Player Matchup

Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
AbsoluteFox7127
Da Ji
Level 84
God Stats
34W - 42L
1,430 SR
Queue Stats
495W - 486L
1,387 Elo+
Solo
Horus
Horus
DragonsFire2614
Horus
Level 54
God Stats
12W - 7L
1,834 SR
Queue Stats
85W - 86L
1,411 Elo+
Party 2
Shiva
Shiva
GibiGa
Shiva
Level 95
God Stats
1W - 2L
1,262 SR
Queue Stats
2W - 6L
1,139 Elo+
Party 1
Baron Samedi
Baron Samedi
biggybear13131
Baron Samedi
Level 69
God Stats
2W - 2L
1,438 SR
Queue Stats
2W - 6L
1,139 Elo+
Party 1
Team Averages
Level 81
1,493 SR
1,315 Elo+

VS

Team Averages
Level 81
1,379 SR
1,431 Elo+
Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
 
Kali
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AxemanMMX
Ah Muzen Cab
Level 46
God Stats
0W - 3L
1,186 SR
Queue Stats
9W - 7L
1,431 Elo+
Solo
Heimdallr
Heimdallr
U-Fa-il-ed
Heimdallr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 179L
1,372 Elo+
Party 3
Nox
Nox
daenydracarys
Nox
Level 98
God Stats
2W - 12L
1,211 SR
Queue Stats
243W - 304L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 2 / 2
5,223
522
7,398
8,787
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 1
6,017
602
2,613
6,107
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 1
4,978
498
2,682
8,689
4,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
GibiGa
Shiva
8
2 / 0 / 0
5,466
547
2,718
4,576
1,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
biggybear13131
Baron Samedi
10
2 / 0 / 1
5,821
582
3,637
4,680
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
3 / 0 / 1
4,826
483
4,771
6,728
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
 
Kali
8
0 / 2 / 1
4,588
459
2,291
8,894
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
AxemanMMX
Ah Muzen Cab
6
0 / 1 / 0
4,177
418
559
2,904
787
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
U-Fa-il-ed
Heimdallr
8
1 / 2 / 2
4,624
462
4,346
7,264
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,680
468
1,073
3,913
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
7
Kills
4
4
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
2
0.5
L
Atlas
 
Atlas
3
0
1
3.5
L
Kali
 
Kali
0
2
1
0.25
W
3
0
1
3.5
L
Ah Muzen Cab
AxemanMMX
Ah Muzen Cab
0
1
0
0
W
0
2
1
0.25
W
Shiva
GibiGa
Shiva
2
0
0
2
L
Heimdallr
U-Fa-il-ed
Heimdallr
1
2
2
1
W
Baron Samedi
biggybear13131
Baron Samedi
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,048
Damage
13,040
32,839
Taken
29,703
12,906
Mitigated
10,798
14,315
Healing
9,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,398
972
39
3,667
8,787
2,703
510
1,912
6,875
40,073
0
L
Atlas
 
Atlas
4,771
2,468
237
2,348
6,728
3,151
0
3,310
3,418
16,813
0
L
Kali
 
Kali
2,291
1,007
0
2,147
8,894
3,139
0
2,058
6,836
0
27,458
W
2,613
592
0
2,156
6,107
2,119
1,440
256
5,851
0
28,026
L
Ah Muzen Cab
AxemanMMX
Ah Muzen Cab
559
362
0
1,319
2,904
787
0
0
2,904
0
14,416
W
2,682
1,359
2,452
3,148
8,689
4,438
138
2,538
6,151
0
9,732
W
Shiva
GibiGa
Shiva
2,718
686
0
1,310
4,576
1,701
596
156
4,420
0
19,419
L
Heimdallr
U-Fa-il-ed
Heimdallr
4,346
1,779
252
2,140
7,264
2,110
42
3,678
3,586
0
20,600
W
Baron Samedi
biggybear13131
Baron Samedi
3,637
194
0
1,543
4,680
1,945
610
982
3,698
32,391
0
L
1,073
203
0
567
3,913
1,611
280
1,989
1,924
25,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,505
Gold Earned
22,895
231
Minions Killed
161
0
Camps Cleared
0
906,142
Distance Traveled
809,601
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,223
522
59
6
0
162,166
0
L
Atlas
4,826
483
20
2
0
181,142
1
L
Kali
4,588
459
53
5
0
175,428
1
W
Da Ji
6,017
602
58
6
0
198,661
0
L
Ah Muzen Cab
4,177
418
16
2
0
119,597
0
W
Horus
4,978
498
10
1
0
162,518
0
W
Shiva
5,466
547
48
5
0
187,363
0
L
Heimdallr
4,624
462
27
3
0
175,058
2
W
Baron Samedi
5,821
582
56
6
0
195,434
2
L
Nox
4,680
468
45
5
0
158,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role