Player Matchup

Ra
Ra
Ace PanicK
Ra
Level 124
God Stats
10W - 8L
1,534 SR
Queue Stats
148W - 114L
1,544 Elo+
Party 1
Vamana
Vamana
Ace RageX
Vamana
Level 85
God Stats
3W - 2L
1,746 SR
Queue Stats
87W - 66L
1,531 Elo+
Party 1
Cupid
Cupid
AceSquireX
Cupid
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,439 Elo+
Party 1
Mercury
Mercury
Codered44
Mercury
Level 109
God Stats
10W - 6L
1,652 SR
Queue Stats
105W - 83L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
crawdad12
Cthulhu
Level 18
God Stats
9W - 10L
1,485 SR
Queue Stats
13W - 13L
1,544 Elo+
Party 1
Team Averages
Level 88
1,583 SR
1,521 Elo+

VS

Team Averages
Level 65
1,752 SR
1,552 Elo+
Khepri
Khepri
 
Khepri
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ElevatedBearKat
Kukulkan
Level 86
God Stats
26W - 14L
1,613 SR
Queue Stats
67W - 72L
1,511 Elo+
Party 3
Hades
Hades
MCNASTYfeeds
Hades
Level 75
God Stats
4W - 2L
1,886 SR
Queue Stats
272W - 226L
1,662 Elo+
Party 2
Chernobog
Chernobog
juicy-potato710
Chernobog
Level 32
God Stats
5W - 3L
1,803 SR
Queue Stats
63W - 75L
1,542 Elo+
Party 3
Thanatos
Thanatos
specialeducation
Thanatos
Level 49
God Stats
6W - 5L
1,958 SR
Queue Stats
84W - 92L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,399
582
3,438
7,863
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Ace RageX
Vamana
8
0 / 4 / 0
4,930
448
1,843
8,682
3,947
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
7
0 / 6 / 3
4,697
427
4,237
9,371
3,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Codered44
Mercury
11
2 / 2 / 2
6,249
568
4,230
8,300
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
crawdad12
Cthulhu
8
1 / 4 / 2
5,546
504
4,472
9,807
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 3 / 4
5,870
534
3,418
8,591
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
11
2 / 0 / 3
6,607
601
2,072
3,229
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 4
7,540
685
7,711
7,676
3,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
juicy-potato710
Chernobog
11
10 / 1 / 2
7,301
664
11,307
7,231
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 1 / 8
6,574
598
3,687
7,905
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
19
19
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
3
4
0.67
L
2
3
1
0.83
L
Vamana
Ace RageX
Vamana
0
4
0
0
L
Cupid
0
6
3
0.25
L
Mercury
Codered44
Mercury
2
2
2
1.5
W
Kukulkan
2
0
3
3.5
W
5
0
4
7
L
Cthulhu
crawdad12
Cthulhu
1
4
2
0.5
W
Chernobog
juicy-potato710
Chernobog
10
1
2
11
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,220
Damage
28,195
44,023
Taken
34,632
19,907
Mitigated
18,060
7,703
Healing
18,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,418
512
0
1,922
8,591
6,663
101
2,271
6,320
11,511
0
L
3,438
411
79
1,808
7,863
3,176
0
2,481
5,382
54,266
0
L
Vamana
Ace RageX
Vamana
1,843
488
0
1,565
8,682
3,947
0
4,234
4,448
0
25,706
L
Cupid
4,237
2,114
38
2,269
9,371
3,074
0
2,485
6,886
0
26,922
L
Mercury
Codered44
Mercury
4,230
2,543
0
450
8,300
3,095
0
3,014
5,286
0
43,273
W
Kukulkan
2,072
123
0
551
3,229
1,330
0
1,913
1,316
44,960
0
W
7,711
1,178
207
5,618
7,676
3,961
500
885
6,791
47,092
0
L
Cthulhu
crawdad12
Cthulhu
4,472
1,161
188
1,306
9,807
6,615
0
987
8,820
16,105
0
W
Chernobog
juicy-potato710
Chernobog
11,307
6,837
0
2,787
7,231
3,142
94
2,860
4,371
0
55,134
W
3,687
949
0
7,500
7,905
2,964
0
730
7,175
0
27,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,821
Gold Earned
33,892
276
Minions Killed
323
0
Camps Cleared
0
1,031,082
Distance Traveled
1,065,699
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,870
534
9
1
0
211,440
1
L
Ra
6,399
582
93
8
0
205,668
5
L
Vamana
4,930
448
39
4
0
210,780
1
L
Cupid
4,697
427
39
4
0
187,809
1
L
Mercury
6,249
568
78
7
0
240,174
3
W
Kukulkan
6,607
601
83
8
0
203,198
0
W
Hades
7,540
685
86
8
0
209,460
0
L
Cthulhu
5,546
504
27
2
0
186,651
3
W
Chernobog
7,301
664
91
8
0
212,794
3
W
Thanatos
6,574
598
54
5
0
228,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role