Player Matchup

Atlas
Atlas
Goldenflash95x
Atlas
Level 68
God Stats
56W - 44L
1,635 SR
Queue Stats
110W - 102L
1,471 Elo+
Party 2
Serqet
Serqet
JanZombieRolls
Serqet
Level 143
God Stats
0W - 4L
1,500 SR
Queue Stats
553W - 546L
1,438 Elo+
Party 2
Shiva
Shiva
PirateCaptain540
Shiva
Level 47
God Stats
2W - 6L
1,319 SR
Queue Stats
42W - 59L
1,386 Elo+
Party 2
Hou Yi
Hou Yi
jaime_domingu418
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,557 Elo+
Solo
Ra
Ra
xXodoidoXx
Ra
Level 89
God Stats
2W - 3L
1,487 SR
Queue Stats
75W - 80L
1,531 Elo+
Party 2
Team Averages
Level 91
1,488 SR
1,477 Elo+

VS

Team Averages
Level 89
1,462 SR
1,438 Elo+
Lancelot
Lancelot
Tz KyRa
Lancelot
Level 111
God Stats
25W - 27L
1,567 SR
Queue Stats
245W - 305L
1,449 Elo+
Party 1
Neith
Neith
Tz SzFlex
Neith
Level 87
God Stats
14W - 9L
1,605 SR
Queue Stats
225W - 235L
1,431 Elo+
Party 1
The Morrigan
The Morrigan
call of fer 111
The Morrigan
Level 107
God Stats
2W - 5L
1,510 SR
Queue Stats
321W - 342L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
enama47
Cthulhu
Level 108
God Stats
2W - 8L
1,127 SR
Queue Stats
127W - 139L
1,345 Elo+
Solo
Vamana
Vamana
x FunkyPop Z
Vamana
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
6,277
483
4,818
14,123
8,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 6 / 1
6,660
512
4,637
12,470
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 0
5,956
458
3,949
11,663
5,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 1
5,519
425
3,000
8,849
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 2 / 1
6,789
522
7,276
9,274
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Tz KyRa
Lancelot
10
3 / 1 / 5
6,953
535
4,943
9,205
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Tz SzFlex
Neith
12
2 / 1 / 4
7,372
567
7,066
6,595
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
call of fer 111
The Morrigan
13
4 / 2 / 5
8,048
619
8,698
6,391
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
enama47
Cthulhu
10
5 / 2 / 2
7,171
552
6,446
9,460
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
13
4 / 0 / 3
8,126
625
10,042
12,664
9,033
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
18
18
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
2
6
1
0.42
L
0
4
0
0
W
Lancelot
Tz KyRa
Lancelot
3
1
5
5.5
W
Neith
Tz SzFlex
Neith
2
1
4
4
W
The Morrigan
call of fer 111
The Morrigan
4
2
5
3.25
W
Cthulhu
enama47
Cthulhu
5
2
2
3
L
0
3
1
0.17
W
Vamana
4
0
3
5.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,680
Damage
37,195
56,379
Taken
44,315
25,638
Mitigated
26,147
16,588
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,818
1,979
1,603
3,619
14,123
8,430
0
4,449
9,674
23,123
0
L
4,637
1,435
0
2,621
12,470
4,582
0
3,105
9,365
0
33,863
L
3,949
1,234
286
2,594
11,663
5,755
827
204
11,459
0
32,242
W
Lancelot
Tz KyRa
Lancelot
4,943
1,194
0
3,648
9,205
3,525
0
1,829
7,220
0
35,655
W
Neith
Tz SzFlex
Neith
7,066
3,531
0
2,794
6,595
3,052
795
2,104
4,491
0
53,172
W
The Morrigan
call of fer 111
The Morrigan
8,698
3,400
0
1,198
6,391
2,675
0
2,791
3,600
56,688
4,741
W
Cthulhu
enama47
Cthulhu
6,446
792
168
2,050
9,460
7,862
0
3,437
5,929
24,516
0
L
3,000
983
0
1,360
8,849
3,207
0
2,484
6,365
0
27,158
W
Vamana
10,042
4,639
0
4,203
12,664
9,033
858
1,933
10,663
0
62,144
L
7,276
676
499
4,006
9,274
3,664
175
2,810
6,464
49,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
37,670
287
Minions Killed
393
0
Camps Cleared
0
1,185,732
Distance Traveled
1,279,840
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,277
483
19
1
0
215,182
2
L
Serqet
6,660
512
68
5
0
269,228
0
L
Shiva
5,956
458
68
5
0
226,709
3
W
Lancelot
6,953
535
76
6
0
302,752
0
W
Neith
7,372
567
93
7
0
224,132
1
W
The Morrigan
8,048
619
96
7
0
248,299
1
W
Cthulhu
7,171
552
35
3
0
244,806
2
L
Hou Yi
5,519
425
51
4
0
215,904
5
W
Vamana
8,126
625
93
7
0
259,851
0
L
Ra
6,789
522
81
6
0
258,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role