Player Matchup

Izanami
Izanami
Congiii
Izanami
Level 70
God Stats
37W - 17L
1,630 SR
Queue Stats
212W - 114L
1,644 Elo+
Party 1
Kukulkan
Kukulkan
H TAYYxGODz
Kukulkan
Level 27
God Stats
90W - 50L
1,608 SR
Queue Stats
90W - 51L
1,583 Elo+
Party 1
Zeus
Zeus
HeavyHittah808
Zeus
Level 108
God Stats
35W - 26L
1,423 SR
Queue Stats
206W - 164L
1,499 Elo+
Party 1
Pele
Pele
MorbidTortoise
Pele
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
StereoSaiyan
Cerberus
Level 89
God Stats
4W - 0L
1,674 SR
Queue Stats
7W - 4L
1,802 Elo+
Party 3
Team Averages
Level 66
1,567 SR
1,606 Elo+

VS

Team Averages
Level 68
1,599 SR
1,497 Elo+
Neith
Neith
Au Typhon
Neith
Level 123
God Stats
0W - 1L
1,576 SR
Queue Stats
49W - 30L
1,561 Elo+
Party 2
Poseidon
Poseidon
AyeNick
Poseidon
Level 122
God Stats
12W - 9L
1,686 SR
Queue Stats
316W - 261L
1,582 Elo+
Party 4
Tyr
Tyr
HardAlcohol
Tyr
Level 49
God Stats
1W - 1L
1,735 SR
Queue Stats
10W - 14L
1,420 Elo+
Solo
Bellona
Bellona
OEMHELLAFLUSH
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,254 Elo+
Party 2
Serqet
Serqet
TheDeadliest
Serqet
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 66L
1,666 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Congiii
Izanami
18
6 / 0 / 13
11,750
1,175
26,973
10,663
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
H TAYYxGODz
Kukulkan
17
4 / 0 / 9
11,996
1,200
10,891
3,081
1,294
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 0 / 8
11,134
1,113
15,587
3,313
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 3 / 11
11,709
1,171
15,024
16,824
7,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
StereoSaiyan
Cerberus
17
1 / 1 / 19
11,735
1,174
9,838
16,202
20,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

263

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Au Typhon
Neith
16
0 / 2 / 3
10,350
1,035
13,925
10,875
4,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
AyeNick
Poseidon
16
4 / 4 / 0
11,268
1,127
13,561
13,811
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 6 / 1
9,414
941
5,738
21,480
20,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
16
0 / 5 / 3
10,440
1,044
7,256
17,645
14,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
16
0 / 6 / 3
9,778
978
8,004
19,713
14,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
23
Kills
4
4
Deaths
23
60
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
Au Typhon
Neith
0
2
3
0.75
L
Poseidon
AyeNick
Poseidon
4
4
0
1
W
Izanami
Congiii
Izanami
6
0
13
12.5
W
Kukulkan
H TAYYxGODz
Kukulkan
4
0
9
8.5
L
0
6
1
0.08
W
5
0
8
9
W
7
3
11
4.17
L
Bellona
0
5
3
0.3
W
Cerberus
StereoSaiyan
Cerberus
1
1
19
10.5
L
Serqet
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,313
Damage
48,484
50,083
Taken
83,524
36,685
Mitigated
60,747
8,786
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Au Typhon
Neith
13,925
4,703
0
2,640
10,875
4,708
0
3,916
6,959
0
55,060
L
Poseidon
AyeNick
Poseidon
13,561
2,433
0
350
13,811
5,486
0
8,224
5,587
47,686
0
W
Izanami
Congiii
Izanami
26,973
22,643
0
3,077
10,663
5,064
0
3,417
7,096
0
48,840
W
Kukulkan
H TAYYxGODz
Kukulkan
10,891
176
0
0
3,081
1,294
0
366
2,499
50,590
0
L
5,738
692
459
1,144
21,480
20,778
0
11,026
10,454
0
11,904
W
15,587
651
0
0
3,313
1,449
0
268
2,860
35,245
0
W
15,024
2,650
0
3,215
16,824
7,892
0
3,429
12,945
0
18,436
L
Bellona
7,256
886
1,969
1,452
17,645
14,978
0
6,398
11,247
0
10,850
W
Cerberus
StereoSaiyan
Cerberus
9,838
459
0
2,494
16,202
20,986
0
6,081
9,719
13,567
0
L
Serqet
8,004
1,954
0
236
19,713
14,797
0
6,752
12,961
0
11,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,324
Gold Earned
51,250
229
Minions Killed
206
10
Camps Cleared
5
1,074,066
Distance Traveled
1,126,532
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,350
1,035
98
10
0
212,289
0
L
Poseidon
11,268
1,127
79
8
0
236,649
0
W
Izanami
11,750
1,175
57
6
2
224,136
3
W
Kukulkan
11,996
1,200
106
11
5
214,134
0
L
Tyr
9,414
941
19
2
2
222,312
2
W
Zeus
11,134
1,113
53
5
2
203,742
1
W
Pele
11,709
1,171
6
1
1
217,710
0
L
Bellona
10,440
1,044
2
0
0
231,514
0
W
Cerberus
11,735
1,174
7
1
0
214,344
0
L
Serqet
9,778
978
8
1
3
223,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role