Player Matchup

Horus
Horus
Gold V
Bisky318
Horus
Gold V
Level 109
God Stats
0W - 1L
1,412 SR
Queue Stats
3W - 3L
1,609 MMR
Party 1
He Bo
He Bo
Gold V
Brok3nCh0nk
He Bo
Gold V
Level 89
God Stats
0W - 1L
1,394 SR
Queue Stats
3W - 2L
1,609 MMR
Party 1
Cliodhna
Cliodhna
Gold V
FatBoy Farti
Cliodhna
Gold V
Level 117
God Stats
3W - 3L
1,865 SR
Queue Stats
3W - 3L
1,609 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,557 SR
1,609 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,527 SR
1,505 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Gold IV
RubénHM
Khepri
Gold IV
Level 157
God Stats
4W - 3L
1,582 SR
Queue Stats
109W - 148L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bisky318
Horus
17
0 / 1 / 4
12,409
620
15,856
19,965
19,720
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
2 / 6 / 0
12,155
608
16,245
17,081
8,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
FatBoy Farti
Cliodhna
16
2 / 3 / 2
11,274
564
17,883
19,480
10,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArachneCerberusVulcanNoxKing Arthur

VS

Bans
BastetHeimdallrHeraDanzaburouHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
7 / 0 / 2
13,179
659
23,916
36,820
47,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
 
Baron Samedi
17
2 / 2 / 8
12,765
638
17,064
11,821
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
RubénHM
Khepri
18
1 / 2 / 9
13,448
672
9,700
23,081
35,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
10
10
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
2
8
W
Baron Samedi
 
Baron Samedi
2
2
8
3
L
Horus
Bisky318
Horus
0
1
4
2
L
2
6
0
0.33
L
Cliodhna
FatBoy Farti
Cliodhna
2
3
2
1
W
Khepri
RubénHM
Khepri
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,984
Damage
50,680
56,526
Taken
71,722
38,535
Mitigated
88,718
20,554
Healing
34,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
23,916
5,425
0
19,936
36,820
47,004
1,145
7,760
29,060
0
43,158
W
Baron Samedi
 
Baron Samedi
17,064
1,323
4,503
4,279
11,821
6,570
1,778
3,887
7,934
64,612
0
L
Horus
Bisky318
Horus
15,856
6,714
4,614
9,930
19,965
19,720
0
12,033
7,448
0
34,912
L
16,245
1,237
0
1,408
17,081
8,305
0
8,703
7,914
60,422
0
L
Cliodhna
FatBoy Farti
Cliodhna
17,883
1,623
0
4,602
19,480
10,510
0
6,469
12,403
0
50,793
W
Khepri
RubénHM
Khepri
9,700
431
1,231
4,955
23,081
35,144
249
4,955
18,126
43,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,838
Gold Earned
39,392
199
Minions Killed
189
11
Camps Cleared
6
1,079,558
Distance Traveled
994,181
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,179
659
44
2
0
364,818
2
W
Baron Samedi
12,765
638
98
5
6
251,236
2
L
Horus
12,409
620
43
2
1
361,459
1
L
He Bo
12,155
608
99
5
3
315,119
1
L
Cliodhna
11,274
564
57
3
7
402,980
3
W
Khepri
13,448
672
47
2
0
378,127
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role