Player Matchup

Zeus
Zeus
Brictor
Zeus
Level 145
God Stats
2W - 2L
1,680 SR
Queue Stats
144W - 88L
1,610 Elo+
Party 1
Bacchus
Bacchus
LilKumbha
Bacchus
Level 123
God Stats
16W - 11L
1,586 SR
Queue Stats
107W - 70L
1,610 Elo+
Party 1
Lancelot
Lancelot
TheGilgamesh7
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 134L
1,613 Elo+
Party 1
Team Averages
Level 131
1,589 SR
1,611 Elo+

VS

Team Averages
Level 122
1,577 SR
1,508 Elo+
Kumbhakarna
Kumbhakarna
CapybaraJosie
Kumbhakarna
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 91L
1,497 Elo+
Solo
He Bo
He Bo
DigBickTank
He Bo
Level 82
God Stats
2W - 1L
1,439 SR
Queue Stats
16W - 26L
1,440 Elo+
Solo
Rama
Rama
Tibault
Rama
Level 160
God Stats
11W - 5L
1,791 SR
Queue Stats
970W - 923L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Brictor
Zeus
12
1 / 5 / 3
7,898
658
12,419
9,008
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
LilKumbha
Bacchus
13
1 / 1 / 2
7,844
654
4,560
7,115
7,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
TheGilgamesh7
Lancelot
11
4 / 9 / 2
8,469
706
13,643
15,319
6,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CapybaraJosie
Kumbhakarna
13
1 / 1 / 13
9,262
772
5,060
16,617
18,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 4 / 7
8,979
748
7,786
8,349
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Tibault
Rama
15
9 / 1 / 4
9,863
822
11,326
12,055
6,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
15
15
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
Brictor
Zeus
1
5
3
0.5
W
Kumbhakarna
CapybaraJosie
Kumbhakarna
1
1
13
7.5
W
5
4
7
2.13
L
Bacchus
LilKumbha
Bacchus
1
1
2
2
L
Lancelot
TheGilgamesh7
Lancelot
4
9
2
0.56
W
Rama
Tibault
Rama
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,622
Damage
24,172
31,442
Taken
37,021
16,986
Mitigated
28,726
540
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Brictor
Zeus
12,419
2,906
0
500
9,008
3,250
96
4,277
4,731
35,799
0
W
Kumbhakarna
CapybaraJosie
Kumbhakarna
5,060
631
0
5,429
16,617
18,852
320
8,978
7,639
15,388
0
W
7,786
434
0
334
8,349
3,394
0
3,488
4,861
15,630
0
L
Bacchus
LilKumbha
Bacchus
4,560
608
0
40
7,115
7,503
72
3,546
3,569
10,791
0
L
Lancelot
TheGilgamesh7
Lancelot
13,643
2,315
0
0
15,319
6,233
0
5,299
10,020
0
26,485
W
Rama
Tibault
Rama
11,326
7,095
0
5,564
12,055
6,480
1,049
4,942
7,113
0
51,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,211
Gold Earned
28,104
102
Minions Killed
110
6
Camps Cleared
6
658,434
Distance Traveled
714,771
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,898
658
56
5
4
187,599
0
W
Kumbhakarna
9,262
772
7
1
0
269,905
3
W
He Bo
8,979
748
20
2
0
222,696
1
L
Bacchus
7,844
654
16
1
0
241,167
0
L
Lancelot
8,469
706
30
3
2
229,668
1
W
Rama
9,863
822
83
7
6
222,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role