Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Phoenix_StealZ
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,643 SR
Queue Stats
14W - 39L
1,054 Elo+
Party 2
Ne Zha
Ne Zha
Sotexlogic101
Ne Zha
Level 37
God Stats
1W - 2L
1,643 SR
Queue Stats
29W - 55L
1,158 Elo+
Party 2
Scylla
Scylla
lobieskilledyew-
Scylla
Level 57
God Stats
7W - 13L
1,479 SR
Queue Stats
30W - 52L
1,208 Elo+
Party 2
Team Averages
Level 41
1,588 SR
1,140 Elo+

VS

Team Averages
Level 48
1,542 SR
1,391 Elo+
Bacchus
Bacchus
Cooziee
Bacchus
Level 18
God Stats
1W - 0L
1,447 SR
Queue Stats
5W - 3L
1,213 Elo+
Party 1
Vamana
Vamana
TowerDevourer
Vamana
Level 86
God Stats
1W - 0L
1,678 SR
Queue Stats
11W - 14L
1,692 Elo+
Solo
Ra
Ra
Warhawk5342
Ra
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Phoenix_StealZ
Ah Muzen Cab
12
1 / 7 / 1
7,739
645
5,929
14,454
5,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 11 / 1
6,718
560
8,679
15,779
5,991
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 0 / 1
6,540
545
1,898
1,642
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cooziee
Bacchus
14
3 / 0 / 14
9,057
755
4,759
8,701
12,157
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
14 / 1 / 3
10,894
908
15,791
12,717
6,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 12
8,944
745
6,073
4,491
1,730
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
1
Kills
18
18
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cooziee
Bacchus
3
0
14
10
L
Ah Muzen Cab
Phoenix_StealZ
Ah Muzen Cab
1
7
1
0.21
L
0
11
1
0.05
W
14
1
3
15.5
W
1
1
12
7
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,506
Damage
26,623
31,875
Taken
25,909
12,370
Mitigated
20,759
1,828
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cooziee
Bacchus
4,759
880
0
1,491
8,701
12,157
454
1,038
7,663
7,766
0
L
Ah Muzen Cab
Phoenix_StealZ
Ah Muzen Cab
5,929
1,952
0
1,033
14,454
5,832
0
5,743
8,711
0
27,404
L
8,679
3,403
0
545
15,779
5,991
0
4,548
11,231
0
19,939
W
15,791
11,030
0
5,455
12,717
6,872
1,546
1,466
11,251
0
48,666
W
6,073
456
1,734
1,781
4,491
1,730
563
311
4,180
35,232
0
L
1,898
378
0
250
1,642
547
0
1,043
599
9,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,997
Gold Earned
28,895
68
Minions Killed
148
3
Camps Cleared
9
439,890
Distance Traveled
621,606
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,057
755
12
1
0
221,592
0
L
Ah Muzen Cab
7,739
645
43
4
2
160,991
1
L
Ne Zha
6,718
560
7
1
0
185,022
0
W
Vamana
10,894
908
66
6
7
228,756
3
W
Ra
8,944
745
70
6
2
171,258
1
L
Scylla
6,540
545
18
2
1
93,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role