Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
FlatEarthers
Sobek
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 9L
1,858 Elo+
Party 2
Danzaburou
Danzaburou
KralTheThird
Danzaburou
Level 114
God Stats
1W - 1L
1,256 SR
Queue Stats
54W - 42L
1,500 Elo+
Party 2
Odin
Odin
TheJoker3232
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
chizerious
Yu Huang
Level 157
God Stats
1W - 3L
1,709 SR
Queue Stats
64W - 52L
1,487 Elo+
Party 2
Team Averages
Level 91
1,493 SR
1,569 Elo+

VS

Team Averages
Level 80
1,511 SR
1,550 Elo+
Jormungandr
Jormungandr
Bpc03125
Jormungandr
Level 16
God Stats
1W - 1L
1,261 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Anhur
Anhur
LeVarP29
Anhur
Level 143
God Stats
6W - 2L
1,739 SR
Queue Stats
77W - 60L
1,521 Elo+
Solo
Mulan
Mulan
OceanMotion
Mulan
Level 27
God Stats
2W - 1L
1,481 SR
Queue Stats
43W - 27L
1,663 Elo+
Party 1
Merlin
Merlin
Sheep_Hunter69
Merlin
Level 79
God Stats
3W - 4L
1,443 SR
Queue Stats
26W - 18L
1,456 Elo+
Party 1
He Bo
He Bo
bigbeans23
He Bo
Level 135
God Stats
4W - 3L
1,631 SR
Queue Stats
301W - 250L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
4
0 / 4 / 1
3,829
425
162
4,191
1,397
Short Bow

Short Bow

+15%
Attack Speed

7
1 / 4 / 2
4,638
515
2,035
8,515
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
KralTheThird
Danzaburou
8
2 / 2 / 1
4,991
555
4,612
5,293
1,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 5 / 1
3,930
437
1,199
6,466
3,261
Breastplate

Breastplate

+20
Physical Protection

Yu Huang
chizerious
Yu Huang
8
2 / 2 / 0
4,982
554
2,678
4,279
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bpc03125
Jormungandr
8
2 / 0 / 2
5,181
576
2,174
4,261
2,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
LeVarP29
Anhur
8
1 / 2 / 2
4,941
549
2,001
5,509
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
6 / 1 / 0
6,164
685
5,450
6,142
6,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 0 / 1
5,813
646
2,677
2,840
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
9
3 / 3 / 2
5,526
614
4,318
5,708
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
16
17
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
1
0.13
W
Jormungandr
Bpc03125
Jormungandr
2
0
2
3
L
1
4
2
0.5
L
Danzaburou
KralTheThird
Danzaburou
2
2
1
1.25
W
Anhur
LeVarP29
Anhur
1
2
2
1
W
6
1
0
6
W
4
0
1
4.5
L
0
5
1
0.1
W
He Bo
3
3
2
1.33
L
Yu Huang
chizerious
Yu Huang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,686
Damage
16,620
28,744
Taken
24,460
13,237
Mitigated
12,889
3,814
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
162
44
0
0
4,191
1,397
0
650
3,507
0
12,406
W
Jormungandr
Bpc03125
Jormungandr
2,174
627
0
546
4,261
2,294
426
765
3,496
13,259
0
L
2,035
181
0
1,370
8,515
5,371
120
3,333
5,116
7,646
0
L
Danzaburou
KralTheThird
Danzaburou
4,612
2,802
0
1,522
5,293
1,659
108
2,077
3,162
0
31,880
W
Anhur
LeVarP29
Anhur
2,001
1,262
0
1,711
5,509
1,429
0
1,210
4,299
0
20,524
W
5,450
896
0
1,737
6,142
6,479
416
0
6,142
0
29,858
W
2,677
213
40
903
2,840
1,097
0
1,110
1,730
31,861
0
L
1,199
479
0
390
6,466
3,261
0
0
6,015
0
9,047
W
He Bo
4,318
76
0
1,022
5,708
1,590
0
1,628
4,080
25,143
0
L
Yu Huang
chizerious
Yu Huang
2,678
225
0
532
4,279
1,549
0
2,798
1,300
24,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,370
Gold Earned
27,625
160
Minions Killed
235
0
Camps Cleared
0
779,423
Distance Traveled
802,186
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,829
425
27
3
0
116,162
1
W
Jormungandr
5,181
576
23
3
0
143,034
0
L
Sobek
4,638
515
8
1
0
172,519
1
L
Danzaburou
4,991
555
56
6
0
168,305
1
W
Anhur
4,941
549
34
4
0
157,112
1
W
Mulan
6,164
685
57
6
0
166,404
2
W
Merlin
5,813
646
66
7
0
165,663
3
L
Odin
3,930
437
16
2
0
143,937
0
W
He Bo
5,526
614
55
6
0
169,973
1
L
Yu Huang
4,982
554
53
6
0
178,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role