
Zeus
zlData
Zeus
15
4
11
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,846
Damage
93,772
125,582
Taken
107,628
126,933
Mitigated
82,101
57,487
Healing
32,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,040
1,240
1,016
12,942
35,215
49,950
215
9,726
24,844
0
24,955
L
Janus
23,766
1,000
0
2,902
17,401
7,463
0
11,894
5,507
40,874
0
W
Athena
Introdrack
Athena
8,671
2,164
1,589
3,325
30,752
36,576
345
9,761
20,177
19,284
0
L
Osiris
12,118
2,395
3,776
3,242
22,807
23,003
0
14,979
7,828
0
20,264
L
Gilgamesh
MortemRose
Gilgamesh
19,893
4,142
158
249
25,310
30,376
0
16,079
9,231
0
26,510
L
Artemis
NZ Jamez
Artemis
24,177
7,654
1,190
2,172
18,797
9,119
271
11,231
7,566
0
35,838
L
13,818
6,596
8,590
10,026
23,313
12,140
0
17,216
6,097
32,938
0
W
Ah Puch
Txz SnOppy
Ah Puch
30,392
1,576
3,827
11,608
24,558
20,270
2,348
5,246
18,410
57,503
0
W
17,407
9,273
11,797
7,401
16,932
10,091
5,228
5,452
11,140
0
35,651
W
Zeus
zlData
Zeus
32,336
2,120
1,864
2,118
18,125
10,046
1,042
5,963
11,898
53,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,182
Gold Earned
53,371
178
Minions Killed
167
0
Camps Cleared
0
1,597,918
Distance Traveled
1,489,067
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,416
672
24
1
0
311,075
0
L
Janus
11,920
701
46
3
0
310,099
0
W
Athena
12,422
731
15
1
0
330,728
0
L
Osiris
9,441
555
20
1
0
320,180
0
L
Gilgamesh
10,960
645
16
1
0
298,165
1
L
Artemis
10,832
637
38
2
0
271,118
4
L
Olorun
10,218
601
47
3
0
289,505
0
W
Ah Puch
12,550
738
49
3
0
325,766
7
W
Cupid
12,865
757
48
3
0
344,346
3
W
Zeus
12,929
761
42
2
0
286,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role