Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Cazzofisi
Sobek
Level 47
God Stats
11W - 16L
1,537 SR
Queue Stats
216W - 216L
1,455 Elo+
Solo
Rama
Rama
TMonzon20
Rama
Level 88
God Stats
4W - 3L
1,512 SR
Queue Stats
149W - 170L
1,461 Elo+
Solo
Kukulkan
Kukulkan
oliverdougs
Kukulkan
Level 87
God Stats
6W - 4L
1,500 SR
Queue Stats
384W - 416L
1,432 Elo+
Solo
Lancelot
Lancelot
xDTomixD
Lancelot
Level 99
God Stats
7W - 10L
1,483 SR
Queue Stats
12W - 16L
1,376 Elo+
Solo
Team Averages
Level 85
1,506 SR
1,445 Elo+

VS

Team Averages
Level 123
1,535 SR
1,456 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Fatuch19
Apollo
Level 102
God Stats
12W - 8L
1,582 SR
Queue Stats
84W - 94L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
Seaquin
Cthulhu
Level 160
God Stats
2W - 1L
1,815 SR
Queue Stats
159W - 162L
1,445 Elo+
Party 2
Bastet
Bastet
TrapBunny10
Bastet
Level 101
God Stats
5W - 7L
1,273 SR
Queue Stats
131W - 138L
1,510 Elo+
Party 1
Mercury
Mercury
UrieLc
Mercury
Level 110
God Stats
14W - 14L
1,502 SR
Queue Stats
274W - 401L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
1 / 1 / 1
4,477
560
3,016
6,461
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
Cazzofisi
Sobek
2
0 / 0 / 0
3,172
397
273
575
282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
9
0 / 2 / 2
5,205
651
2,885
4,226
1,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
oliverdougs
Kukulkan
9
1 / 1 / 0
4,913
614
1,817
2,701
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
xDTomixD
Lancelot
7
2 / 2 / 0
4,621
578
2,858
6,767
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 2 / 2
4,488
561
2,590
4,039
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Fatuch19
Apollo
9
1 / 1 / 3
4,961
620
2,121
5,011
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Seaquin
Cthulhu
8
1 / 1 / 5
4,836
605
3,165
5,468
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
9
3 / 0 / 1
5,212
652
3,144
3,880
1,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
UrieLc
Mercury
8
0 / 0 / 4
4,494
562
1,649
5,012
1,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
6
6
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
1
1
1.5
W
Nu Wa
 
Nu Wa
1
2
2
1
L
Sobek
Cazzofisi
Sobek
0
0
0
0
W
Apollo
Fatuch19
Apollo
1
1
3
2.5
W
Cthulhu
Seaquin
Cthulhu
1
1
5
3.5
L
Rama
0
2
2
0.5
W
Bastet
3
0
1
3.5
W
Mercury
UrieLc
Mercury
0
0
4
2
L
Kukulkan
oliverdougs
Kukulkan
1
1
0
1
L
Lancelot
xDTomixD
Lancelot
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,849
Damage
12,669
20,730
Taken
23,410
8,344
Mitigated
8,950
5,946
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,016
1,634
0
2,498
6,461
3,206
0
1,747
4,714
0
19,863
W
Nu Wa
 
Nu Wa
2,590
680
0
834
4,039
1,300
0
972
3,067
26,891
0
L
Sobek
Cazzofisi
Sobek
273
93
0
149
575
282
0
354
221
1,452
0
W
Apollo
Fatuch19
Apollo
2,121
1,390
0
1,648
5,011
1,494
0
216
4,795
0
29,488
W
Cthulhu
Seaquin
Cthulhu
3,165
387
95
1,069
5,468
3,475
0
674
4,794
13,563
0
L
Rama
2,885
2,216
0
1,000
4,226
1,377
0
783
3,443
0
34,007
W
Bastet
3,144
1,224
0
1,859
3,880
1,112
0
228
3,652
0
25,653
W
Mercury
UrieLc
Mercury
1,649
627
0
500
5,012
1,569
0
0
5,012
0
31,851
L
Kukulkan
oliverdougs
Kukulkan
1,817
91
0
361
2,701
1,028
0
723
1,978
29,874
0
L
Lancelot
xDTomixD
Lancelot
2,858
1,016
0
1,938
6,767
2,451
0
2,148
4,619
0
17,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,388
Gold Earned
23,991
216
Minions Killed
243
0
Camps Cleared
0
617,063
Distance Traveled
800,652
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,477
560
40
5
0
138,270
0
W
Nu Wa
4,488
561
55
7
0
138,688
1
L
Sobek
3,172
397
7
1
0
28,660
0
W
Apollo
4,961
620
61
8
0
148,912
0
W
Cthulhu
4,836
605
18
2
0
166,260
3
L
Rama
5,205
651
72
9
0
135,324
2
W
Bastet
5,212
652
43
5
0
167,819
2
W
Mercury
4,494
562
66
8
0
178,973
0
L
Kukulkan
4,913
614
56
7
0
137,992
3
L
Lancelot
4,621
578
41
5
0
176,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role