Player Matchup

Hou Yi
Hou Yi
CJM Connor
Hou Yi
Level 10
God Stats
1W - 1L
1,731 SR
Queue Stats
5W - 12L
1,219 Elo+
Party 2
Cabrakan
Cabrakan
GPA GAMlNG
Cabrakan
Level 76
God Stats
39W - 38L
1,597 SR
Queue Stats
87W - 86L
1,481 Elo+
Party 2
Vulcan
Vulcan
LIMESTUFF
Vulcan
Level 69
God Stats
2W - 7L
1,296 SR
Queue Stats
45W - 58L
1,361 Elo+
Party 2
Vamana
Vamana
Mmdkcowt
Vamana
Level 76
God Stats
8W - 6L
1,569 SR
Queue Stats
147W - 142L
1,382 Elo+
Solo
Geb
Geb
Power Creeper75
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 47
1,539 SR
1,388 Elo+

VS

Team Averages
Level 83
1,455 SR
1,504 Elo+
Da Ji
Da Ji
CaliburFYM
Da Ji
Level 103
God Stats
5W - 8L
1,369 SR
Queue Stats
41W - 41L
1,499 Elo+
Party 1
Aphrodite
Aphrodite
IXX_BAD-ASS_XXI
Aphrodite
Level 66
God Stats
6W - 8L
1,523 SR
Queue Stats
61W - 45L
1,534 Elo+
Solo
Sol
Sol
ShwnyBoyWrld
Sol
Level 85
God Stats
14W - 13L
1,514 SR
Queue Stats
42W - 41L
1,503 Elo+
Party 1
Anhur
Anhur
cream luvs u
Anhur
Level 49
God Stats
4W - 7L
1,504 SR
Queue Stats
41W - 43L
1,482 Elo+
Party 1
Geb
Geb
xDeathxLordx42
Geb
Level 111
God Stats
3W - 4L
1,367 SR
Queue Stats
42W - 41L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CJM Connor
Hou Yi
8
0 / 2 / 0
4,550
455
5,385
6,235
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
GPA GAMlNG
Cabrakan
10
0 / 2 / 1
5,874
587
7,584
7,958
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
LIMESTUFF
Vulcan
9
2 / 2 / 0
5,222
522
4,969
6,623
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Mmdkcowt
Vamana
9
3 / 1 / 0
5,563
556
3,472
8,628
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 7 / 0
4,136
414
2,129
11,394
2,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
1 / 2 / 1
5,050
505
4,657
7,037
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
IXX_BAD-ASS_XXI
Aphrodite
10
2 / 1 / 0
5,721
572
4,301
9,319
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 1
5,922
592
5,597
7,497
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
8 / 0 / 1
6,478
648
8,948
6,212
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 6
6,189
619
2,777
6,692
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
5
Kills
14
14
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
CJM Connor
Hou Yi
0
2
0
0
W
Da Ji
1
2
1
0.75
L
Cabrakan
GPA GAMlNG
Cabrakan
0
2
1
0.25
W
Aphrodite
IXX_BAD-ASS_XXI
Aphrodite
2
1
0
2
L
Vulcan
LIMESTUFF
Vulcan
2
2
0
1
L
Vamana
Mmdkcowt
Vamana
3
1
0
3
L
0
7
0
0
W
1
2
1
0.75
W
8
0
1
8.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,539
Damage
26,280
40,838
Taken
36,757
16,116
Mitigated
14,787
8,059
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
CJM Connor
Hou Yi
5,385
3,139
0
1,613
6,235
1,758
0
874
5,361
0
29,483
W
Da Ji
4,657
1,852
0
1,702
7,037
2,518
0
1,513
5,454
0
22,645
L
Cabrakan
GPA GAMlNG
Cabrakan
7,584
1,327
0
1,704
7,958
4,891
0
4,301
3,657
48,834
0
W
Aphrodite
IXX_BAD-ASS_XXI
Aphrodite
4,301
696
0
5,350
9,319
4,116
111
6,550
2,769
30,357
0
L
Vulcan
LIMESTUFF
Vulcan
4,969
868
0
1,463
6,623
2,834
0
4,533
2,090
27,324
0
L
Vamana
Mmdkcowt
Vamana
3,472
2,084
0
1,735
8,628
4,040
0
1,217
7,411
0
36,382
L
2,129
662
606
938
11,394
2,593
0
1,750
9,644
9,690
0
W
5,597
2,851
122
3,880
7,497
2,710
2,367
4,066
3,077
39,481
0
W
8,948
4,836
0
2,917
6,212
1,872
1,033
912
5,300
0
36,356
W
2,777
520
311
1,842
6,692
3,571
119
1,217
5,475
15,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,345
Gold Earned
29,360
267
Minions Killed
226
0
Camps Cleared
0
872,008
Distance Traveled
954,116
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,550
455
46
5
0
143,842
0
W
Da Ji
5,050
505
38
4
0
215,737
0
L
Cabrakan
5,874
587
101
10
0
171,223
0
W
Aphrodite
5,721
572
55
6
0
188,668
0
L
Vulcan
5,222
522
49
5
0
189,060
2
L
Vamana
5,563
556
64
6
0
193,105
1
L
Geb
4,136
414
7
1
0
174,778
0
W
Sol
5,922
592
59
6
0
183,839
0
W
Anhur
6,478
648
45
5
0
165,199
0
W
Geb
6,189
619
29
3
0
200,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role