Player Matchup

Erlang Shen
Erlang Shen
LilBaskins
Erlang Shen
Level 42
God Stats
4W - 4L
1,356 SR
Queue Stats
184W - 176L
1,500 Elo+
Party 2
Osiris
Osiris
Scorpion_king413
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thor
Thor
Tichaelmod
Thor
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,376 Elo+
Party 2
Horus
Horus
Topeto315
Horus
Level 126
God Stats
1W - 1L
1,518 SR
Queue Stats
27W - 29L
1,463 Elo+
Party 3
Bacchus
Bacchus
mewize
Bacchus
Level 44
God Stats
8W - 10L
1,401 SR
Queue Stats
201W - 192L
1,489 Elo+
Party 2
Team Averages
Level 51
1,455 SR
1,465 Elo+

VS

Team Averages
Level 93
1,464 SR
1,411 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
KaseyPasta
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,244 Elo+
Solo
Rama
Rama
Kc_Raid3n
Rama
Level 111
God Stats
3W - 4L
1,271 SR
Queue Stats
116W - 123L
1,493 Elo+
Party 1
Hercules
Hercules
carlos999222
Hercules
Level 20
God Stats
2W - 0L
1,790 SR
Queue Stats
11W - 12L
1,392 Elo+
Party 1
Discordia
Discordia
cristian999222
Discordia
Level 159
God Stats
1W - 0L
1,261 SR
Queue Stats
72W - 82L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LilBaskins
Erlang Shen
19
4 / 6 / 10
11,875
699
10,629
27,178
29,460
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 6 / 5
10,705
630
12,059
20,406
18,394
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 9 / 10
11,222
660
6,075
17,855
10,187
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
Topeto315
Horus
19
3 / 6 / 10
11,554
680
13,300
24,180
26,823
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
mewize
Bacchus
20
6 / 6 / 7
13,135
773
20,588
28,222
38,766
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
3 / 5 / 17
11,773
693
24,019
27,037
38,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
KaseyPasta
Chang'e
16
0 / 6 / 16
10,633
625
4,993
16,240
14,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
20
9 / 5 / 14
12,765
751
24,539
17,881
10,793
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
carlos999222
Hercules
20
6 / 1 / 20
12,327
725
11,729
22,340
27,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
cristian999222
Discordia
20
15 / 2 / 15
14,693
864
32,377
11,058
6,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
115
17
Kills
33
33
Deaths
19
42
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
5
17
2.3
W
Chang'e
KaseyPasta
Chang'e
0
6
16
1.33
W
Rama
9
5
14
3.2
L
Erlang Shen
LilBaskins
Erlang Shen
4
6
10
1.5
L
3
6
5
0.92
L
1
9
10
0.67
L
Horus
Topeto315
Horus
3
6
10
1.33
W
Hercules
carlos999222
Hercules
6
1
20
16
W
Discordia
cristian999222
Discordia
15
2
15
11.25
L
Bacchus
mewize
Bacchus
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,651
Damage
97,657
117,841
Taken
94,556
123,630
Mitigated
97,329
33,196
Healing
29,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,019
4,568
3,101
8,525
27,037
38,887
1,300
4,559
22,478
0
48,804
W
Chang'e
KaseyPasta
Chang'e
4,993
1,378
3,173
1,581
16,240
14,161
56
5,520
10,720
8,201
0
W
Rama
24,539
18,193
2,050
874
17,881
10,793
6,077
4,565
13,316
0
38,636
L
Erlang Shen
LilBaskins
Erlang Shen
10,629
5,024
4,374
7,405
27,178
29,460
1,132
7,109
18,970
0
33,514
L
12,059
2,486
0
1,196
20,406
18,394
1,499
8,133
11,567
0
25,082
L
6,075
2,383
0
0
17,855
10,187
1,385
6,270
10,930
0
17,969
L
Horus
Topeto315
Horus
13,300
6,254
5,453
5,600
24,180
26,823
304
7,743
15,338
0
20,443
W
Hercules
carlos999222
Hercules
11,729
2,003
694
4,754
22,340
27,242
154
2,881
19,459
0
17,651
W
Discordia
cristian999222
Discordia
32,377
1,803
1,930
2,329
11,058
6,246
1,141
3,063
7,995
58,153
0
L
Bacchus
mewize
Bacchus
20,588
2,124
2,061
7,107
28,222
38,766
553
5,932
21,150
35,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,491
Gold Earned
62,191
147
Minions Killed
158
0
Camps Cleared
0
1,457,798
Distance Traveled
1,553,089
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,773
693
45
3
0
318,409
2
W
Chang'e
10,633
625
11
1
0
257,509
0
W
Rama
12,765
751
24
1
0
275,993
0
L
Erlang Shen
11,875
699
51
3
0
297,541
0
L
Osiris
10,705
630
36
2
0
292,767
0
L
Thor
11,222
660
25
1
0
261,581
0
L
Horus
11,554
680
16
1
0
284,507
0
W
Hercules
12,327
725
11
1
0
379,151
0
W
Discordia
14,693
864
67
4
0
322,027
0
L
Bacchus
13,135
773
19
1
0
321,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role