Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
APOCALIPSIS2017
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 293L
1,508 Elo+
Solo
Chaac
Chaac
GruffMosquito25
Chaac
Level 124
God Stats
3W - 4L
1,585 SR
Queue Stats
37W - 35L
1,586 Elo+
Party 2
Fafnir
Fafnir
Gruffasasin317
Fafnir
Level 129
God Stats
2W - 3L
1,530 SR
Queue Stats
57W - 54L
1,530 Elo+
Party 2
Apollo
Apollo
ftwyoyo
Apollo
Level 148
God Stats
10W - 3L
1,663 SR
Queue Stats
50W - 36L
1,655 Elo+
Party 2
Team Averages
Level 131
1,556 SR
1,556 Elo+

VS

Team Averages
Level 125
1,532 SR
1,524 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Deahtnsiper3711
Cernunnos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,430 Elo+
Solo
Nemesis
Nemesis
JorgitoFN
Nemesis
Level 153
God Stats
4W - 5L
1,589 SR
Queue Stats
464W - 511L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
MannyKun2
Jormungandr
Level 102
God Stats
3W - 6L
1,490 SR
Queue Stats
353W - 375L
1,569 Elo+
Solo
Thor
Thor
xDDcaca
Thor
Level 148
God Stats
11W - 12L
1,579 SR
Queue Stats
196W - 248L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
11 / 3 / 3
11,007
579
12,948
14,174
8,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 8
9,887
520
11,333
15,699
8,211
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 0 / 5
10,457
550
10,721
19,978
19,372
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 2 / 11
9,586
505
7,219
13,607
15,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
ftwyoyo
Apollo
16
7 / 2 / 5
9,958
524
23,013
20,323
9,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
1 / 4 / 3
9,717
511
13,373
12,608
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Deahtnsiper3711
Cernunnos
11
0 / 5 / 3
7,144
376
8,840
13,356
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
JorgitoFN
Nemesis
18
2 / 1 / 2
11,112
585
15,239
20,094
12,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
MannyKun2
Jormungandr
13
4 / 6 / 1
8,478
446
8,104
24,502
21,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
xDDcaca
Thor
15
2 / 5 / 4
9,267
488
10,590
17,078
7,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
21
Kills
9
9
Deaths
21
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
3
3
4.17
L
Janus
 
Janus
1
4
3
0.63
W
1
2
8
2.5
L
Cernunnos
Deahtnsiper3711
Cernunnos
0
5
3
0.3
W
0
0
5
2.5
W
2
2
11
3.75
L
Nemesis
JorgitoFN
Nemesis
2
1
2
3
L
Jormungandr
MannyKun2
Jormungandr
4
6
1
0.75
W
Apollo
ftwyoyo
Apollo
7
2
5
4.75
L
Thor
xDDcaca
Thor
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,234
Damage
56,146
83,781
Taken
87,638
60,475
Mitigated
49,920
36,184
Healing
26,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,948
4,453
0
2,363
14,174
8,154
0
1,943
12,057
0
75,503
L
Janus
 
Janus
13,373
707
0
2,376
12,608
4,877
0
5,265
7,343
95,668
0
W
11,333
1,115
773
7,611
15,699
8,211
623
7,262
8,399
87,647
0
L
Cernunnos
Deahtnsiper3711
Cernunnos
8,840
3,729
0
1,554
13,356
4,634
1,265
1,775
11,581
0
38,544
W
10,721
3,898
0
9,976
19,978
19,372
0
1,211
18,767
0
94,563
W
7,219
2,038
0
3,325
13,607
15,700
23
3,846
9,554
30,797
0
L
Nemesis
JorgitoFN
Nemesis
15,239
8,105
0
9,334
20,094
12,009
0
2,709
17,385
0
102,460
L
Jormungandr
MannyKun2
Jormungandr
8,104
2,037
0
8,108
24,502
21,224
0
5,004
19,498
38,401
0
W
Apollo
ftwyoyo
Apollo
23,013
18,872
0
12,136
20,323
9,038
301
6,460
13,527
0
97,374
L
Thor
xDDcaca
Thor
10,590
1,778
0
5,436
17,078
7,176
0
3,799
13,279
0
74,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,895
Gold Earned
45,718
579
Minions Killed
577
0
Camps Cleared
0
1,849,833
Distance Traveled
1,840,726
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,007
579
89
5
0
371,891
1
L
Janus
9,717
511
166
9
0
401,125
8
W
Ra
9,887
520
151
8
0
402,026
5
L
Cernunnos
7,144
376
62
3
0
321,900
3
W
Chaac
10,457
550
171
9
0
387,076
4
W
Fafnir
9,586
505
32
2
0
338,139
0
L
Nemesis
11,112
585
184
10
0
431,890
6
L
Jormungandr
8,478
446
48
3
0
294,770
1
W
Apollo
9,958
524
136
7
0
350,701
1
L
Thor
9,267
488
117
6
0
391,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role