Player Matchup

Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Jains12
Serqet
Level 116
God Stats
2W - 4L
1,233 SR
Queue Stats
116W - 123L
1,359 Elo+
Solo
Ymir
Ymir
UpMstWarrior
Ymir
Level 43
God Stats
3W - 0L
1,705 SR
Queue Stats
9W - 4L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
rasengy
Danzaburou
Level 88
God Stats
4W - 5L
1,305 SR
Queue Stats
74W - 64L
1,424 Elo+
Solo
Scylla
Scylla
smitealt420
Scylla
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,520 Elo+
Party 2
Team Averages
Level 65
1,449 SR
1,464 Elo+

VS

Team Averages
Level 45
1,512 SR
1,363 Elo+
Heimdallr
Heimdallr
D_Un4Givn
Heimdallr
Level 108
God Stats
22W - 27L
1,358 SR
Queue Stats
505W - 569L
1,321 Elo+
Solo
Fenrir
Fenrir
FiniteDruid
Fenrir
Level 21
God Stats
0W - 1L
1,449 SR
Queue Stats
5W - 4L
1,476 Elo+
Party 1
Poseidon
Poseidon
LordPiggyVll
Poseidon
Level 8
God Stats
0W - 1L
1,891 SR
Queue Stats
4W - 4L
1,272 Elo+
Party 1
Sun Wukong
Sun Wukong
Reikco
Sun Wukong
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,476 Elo+
Party 1
Yemoja
Yemoja
Taschuu
Yemoja
Level 42
God Stats
0W - 1L
1,365 SR
Queue Stats
7W - 7L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 2 / 10
12,065
503
15,054
17,449
21,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
Jains12
Serqet
18
4 / 5 / 10
12,358
515
12,024
22,501
10,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 1 / 6
11,988
500
4,811
20,775
25,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
rasengy
Danzaburou
19
7 / 3 / 4
13,582
566
21,417
16,823
8,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
20
13 / 1 / 7
14,834
618
21,862
18,747
9,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
D_Un4Givn
Heimdallr
11
2 / 8 / 1
8,872
370
7,719
17,077
6,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
15
2 / 6 / 3
10,362
432
12,232
23,887
11,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
LordPiggyVll
Poseidon
15
1 / 8 / 5
9,493
396
8,719
13,971
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Reikco
Sun Wukong
18
5 / 5 / 1
11,967
499
14,499
31,295
23,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Taschuu
Yemoja
15
1 / 3 / 4
9,336
389
6,160
16,901
17,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
30
Kills
11
12
Deaths
30
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
10
3
L
Heimdallr
D_Un4Givn
Heimdallr
2
8
1
0.31
L
Fenrir
2
6
3
0.58
W
Serqet
Jains12
Serqet
4
5
10
1.8
L
Poseidon
LordPiggyVll
Poseidon
1
8
5
0.44
L
Sun Wukong
Reikco
Sun Wukong
5
5
1
1.1
L
Yemoja
Taschuu
Yemoja
1
3
4
1
W
5
1
6
8
W
Danzaburou
rasengy
Danzaburou
7
3
4
3
W
Scylla
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,168
Damage
49,329
96,295
Taken
103,131
76,122
Mitigated
64,252
29,963
Healing
23,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,054
725
0
6,386
17,449
21,280
506
2,565
14,884
0
79,997
L
Heimdallr
D_Un4Givn
Heimdallr
7,719
3,291
107
3,074
17,077
6,391
1,488
2,222
14,743
0
42,827
L
Fenrir
12,232
3,582
0
6,346
23,887
11,182
0
3,777
20,020
0
61,466
W
Serqet
Jains12
Serqet
12,024
2,403
213
9,746
22,501
10,869
313
1,435
21,066
0
101,599
L
Poseidon
LordPiggyVll
Poseidon
8,719
1,147
0
1,230
13,971
5,776
0
7,729
6,103
60,859
0
L
Sun Wukong
Reikco
Sun Wukong
14,499
4,128
58
10,787
31,295
23,262
481
7,037
22,564
0
88,555
L
Yemoja
Taschuu
Yemoja
6,160
1,569
1,380
777
16,901
17,641
42
5,908
10,993
34,398
0
W
4,811
276
0
3,158
20,775
25,394
250
7,502
12,453
49,433
0
W
Danzaburou
rasengy
Danzaburou
21,417
10,433
0
5,981
16,823
8,585
10,751
3,261
13,562
0
109,248
W
Scylla
21,862
3,418
0
4,479
18,747
9,994
2,291
3,836
14,911
146,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,827
Gold Earned
50,030
662
Minions Killed
468
0
Camps Cleared
0
2,410,884
Distance Traveled
1,978,374
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,065
503
135
6
0
475,297
1
L
Heimdallr
8,872
370
75
3
0
269,178
2
L
Fenrir
10,362
432
93
4
0
458,643
1
W
Serqet
12,358
515
113
5
0
513,495
0
L
Poseidon
9,493
396
95
4
0
422,795
0
L
Sun Wukong
11,967
499
159
7
0
416,672
2
L
Yemoja
9,336
389
46
2
0
411,086
11
W
Ymir
11,988
500
74
3
0
476,787
1
W
Danzaburou
13,582
566
164
7
0
489,310
4
W
Scylla
14,834
618
176
7
0
455,995
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role