Player Matchup

Cu Chulainn
Cu Chulainn
A_train123321
Cu Chulainn
Level 115
God Stats
137W - 127L
1,508 SR
Queue Stats
633W - 589L
1,534 Elo+
Party 2
Eset
Eset
DJ_KILLA123
Eset
Level 103
God Stats
11W - 9L
1,585 SR
Queue Stats
414W - 412L
1,539 Elo+
Party 2
Lancelot
Lancelot
DawgofDoom
Lancelot
Level 64
God Stats
11W - 7L
1,500 SR
Queue Stats
73W - 65L
1,414 Elo+
Party 2
Team Averages
Level 94
1,531 SR
1,496 Elo+

VS

Team Averages
Level 101
1,519 SR
1,651 Elo+
Tsukuyomi
Tsukuyomi
Spadrian-_-
Tsukuyomi
Level 134
God Stats
3W - 3L
1,554 SR
Queue Stats
30W - 17L
1,643 Elo+
Party 1
Merlin
Merlin
idgaf77
Merlin
Level 11
God Stats
7W - 3L
1,532 SR
Queue Stats
12W - 6L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
mofohamma
Sun Wukong
Level 158
God Stats
3W - 1L
1,471 SR
Queue Stats
29W - 23L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A_train123321
Cu Chulainn
20
9 / 0 / 6
15,619
822
23,298
26,074
29,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
5 / 2 / 10
13,757
724
22,546
14,684
7,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
DawgofDoom
Lancelot
15
1 / 6 / 12
11,759
619
9,588
16,224
7,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Spadrian-_-
Tsukuyomi
17
1 / 6 / 6
12,399
653
22,623
23,689
17,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
idgaf77
Merlin
16
1 / 4 / 2
11,264
593
9,120
12,103
5,348
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
mofohamma
Sun Wukong
17
6 / 5 / 2
12,204
642
15,031
28,997
33,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
15
Kills
8
8
Deaths
15
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
A_train123321
Cu Chulainn
9
0
6
12
W
5
2
10
5
W
Lancelot
DawgofDoom
Lancelot
1
6
12
1.17
L
Tsukuyomi
Spadrian-_-
Tsukuyomi
1
6
6
0.67
L
Merlin
idgaf77
Merlin
1
4
2
0.5
L
Sun Wukong
mofohamma
Sun Wukong
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,432
Damage
46,774
56,982
Taken
64,789
44,326
Mitigated
56,597
13,399
Healing
4,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
A_train123321
Cu Chulainn
23,298
5,514
667
7,458
26,074
29,288
1,277
5,421
20,653
0
58,097
W
22,546
1,728
1,503
3,543
14,684
7,457
1,060
1,445
13,239
70,376
0
W
Lancelot
DawgofDoom
Lancelot
9,588
1,640
0
228
16,224
7,581
584
2,617
13,607
0
27,036
L
Tsukuyomi
Spadrian-_-
Tsukuyomi
22,623
5,242
0
1,062
23,689
17,630
72
7,111
16,578
0
73,163
L
Merlin
idgaf77
Merlin
9,120
511
0
892
12,103
5,348
0
5,443
6,660
44,338
0
L
Sun Wukong
mofohamma
Sun Wukong
15,031
2,067
0
2,513
28,997
33,619
0
10,674
18,323
0
36,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,135
Gold Earned
35,867
206
Minions Killed
214
7
Camps Cleared
9
1,033,723
Distance Traveled
1,000,127
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,619
822
72
4
2
362,336
1
W
Eset
13,757
724
109
6
5
358,295
1
W
Lancelot
11,759
619
25
1
0
313,092
2
L
Tsukuyomi
12,399
653
119
6
3
350,189
2
L
Merlin
11,264
593
66
3
6
291,787
0
L
Sun Wukong
12,204
642
29
2
0
358,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role