Player Matchup

Cabrakan
Cabrakan
Azzzy-Kun
Cabrakan
Level 30
God Stats
2W - 3L
1,447 SR
Queue Stats
112W - 39L
1,669 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Daity
Ah Muzen Cab
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,567 Elo+
Solo
Merlin
Merlin
theWRIGHTman107
Merlin
Level 126
God Stats
0W - 2L
1,371 SR
Queue Stats
180W - 84L
1,689 Elo+
Party 1
Team Averages
Level 62
1,439 SR
1,641 Elo+

VS

Team Averages
Level 131
1,392 SR
1,620 Elo+
Olorun
Olorun
Crimson N Cream
Olorun
Level 148
God Stats
1W - 0L
1,403 SR
Queue Stats
135W - 135L
1,594 Elo+
Solo
Shiva
Shiva
Guanzorumu
Shiva
Level 147
God Stats
5W - 1L
1,480 SR
Queue Stats
69W - 54L
1,580 Elo+
Solo
Lancelot
Lancelot
JaypeaceOnPC
Lancelot
Level 97
God Stats
1W - 0L
1,293 SR
Queue Stats
42W - 27L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Azzzy-Kun
Cabrakan
12
0 / 3 / 2
8,009
667
5,256
12,100
13,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Daity
Ah Muzen Cab
12
1 / 3 / 0
7,512
626
7,943
11,598
5,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 1
7,701
642
6,037
7,438
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,708
726
9,082
9,324
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
14
2 / 0 / 6
8,805
734
10,213
11,681
10,076
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lancelot
JaypeaceOnPC
Lancelot
14
4 / 2 / 4
9,080
757
8,353
12,188
9,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Azzzy-Kun
Cabrakan
0
3
2
0.33
W
3
0
4
5
L
Ah Muzen Cab
Daity
Ah Muzen Cab
1
3
0
0.33
W
Shiva
2
0
6
5
W
Lancelot
JaypeaceOnPC
Lancelot
4
2
4
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,236
Damage
27,648
31,136
Taken
33,193
23,000
Mitigated
24,296
5,364
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Azzzy-Kun
Cabrakan
5,256
886
0
1,834
12,100
13,826
0
3,907
8,193
9,842
0
W
9,082
4,828
915
3,644
9,324
4,818
1,838
3,734
5,590
39,169
5,565
L
Ah Muzen Cab
Daity
Ah Muzen Cab
7,943
1,952
0
2,930
11,598
5,698
0
2,753
8,845
0
36,069
W
Shiva
10,213
1,245
1,773
2,199
11,681
10,076
0
4,378
7,303
0
28,543
W
Lancelot
JaypeaceOnPC
Lancelot
8,353
1,358
0
2,424
12,188
9,402
11
3,609
8,579
0
26,679
L
6,037
377
0
600
7,438
3,476
0
1,538
5,900
31,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,222
Gold Earned
26,593
132
Minions Killed
175
5
Camps Cleared
7
634,362
Distance Traveled
753,874
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,009
667
18
2
1
199,532
0
W
Olorun
8,708
726
68
6
4
227,273
3
L
Ah Muzen Cab
7,512
626
52
4
2
247,547
1
W
Shiva
8,805
734
48
4
1
254,647
2
W
Lancelot
9,080
757
59
5
2
271,954
2
L
Merlin
7,701
642
62
5
2
187,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role