Player Matchup

Janus
Janus
 
Janus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Alres
Scylla
Level 154
God Stats
10W - 6L
1,771 SR
Queue Stats
31W - 28L
1,736 Elo+
Party 3
Sobek
Sobek
DanzWfI
Sobek
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,386 Elo+
Party 3
Nemesis
Nemesis
Jherom
Nemesis
Level 155
God Stats
1W - 0L
1,213 SR
Queue Stats
31W - 33L
1,523 Elo+
Party 3
Team Averages
Level 149
1,497 SR
1,529 Elo+

VS

Team Averages
Level 120
1,520 SR
1,422 Elo+
Serqet
Serqet
ArcofArmy
Serqet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
Fuerte411
Nu Wa
Level 108
God Stats
16W - 25L
1,437 SR
Queue Stats
208W - 247L
1,399 Elo+
Party 2
Terra
Terra
GVGKewlLink
Terra
Level 158
God Stats
1W - 1L
1,700 SR
Queue Stats
47W - 67L
1,389 Elo+
Party 2
Skadi
Skadi
Grevan81
Skadi
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 28L
1,340 Elo+
Party 1
Gilgamesh
Gilgamesh
sneck2d
Gilgamesh
Level 124
God Stats
0W - 2L
1,464 SR
Queue Stats
39W - 34L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 0 / 11
11,146
796
18,439
7,158
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
 
Ah Muzen Cab
19
5 / 1 / 8
11,059
790
10,306
9,152
4,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Alres
Scylla
18
8 / 2 / 6
10,850
775
14,582
11,019
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
DanzWfI
Sobek
15
2 / 0 / 6
9,369
669
3,165
9,137
10,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Jherom
Nemesis
18
4 / 0 / 8
10,598
757
17,290
15,475
9,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ArcofArmy
Serqet
13
0 / 6 / 0
8,125
580
4,585
11,510
5,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Fuerte411
Nu Wa
16
1 / 4 / 1
9,174
655
6,383
11,224
7,406
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
0 / 7 / 1
9,010
644
8,072
18,838
6,418
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Grevan81
Skadi
15
0 / 6 / 0
8,850
632
6,546
17,113
7,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
sneck2d
Gilgamesh
16
2 / 1 / 1
9,967
712
6,924
16,390
14,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
24
Kills
3
3
Deaths
24
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
11
10.5
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
8
9
W
Scylla
Alres
Scylla
8
2
6
5.5
L
Serqet
ArcofArmy
Serqet
0
6
0
0
W
Sobek
DanzWfI
Sobek
2
0
6
5
L
Nu Wa
Fuerte411
Nu Wa
1
4
1
0.38
L
0
7
1
0.07
L
Skadi
Grevan81
Skadi
0
6
0
0
W
Nemesis
Jherom
Nemesis
4
0
8
8
L
Gilgamesh
sneck2d
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,782
Damage
32,510
51,941
Taken
75,075
32,570
Mitigated
41,165
12,383
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
18,439
1,692
490
1,882
7,158
3,259
662
1,785
5,373
47,815
0
W
Ah Muzen Cab
 
Ah Muzen Cab
10,306
3,307
0
2,180
9,152
4,474
555
3,068
6,084
0
53,504
W
Scylla
Alres
Scylla
14,582
1,848
162
2,238
11,019
5,089
1,817
2,726
7,897
45,547
0
L
Serqet
ArcofArmy
Serqet
4,585
530
53
233
11,510
5,001
0
6,528
4,915
0
13,021
W
Sobek
DanzWfI
Sobek
3,165
193
0
1,207
9,137
10,337
48
1,759
7,255
12,290
0
L
Nu Wa
Fuerte411
Nu Wa
6,383
3,393
15
1,115
11,224
7,406
813
2,572
8,215
27,148
0
L
8,072
53
1,228
2,134
18,838
6,418
1,196
7,598
11,031
31,040
0
L
Skadi
Grevan81
Skadi
6,546
2,269
0
500
17,113
7,461
268
10,226
6,722
0
34,017
W
Nemesis
Jherom
Nemesis
17,290
7,759
0
4,224
15,475
9,411
643
5,117
10,358
0
46,514
L
Gilgamesh
sneck2d
Gilgamesh
6,924
1,770
1,401
1,561
16,390
14,879
0
9,262
6,858
0
30,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,022
Gold Earned
45,126
318
Minions Killed
255
0
Camps Cleared
0
1,426,285
Distance Traveled
1,303,940
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,146
796
79
6
0
331,469
2
W
Ah Muzen Cab
11,059
790
94
7
0
255,406
6
W
Scylla
10,850
775
76
5
0
309,383
3
L
Serqet
8,125
580
25
2
0
287,808
0
W
Sobek
9,369
669
12
1
0
176,324
1
L
Nu Wa
9,174
655
36
3
0
189,693
0
L
Terra
9,010
644
55
4
0
260,667
0
L
Skadi
8,850
632
63
5
0
263,464
7
W
Nemesis
10,598
757
57
4
0
353,703
3
L
Gilgamesh
9,967
712
76
5
0
302,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role