Player Matchup

Kukulkan
Kukulkan
AKA Squatter AK
Kukulkan
Level 160
God Stats
10W - 6L
1,457 SR
Queue Stats
577W - 547L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
Flamminghawk7
Gilgamesh
Level 118
God Stats
3W - 3L
1,449 SR
Queue Stats
142W - 120L
1,529 Elo+
Solo
Sol
Sol
jnhybvc310
Sol
Level 93
God Stats
2W - 0L
1,385 SR
Queue Stats
156W - 132L
1,554 Elo+
Party 2
Serqet
Serqet
lnvaderZ1M
Serqet
Level 143
God Stats
1W - 0L
1,633 SR
Queue Stats
32W - 21L
1,600 Elo+
Party 2
Geb
Geb
magmatude
Geb
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,593 Elo+
Party 2
Team Averages
Level 126
1,485 SR
1,560 Elo+

VS

Team Averages
Level 114
1,477 SR
1,504 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JunThePanda
Jing Wei
Level 96
God Stats
3W - 3L
1,387 SR
Queue Stats
243W - 232L
1,545 Elo+
Solo
Anubis
Anubis
bigmeals3103
Anubis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,463 Elo+
Party 1
Izanami
Izanami
dirtydommm
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
2 / 0 / 18
10,816
901
11,845
7,227
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Flamminghawk7
Gilgamesh
16
7 / 4 / 12
9,991
833
9,524
18,559
20,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 3 / 14
9,984
832
14,520
11,869
6,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
lnvaderZ1M
Serqet
17
9 / 4 / 12
10,528
877
14,675
15,010
9,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 2 / 15
10,665
889
5,471
15,144
17,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 6 / 3
8,864
739
11,883
10,742
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
 
Xbalanque
14
1 / 5 / 2
8,123
677
13,324
12,271
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
JunThePanda
Jing Wei
14
1 / 6 / 7
8,353
696
8,088
13,415
5,753
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
16
4 / 7 / 6
9,390
783
9,080
12,315
6,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
dirtydommm
Izanami
15
2 / 6 / 5
8,432
703
9,227
12,299
5,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
36
29
Kills
13
13
Deaths
30
71
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
6
3
1.08
L
Xbalanque
 
Xbalanque
1
5
2
0.4
W
Kukulkan
2
0
18
11
W
Gilgamesh
Flamminghawk7
Gilgamesh
7
4
12
3.25
L
Jing Wei
JunThePanda
Jing Wei
1
6
7
0.75
L
Anubis
4
7
6
1
L
Izanami
dirtydommm
Izanami
2
6
5
0.75
W
6
3
14
4.33
W
Serqet
lnvaderZ1M
Serqet
9
4
12
3.75
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,035
Damage
51,602
67,809
Taken
61,042
58,544
Mitigated
27,050
21,487
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,883
182
652
618
10,742
4,241
0
3,068
7,112
19,640
0
L
Xbalanque
 
Xbalanque
13,324
3,784
259
2,085
12,271
5,541
0
7,683
4,588
0
27,724
W
Kukulkan
11,845
1,071
1,884
2,217
7,227
4,938
1,118
1,017
6,210
41,396
0
W
Gilgamesh
Flamminghawk7
Gilgamesh
9,524
1,535
1,761
1,606
18,559
20,458
175
7,182
11,377
0
18,094
L
Jing Wei
JunThePanda
Jing Wei
8,088
5,736
1,284
2,776
13,415
5,753
0
7,321
5,770
0
15,732
L
Anubis
9,080
796
0
2,164
12,315
6,151
0
5,445
6,474
16,306
0
L
Izanami
dirtydommm
Izanami
9,227
4,950
649
2,040
12,299
5,364
0
8,319
3,240
0
22,835
W
14,520
5,647
450
3,699
11,869
6,373
6,446
3,104
8,765
34,132
0
W
Serqet
lnvaderZ1M
Serqet
14,675
3,210
3,526
4,323
15,010
9,076
0
5,523
9,487
0
17,331
W
5,471
152
364
1,657
15,144
17,699
393
4,137
11,007
12,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,984
Gold Earned
43,162
131
Minions Killed
122
0
Camps Cleared
0
1,187,304
Distance Traveled
950,149
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,864
739
22
2
0
176,136
1
L
Xbalanque
8,123
677
31
3
0
201,763
1
W
Kukulkan
10,816
901
75
6
0
252,718
2
W
Gilgamesh
9,991
833
9
1
0
258,535
1
L
Jing Wei
8,353
696
16
1
0
211,571
0
L
Anubis
9,390
783
20
2
0
167,884
0
L
Izanami
8,432
703
33
3
0
192,795
1
W
Sol
9,984
832
34
3
0
199,182
1
W
Serqet
10,528
877
8
1
0
238,633
0
W
Geb
10,665
889
5
0
0
238,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role