Player Matchup

Persephone
Persephone
Bungle Juffy
Persephone
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 11L
1,604 Elo+
Party 2
Merlin
Merlin
Grantation
Merlin
Level 155
God Stats
2W - 2L
1,353 SR
Queue Stats
523W - 429L
1,539 Elo+
Solo
Terra
Terra
Hatchet3899
Terra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,534 Elo+
Party 2
Nemesis
Nemesis
Straw792
Nemesis
Level 129
God Stats
6W - 8L
1,783 SR
Queue Stats
224W - 218L
1,483 Elo+
Solo
Hachiman
Hachiman
VenGxJon
Hachiman
Level 17
God Stats
63W - 19L
1,500 SR
Queue Stats
266W - 107L
1,561 Elo+
Party 2
Team Averages
Level 75
1,527 SR
1,544 Elo+

VS

Team Averages
Level 83
1,539 SR
1,400 Elo+
Geb
Geb
A Nova Legend
Geb
Level 87
God Stats
17W - 19L
1,454 SR
Queue Stats
157W - 240L
1,428 Elo+
Party 1
Chang'e
Chang'e
ArrogantSheet57
Chang'e
Level 104
God Stats
6W - 5L
1,630 SR
Queue Stats
87W - 89L
1,529 Elo+
Solo
Achilles
Achilles
CaptainChaos570
Achilles
Level 41
God Stats
3W - 4L
1,569 SR
Queue Stats
92W - 107L
1,467 Elo+
Solo
Eset
Eset
Eclispa1015
Eset
Level 29
God Stats
16W - 19L
1,541 SR
Queue Stats
54W - 90L
1,380 Elo+
Party 1
Cliodhna
Cliodhna
noodledino
Cliodhna
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 50L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bungle Juffy
Persephone
17
8 / 1 / 13
12,279
1,228
26,832
9,698
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Grantation
Merlin
17
9 / 2 / 11
11,252
1,125
23,352
12,648
5,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 0 / 20
12,277
1,228
11,281
12,573
17,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Straw792
Nemesis
16
5 / 3 / 14
10,950
1,095
15,087
13,495
7,801
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
VenGxJon
Hachiman
16
0 / 1 / 14
9,465
947
9,528
6,954
3,388
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

266

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
10,075
1,008
5,791
18,392
20,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 5 / 4
9,671
967
11,021
21,966
8,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
16
3 / 4 / 3
10,794
1,079
12,051
17,613
20,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 10 / 3
9,797
980
12,750
18,759
7,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
noodledino
Cliodhna
15
2 / 2 / 1
9,583
958
8,208
15,821
8,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
21
25
Kills
7
7
Deaths
25
72
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
1
5
4
0.6
W
Persephone
Bungle Juffy
Persephone
8
1
13
14.5
L
Achilles
3
4
3
1.13
L
1
10
3
0.25
W
Merlin
Grantation
Merlin
9
2
11
7.25
W
3
0
20
13
W
Nemesis
Straw792
Nemesis
5
3
14
4
W
Hachiman
VenGxJon
Hachiman
0
1
14
7
L
Cliodhna
noodledino
Cliodhna
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,080
Damage
49,821
55,368
Taken
92,551
39,427
Mitigated
65,623
10,007
Healing
15,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,791
385
0
1,676
18,392
20,561
0
12,800
5,592
28,900
0
L
11,021
717
3,918
6,188
21,966
8,594
0
13,975
7,991
26,494
0
W
Persephone
Bungle Juffy
Persephone
26,832
1,316
0
1,214
9,698
5,261
0
4,952
4,570
51,364
0
L
Achilles
12,051
2,187
0
642
17,613
20,842
0
10,707
6,906
112
29,611
L
12,750
455
745
756
18,759
7,555
0
13,220
5,539
26,863
0
W
Merlin
Grantation
Merlin
23,352
406
0
0
12,648
5,803
0
6,556
5,914
45,917
0
W
11,281
1,368
3,148
3,873
12,573
17,174
0
7,303
5,044
24,815
0
W
Nemesis
Straw792
Nemesis
15,087
8,022
0
880
13,495
7,801
0
6,492
6,755
0
27,218
W
Hachiman
VenGxJon
Hachiman
9,528
5,947
0
892
6,954
3,388
0
3,370
3,411
0
15,203
L
Cliodhna
noodledino
Cliodhna
8,208
1,254
0
1,281
15,821
8,071
0
10,763
5,058
0
22,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,223
Gold Earned
49,920
175
Minions Killed
184
5
Camps Cleared
6
985,195
Distance Traveled
930,268
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,075
1,008
42
4
1
177,219
0
L
Chang'e
9,671
967
36
4
0
199,604
0
W
Persephone
12,279
1,228
72
7
0
194,391
0
L
Achilles
10,794
1,079
41
4
1
180,998
0
L
Eset
9,797
980
45
5
1
170,762
0
W
Merlin
11,252
1,125
49
5
1
191,676
1
W
Terra
12,277
1,228
20
2
1
218,747
0
W
Nemesis
10,950
1,095
25
3
2
194,184
0
W
Hachiman
9,465
947
9
1
1
186,197
0
L
Cliodhna
9,583
958
20
2
3
201,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role