Player Matchup

Vamana
Vamana
Basicbrosiden
Vamana
Level 27
God Stats
4W - 0L
1,965 SR
Queue Stats
15W - 1L
1,863 Elo+
Party 1
Skadi
Skadi
OneDogeRiot
Skadi
Level 152
God Stats
2W - 0L
1,741 SR
Queue Stats
84W - 20L
1,971 Elo+
Party 1
Baron Samedi
Baron Samedi
ProfessorCook
Baron Samedi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 21L
1,992 Elo+
Party 1
Team Averages
Level 109
1,735 SR
1,942 Elo+

VS

Team Averages
Level 71
1,558 SR
1,480 Elo+
Cu Chulainn
Cu Chulainn
Jasahans
Cu Chulainn
Level 110
God Stats
0W - 3L
1,572 SR
Queue Stats
33W - 39L
1,608 Elo+
Party 2
Apollo
Apollo
OneEyedStallion
Apollo
Level 27
God Stats
2W - 3L
1,768 SR
Queue Stats
4W - 4L
1,698 Elo+
Party 2
Ymir
Ymir
sangfroids
Ymir
Level 77
God Stats
10W - 12L
1,334 SR
Queue Stats
22W - 28L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 10
7,552
755
3,838
11,040
7,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 2 / 6
8,496
850
10,719
7,002
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
ProfessorCook
Baron Samedi
13
5 / 1 / 10
8,195
820
14,561
7,185
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jasahans
Cu Chulainn
10
1 / 5 / 3
6,357
636
5,317
11,269
9,154
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 4 / 1
7,582
758
3,952
10,860
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 4
6,211
621
2,120
11,900
11,551
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
4
6
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
Cu Chulainn
Jasahans
Cu Chulainn
1
5
3
0.5
W
7
2
6
5
L
3
4
1
0.88
W
Baron Samedi
ProfessorCook
Baron Samedi
5
1
10
10
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,118
Damage
11,389
25,227
Taken
34,029
13,456
Mitigated
25,287
9,042
Healing
1,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,838
1,811
0
1,222
11,040
7,293
70
654
9,927
0
13,690
L
Cu Chulainn
Jasahans
Cu Chulainn
5,317
668
0
777
11,269
9,154
0
3,965
7,304
0
14,501
W
10,719
4,893
0
1,256
7,002
2,473
2,058
653
5,278
0
34,381
L
3,952
2,141
0
992
10,860
4,582
0
4,825
6,035
0
17,594
W
Baron Samedi
ProfessorCook
Baron Samedi
14,561
1,783
2,465
4,099
7,185
3,690
422
1,294
5,891
30,788
0
L
2,120
136
0
0
11,900
11,551
0
5,771
6,129
5,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,243
Gold Earned
20,150
117
Minions Killed
50
9
Camps Cleared
0
511,688
Distance Traveled
415,528
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,552
755
24
2
0
184,262
0
L
Cu Chulainn
6,357
636
13
1
0
160,632
2
W
Skadi
8,496
850
64
6
6
155,543
1
L
Apollo
7,582
758
28
3
0
151,494
0
W
Baron Samedi
8,195
820
29
3
3
171,883
1
L
Ymir
6,211
621
9
1
0
103,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role