Player Matchup

Tyr
Tyr
PACxxMAN
Tyr
Level 120
God Stats
2W - 2L
1,783 SR
Queue Stats
121W - 82L
1,522 Elo+
Party 1
Ullr
Ullr
PACxxMAN-
Ullr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
faeltemis2
Zhong Kui
Level 160
God Stats
51W - 55L
1,521 SR
Queue Stats
663W - 713L
1,500 Elo+
Solo
Team Averages
Level 121
1,601 SR
1,501 Elo+

VS

Team Averages
Level 106
1,650 SR
1,475 Elo+
Hades
Hades
CAULILINI
Hades
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
1,253W - 1,402L
1,499 Elo+
Solo
Amaterasu
Amaterasu
RuAwake
Amaterasu
Level 100
God Stats
4W - 1L
1,908 SR
Queue Stats
31W - 35L
1,377 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cribalicious
Ah Muzen Cab
Level 105
God Stats
36W - 48L
1,541 SR
Queue Stats
835W - 877L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 8
13,326
701
19,037
24,900
27,594
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
20
8 / 1 / 11
14,529
765
31,834
18,061
9,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
faeltemis2
Zhong Kui
18
5 / 3 / 12
13,358
703
21,732
22,046
16,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CAULILINI
Hades
17
1 / 7 / 5
11,768
619
13,477
26,811
18,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
RuAwake
Amaterasu
16
3 / 8 / 4
12,385
652
10,429
31,915
35,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
cribalicious
Ah Muzen Cab
18
3 / 5 / 4
13,268
698
20,895
22,387
10,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
20
Kills
7
7
Deaths
20
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hades
CAULILINI
Hades
1
7
5
0.5
W
7
3
8
3.67
W
Ullr
8
1
11
13.5
L
Amaterasu
RuAwake
Amaterasu
3
8
4
0.63
L
Ah Muzen Cab
cribalicious
Ah Muzen Cab
3
5
4
1
W
Zhong Kui
faeltemis2
Zhong Kui
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,603
Damage
44,801
65,007
Taken
81,113
53,125
Mitigated
64,382
15,346
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
CAULILINI
Hades
13,477
427
127
4,528
26,811
18,188
0
7,853
18,958
43,257
0
W
19,037
1,438
0
3,682
24,900
27,594
554
4,181
20,719
0
34,537
W
Ullr
31,834
14,106
0
4,550
18,061
9,389
1,977
6,378
11,683
0
91,889
L
Amaterasu
RuAwake
Amaterasu
10,429
3,388
179
4,256
31,915
35,781
0
9,225
22,690
0
27,293
L
Ah Muzen Cab
cribalicious
Ah Muzen Cab
20,895
9,363
0
5,790
22,387
10,413
156
5,047
17,340
0
78,320
W
Zhong Kui
faeltemis2
Zhong Kui
21,732
1,191
361
6,753
22,046
16,142
824
4,115
17,931
58,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,213
Gold Earned
37,421
251
Minions Killed
194
11
Camps Cleared
6
1,076,928
Distance Traveled
1,007,692
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,768
619
43
2
0
312,820
1
W
Tyr
13,326
701
39
2
2
378,387
4
W
Ullr
14,529
765
136
7
5
376,810
4
L
Amaterasu
12,385
652
40
2
2
352,530
5
L
Ah Muzen Cab
13,268
698
111
6
4
342,342
1
W
Zhong Kui
13,358
703
76
4
4
321,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role