Player Matchup

Fenrir
Fenrir
IanDefili
Fenrir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,290 Elo+
Party 2
Hachiman
Hachiman
LordButLick
Hachiman
Level 21
God Stats
0W - 3L
1,292 SR
Queue Stats
3W - 5L
1,290 Elo+
Party 2
Guan Yu
Guan Yu
Razorkind
Guan Yu
Level 58
God Stats
3W - 5L
1,511 SR
Queue Stats
98W - 85L
1,435 Elo+
Party 1
Ah Puch
Ah Puch
SuperSaki
Ah Puch
Level 43
God Stats
0W - 1L
1,316 SR
Queue Stats
20W - 25L
1,339 Elo+
Party 1
Gilgamesh
Gilgamesh
Tsumerius
Gilgamesh
Level 70
God Stats
3W - 12L
1,500 SR
Queue Stats
189W - 193L
1,325 Elo+
Party 1
Team Averages
Level 48
1,424 SR
1,336 Elo+

VS

Team Averages
Level 89
1,496 SR
1,469 Elo+
Ravana
Ravana
AbsoluteChaosXx
Ravana
Level 42
God Stats
4W - 0L
1,817 SR
Queue Stats
171W - 165L
1,510 Elo+
Party 3
Freya
Freya
Katilizt
Freya
Level 148
God Stats
2W - 6L
1,042 SR
Queue Stats
516W - 510L
1,521 Elo+
Party 3
Poseidon
Poseidon
Lotalis
Poseidon
Level 157
God Stats
9W - 3L
1,795 SR
Queue Stats
312W - 285L
1,566 Elo+
Party 3
Cernunnos
Cernunnos
Necirt
Cernunnos
Level 59
God Stats
22W - 29L
1,410 SR
Queue Stats
442W - 451L
1,531 Elo+
Party 3
Hou Yi
Hou Yi
yairN1
Hou Yi
Level 39
God Stats
3W - 2L
1,417 SR
Queue Stats
29W - 63L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IanDefili
Fenrir
13
4 / 5 / 3
9,514
414
8,814
23,980
14,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
LordButLick
Hachiman
15
0 / 4 / 4
9,309
405
5,297
11,338
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Razorkind
Guan Yu
16
1 / 8 / 0
9,255
402
9,203
24,866
26,288
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
SuperSaki
Ah Puch
17
2 / 6 / 5
10,220
444
17,162
17,407
8,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Tsumerius
Gilgamesh
11
2 / 9 / 2
8,067
351
6,384
21,974
10,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 7
13,197
574
14,030
14,065
7,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
Katilizt
Freya
20
6 / 1 / 9
14,064
611
9,562
22,315
10,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Lotalis
Poseidon
20
14 / 2 / 8
16,048
698
31,059
23,287
10,407
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Necirt
Cernunnos
20
3 / 0 / 2
14,476
629
13,553
13,515
6,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
yairN1
Hou Yi
15
1 / 3 / 3
11,353
494
6,382
15,369
6,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
9
Kills
32
32
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
L
Fenrir
IanDefili
Fenrir
4
5
3
1.1
W
Freya
Katilizt
Freya
6
1
9
10.5
L
Hachiman
LordButLick
Hachiman
0
4
4
0.5
W
Poseidon
Lotalis
Poseidon
14
2
8
9
W
Cernunnos
Necirt
Cernunnos
3
0
2
4
L
Guan Yu
Razorkind
Guan Yu
1
8
0
0.13
L
Ah Puch
SuperSaki
Ah Puch
2
6
5
0.75
L
Gilgamesh
Tsumerius
Gilgamesh
2
9
2
0.33
W
Hou Yi
yairN1
Hou Yi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,860
Damage
74,586
99,565
Taken
88,551
64,481
Mitigated
40,456
16,857
Healing
41,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,030
4,478
0
3,644
14,065
7,063
1,753
2,840
11,225
0
75,938
L
Fenrir
IanDefili
Fenrir
8,814
1,849
421
4,557
23,980
14,732
0
4,057
19,923
0
28,505
W
Freya
Katilizt
Freya
9,562
2,644
0
13,940
22,315
10,243
2,503
5,359
16,956
135,227
0
L
Hachiman
LordButLick
Hachiman
5,297
3,423
0
1,758
11,338
4,768
0
3,274
8,064
0
60,462
W
Poseidon
Lotalis
Poseidon
31,059
8,006
0
12,603
23,287
10,407
3,936
4,716
18,571
186,064
0
W
Cernunnos
Necirt
Cernunnos
13,553
9,695
0
8,905
13,515
6,397
6,000
1,335
12,180
0
154,174
L
Guan Yu
Razorkind
Guan Yu
9,203
954
465
3,732
24,866
26,288
0
13,729
11,137
0
61,509
L
Ah Puch
SuperSaki
Ah Puch
17,162
1,798
0
3,178
17,407
8,038
0
9,578
7,829
69,388
0
L
Gilgamesh
Tsumerius
Gilgamesh
6,384
2,198
0
2,746
21,974
10,655
0
9,983
11,991
0
39,176
W
Hou Yi
yairN1
Hou Yi
6,382
3,560
0
2,131
15,369
6,346
1,074
5,840
9,529
0
46,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,365
Gold Earned
69,138
378
Minions Killed
784
0
Camps Cleared
0
1,848,803
Distance Traveled
2,139,608
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,197
574
87
4
0
458,003
1
L
Fenrir
9,514
414
33
1
0
410,302
8
W
Freya
14,064
611
169
7
0
449,281
2
L
Hachiman
9,309
405
101
4
0
377,380
5
W
Poseidon
16,048
698
219
10
0
425,653
0
W
Cernunnos
14,476
629
220
10
0
450,245
4
L
Guan Yu
9,255
402
92
4
0
399,196
4
L
Ah Puch
10,220
444
103
4
0
358,810
2
L
Gilgamesh
8,067
351
49
2
0
303,115
2
W
Hou Yi
11,353
494
89
4
0
356,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role