Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
CorvianSage
Xing Tian
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 31L
1,447 Elo+
Party 3
Baron Samedi
Baron Samedi
Darkrai_Goku
Baron Samedi
Level 119
God Stats
2W - 5L
1,386 SR
Queue Stats
204W - 203L
1,594 Elo+
Party 3
King Arthur
King Arthur
SinsGBC
King Arthur
Level 80
God Stats
0W - 1L
1,253 SR
Queue Stats
12W - 12L
1,541 Elo+
Party 1
Medusa
Medusa
apollospiano
Medusa
Level 120
God Stats
0W - 1L
1,354 SR
Queue Stats
12W - 12L
1,541 Elo+
Party 1
Team Averages
Level 115
1,399 SR
1,525 Elo+

VS

Team Averages
Level 146
1,486 SR
1,524 Elo+
Ravana
Ravana
Pan_6262
Ravana
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 15L
1,581 Elo+
Party 2
Thor
Thor
PrettyboyTammuz
Thor
Level 144
God Stats
6W - 6L
1,430 SR
Queue Stats
12W - 12L
1,470 Elo+
Solo
Yu Huang
Yu Huang
StormisChaos
Yu Huang
Level 157
God Stats
10W - 18L
1,458 SR
Queue Stats
213W - 224L
1,544 Elo+
Solo
Jormungandr
Jormungandr
joacko-07
Jormungandr
Level 158
God Stats
1W - 9L
1,540 SR
Queue Stats
291W - 316L
1,520 Elo+
Party 2
Apollo
Apollo
pawinch
Apollo
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 51L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
6 / 5 / 2
8,278
753
7,988
10,569
4,980
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
CorvianSage
Xing Tian
12
0 / 1 / 5
7,232
657
3,055
8,785
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Darkrai_Goku
Baron Samedi
12
0 / 2 / 3
6,737
612
2,963
5,233
2,312
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SinsGBC
King Arthur
14
2 / 3 / 3
7,432
676
5,891
15,529
13,790
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
16
3 / 1 / 4
8,739
794
15,913
12,984
6,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Pan_6262
Ravana
14
2 / 4 / 7
8,165
742
11,582
11,015
6,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 1
7,827
712
3,945
4,965
5,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
StormisChaos
Yu Huang
15
4 / 2 / 6
8,429
766
8,324
8,045
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
joacko-07
Jormungandr
16
4 / 1 / 6
8,844
804
13,357
14,855
9,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
pawinch
Apollo
15
1 / 4 / 7
8,243
749
6,785
10,606
5,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
11
Kills
12
12
Deaths
12
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
6
5
2
1.4
L
Xing Tian
CorvianSage
Xing Tian
0
1
5
2.5
L
Baron Samedi
Darkrai_Goku
Baron Samedi
0
2
3
0.75
W
Ravana
Pan_6262
Ravana
2
4
7
1.38
W
1
1
1
1.5
L
King Arthur
SinsGBC
King Arthur
2
3
3
1.17
W
Yu Huang
StormisChaos
Yu Huang
4
2
6
3.5
L
Medusa
3
1
4
5
W
Jormungandr
joacko-07
Jormungandr
4
1
6
7
W
Apollo
pawinch
Apollo
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,810
Damage
43,993
53,100
Taken
49,486
34,252
Mitigated
29,704
10,160
Healing
6,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,988
717
0
1,203
10,569
4,980
0
3,375
7,082
0
14,833
L
Xing Tian
CorvianSage
Xing Tian
3,055
211
353
1,383
8,785
6,915
0
3,342
5,381
13,781
0
L
Baron Samedi
Darkrai_Goku
Baron Samedi
2,963
323
863
1,556
5,233
2,312
0
1,996
3,183
11,926
0
W
Ravana
Pan_6262
Ravana
11,582
2,821
0
472
11,015
6,129
125
927
10,088
0
32,372
W
3,945
181
0
395
4,965
5,428
1,122
217
4,748
0
20,964
L
King Arthur
SinsGBC
King Arthur
5,891
966
0
1,189
15,529
13,790
0
6,384
9,086
0
17,513
W
Yu Huang
StormisChaos
Yu Huang
8,324
554
208
966
8,045
3,616
0
401
7,644
24,729
0
L
Medusa
15,913
9,671
0
3,613
12,984
6,255
0
6,009
6,687
0
50,263
W
Jormungandr
joacko-07
Jormungandr
13,357
5,107
0
4,643
14,855
9,096
423
2,962
11,893
34,407
0
W
Apollo
pawinch
Apollo
6,785
4,074
0
215
10,606
5,435
689
1,511
9,095
0
27,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,418
Gold Earned
41,508
166
Minions Killed
232
0
Camps Cleared
0
883,180
Distance Traveled
1,101,509
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,278
753
22
2
0
162,292
0
L
Xing Tian
7,232
657
17
2
0
163,741
0
L
Baron Samedi
6,737
612
20
2
0
147,473
2
W
Ravana
8,165
742
47
4
0
235,818
2
W
Thor
7,827
712
42
4
0
182,520
0
L
King Arthur
7,432
676
32
3
0
203,111
0
W
Yu Huang
8,429
766
31
3
0
243,057
1
L
Medusa
8,739
794
75
7
0
206,563
0
W
Jormungandr
8,844
804
60
5
0
235,768
5
W
Apollo
8,243
749
52
5
0
204,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role