Player Matchup

Bellona
Bellona
Brendan1018
Bellona
Level 67
God Stats
8W - 6L
1,400 SR
Queue Stats
99W - 90L
1,475 Elo+
Solo
Xbalanque
Xbalanque
JonSm1th
Xbalanque
Level 25
God Stats
3W - 6L
1,432 SR
Queue Stats
3W - 11L
1,225 Elo+
Party 2
Thoth
Thoth
LordBallSwag
Thoth
Level 36
God Stats
0W - 7L
1,027 SR
Queue Stats
46W - 69L
1,214 Elo+
Party 2
Sun Wukong
Sun Wukong
PottyParrot
Sun Wukong
Level 28
God Stats
14W - 12L
1,498 SR
Queue Stats
43W - 65L
1,214 Elo+
Party 2
Yemoja
Yemoja
Yuttle
Yemoja
Level 22
God Stats
26W - 25L
1,825 SR
Queue Stats
40W - 56L
1,214 Elo+
Party 2
Team Averages
Level 36
1,437 SR
1,268 Elo+

VS

Team Averages
Level 70
1,553 SR
1,378 Elo+
Ullr
Ullr
ImJustCraZy00
Ullr
Level 56
God Stats
4W - 5L
1,521 SR
Queue Stats
174W - 205L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
KingShakaKhan
Kukulkan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,253 Elo+
Party 3
Ymir
Ymir
PippaEnjoyer1
Ymir
Level 6
God Stats
3W - 2L
1,524 SR
Queue Stats
6W - 5L
1,325 Elo+
Party 3
Chernobog
Chernobog
StNevano
Chernobog
Level 65
God Stats
3W - 0L
1,713 SR
Queue Stats
319W - 378L
1,391 Elo+
Party 1
Lancelot
Lancelot
randomblavkguy
Lancelot
Level 107
God Stats
3W - 1L
1,508 SR
Queue Stats
63W - 55L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brendan1018
Bellona
19
0 / 0 / 1
10,657
463
7,961
15,822
14,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
JonSm1th
Xbalanque
15
2 / 3 / 1
9,476
412
11,217
14,696
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 0
10,425
453
7,335
17,304
9,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PottyParrot
Sun Wukong
18
1 / 3 / 0
11,565
503
9,822
22,211
17,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Yuttle
Yemoja
14
2 / 5 / 2
9,557
416
4,224
21,958
22,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 3
13,481
586
12,830
13,474
5,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
KingShakaKhan
Kukulkan
19
5 / 2 / 4
12,841
558
25,262
13,250
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 4 / 10
11,265
490
9,183
20,105
23,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
StNevano
Chernobog
18
5 / 1 / 5
12,231
532
13,348
13,173
6,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
19
2 / 1 / 2
12,121
527
7,783
16,118
9,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
8
Kills
15
15
Deaths
9
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
Brendan1018
Bellona
0
0
1
0.5
W
1
1
3
2.5
L
Xbalanque
JonSm1th
Xbalanque
2
3
1
0.83
W
Kukulkan
KingShakaKhan
Kukulkan
5
2
4
3.5
L
3
4
0
0.75
W
2
4
10
1.75
L
Sun Wukong
PottyParrot
Sun Wukong
1
3
0
0.33
W
Chernobog
StNevano
Chernobog
5
1
5
7.5
L
Yemoja
Yuttle
Yemoja
2
5
2
0.6
W
Lancelot
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,559
Damage
68,406
91,991
Taken
76,120
69,952
Mitigated
52,509
23,307
Healing
16,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Brendan1018
Bellona
7,961
2,054
2
2,144
15,822
14,331
0
2,308
13,514
0
125,366
W
12,830
5,604
0
2,378
13,474
5,870
3,966
577
12,857
0
131,759
L
Xbalanque
JonSm1th
Xbalanque
11,217
4,075
0
2,980
14,696
6,139
873
3,400
11,296
0
71,579
W
Kukulkan
KingShakaKhan
Kukulkan
25,262
1,904
0
2,008
13,250
6,572
818
4,738
8,127
125,127
0
L
7,335
162
0
2,530
17,304
9,913
430
13,177
4,127
84,491
0
W
9,183
2,573
0
1,834
20,105
23,315
538
2,668
17,409
20,463
0
L
Sun Wukong
PottyParrot
Sun Wukong
9,822
3,759
0
7,068
22,211
17,389
485
4,051
18,160
0
102,276
W
Chernobog
StNevano
Chernobog
13,348
7,684
0
4,726
13,173
6,856
1,545
1,861
11,258
0
112,591
L
Yemoja
Yuttle
Yemoja
4,224
989
4,748
3,835
21,958
22,180
145
11,509
10,449
22,799
0
W
Lancelot
7,783
1,725
0
5,242
16,118
9,896
0
1,749
14,245
0
126,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,680
Gold Earned
61,939
698
Minions Killed
749
0
Camps Cleared
0
1,970,759
Distance Traveled
2,301,482
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,657
463
168
7
0
371,179
0
W
Ullr
13,481
586
222
10
0
391,977
0
L
Xbalanque
9,476
412
124
5
0
404,240
9
W
Kukulkan
12,841
558
182
8
0
480,858
1
L
Thoth
10,425
453
174
8
0
409,697
1
W
Ymir
11,265
490
22
1
0
435,968
2
L
Sun Wukong
11,565
503
200
9
0
428,391
3
W
Chernobog
12,231
532
161
7
0
438,354
1
L
Yemoja
9,557
416
32
1
0
357,252
4
W
Lancelot
12,121
527
162
7
0
554,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role