Player Matchup

Olorun
Olorun
Couch Jesus
Olorun
Level 104
God Stats
0W - 3L
1,318 SR
Queue Stats
222W - 189L
1,595 Elo+
Party 1
Ravana
Ravana
JENKOTHEGAWD
Ravana
Level 128
God Stats
10W - 17L
1,443 SR
Queue Stats
247W - 229L
1,537 Elo+
Solo
Bellona
Bellona
Killer_Greed696
Bellona
Level 109
God Stats
1W - 3L
1,191 SR
Queue Stats
313W - 323L
1,595 Elo+
Solo
Lancelot
Lancelot
Stealth80D
Lancelot
Level 104
God Stats
22W - 14L
1,659 SR
Queue Stats
166W - 150L
1,544 Elo+
Party 1
Ao Kuang
Ao Kuang
WindMan101
Ao Kuang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 342L
1,563 Elo+
Party 1
Team Averages
Level 111
1,422 SR
1,567 Elo+

VS

Team Averages
Level 85
1,650 SR
1,574 Elo+
Agni
Agni
Hyabousa
Agni
Level 120
God Stats
14W - 9L
1,885 SR
Queue Stats
104W - 100L
1,548 Elo+
Party 2
Medusa
Medusa
Seralith
Medusa
Level 66
God Stats
37W - 19L
1,726 SR
Queue Stats
308W - 164L
1,701 Elo+
Party 3
Fenrir
Fenrir
StaxxKashii
Fenrir
Level 106
God Stats
4W - 9L
1,308 SR
Queue Stats
171W - 163L
1,465 Elo+
Party 2
Apollo
Apollo
StiffSocks
Apollo
Level 45
God Stats
9W - 0L
1,823 SR
Queue Stats
262W - 134L
1,724 Elo+
Party 3
Ymir
Ymir
Whackho
Ymir
Level 87
God Stats
5W - 3L
1,508 SR
Queue Stats
72W - 90L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
2 / 7 / 5
9,599
436
8,533
18,900
7,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
14
1 / 9 / 1
9,162
416
12,504
19,858
11,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 3 / 8
9,182
417
15,188
22,250
17,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
Stealth80D
Lancelot
20
10 / 3 / 2
12,797
582
21,626
19,560
9,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
WindMan101
Ao Kuang
15
2 / 7 / 6
9,780
445
6,001
21,126
7,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
4 / 3 / 9
12,485
568
17,622
13,848
6,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Seralith
Medusa
20
14 / 2 / 2
14,244
647
24,670
20,327
10,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
4 / 4 / 7
11,116
505
7,690
20,250
10,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
StiffSocks
Apollo
17
4 / 6 / 3
10,485
477
12,871
16,602
6,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Whackho
Ymir
17
3 / 1 / 10
11,855
539
12,680
19,711
19,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
16
Kills
29
29
Deaths
16
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
7
5
0.64
W
Agni
4
3
9
2.83
L
Ravana
1
9
1
0.17
L
1
3
8
1.67
W
Medusa
Seralith
Medusa
14
2
2
7.5
W
Fenrir
4
4
7
1.88
L
Lancelot
Stealth80D
Lancelot
10
3
2
3.67
W
Apollo
StiffSocks
Apollo
4
6
3
0.92
W
Ymir
Whackho
Ymir
3
1
10
8
L
Ao Kuang
WindMan101
Ao Kuang
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,852
Damage
75,533
101,694
Taken
90,738
53,619
Mitigated
54,355
23,914
Healing
30,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,533
3,891
480
3,727
18,900
7,983
0
3,908
14,930
71,928
0
W
Agni
17,622
1,551
251
4,309
13,848
6,771
437
1,028
12,820
114,955
0
L
Ravana
12,504
2,781
0
3,615
19,858
11,758
0
4,407
15,366
1,756
68,216
L
15,188
4,012
649
5,617
22,250
17,079
257
8,861
13,183
0
58,687
W
Medusa
Seralith
Medusa
24,670
12,458
0
10,435
20,327
10,478
2,268
3,147
17,180
0
131,040
W
Fenrir
7,690
1,820
0
6,747
20,250
10,561
0
4,459
15,791
0
80,295
L
Lancelot
Stealth80D
Lancelot
21,626
3,443
0
4,554
19,560
9,246
0
9,068
10,164
0
126,359
W
Apollo
StiffSocks
Apollo
12,871
9,046
0
2,344
16,602
6,736
376
3,511
13,091
0
66,685
W
Ymir
Whackho
Ymir
12,680
3,314
468
5,947
19,711
19,809
0
3,626
16,085
53,459
0
L
Ao Kuang
WindMan101
Ao Kuang
6,001
2,043
0
5,272
21,126
7,553
165
3,213
17,749
65,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,520
Gold Earned
60,185
578
Minions Killed
659
0
Camps Cleared
0
2,061,043
Distance Traveled
2,011,037
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,599
436
99
5
0
356,250
1
W
Agni
12,485
568
202
9
0
450,839
7
L
Ravana
9,162
416
110
5
0
370,963
3
L
Bellona
9,182
417
82
4
0
447,536
10
W
Medusa
14,244
647
171
8
0
374,896
1
W
Fenrir
11,116
505
125
6
0
446,477
5
L
Lancelot
12,797
582
193
9
0
459,699
1
W
Apollo
10,485
477
106
5
0
342,007
1
W
Ymir
11,855
539
55
3
0
396,818
7
L
Ao Kuang
9,780
445
94
4
0
426,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role