Player Matchup

Raijin
Raijin
DOODLEBOB82
Raijin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,495 Elo+
Party 1
Kali
Kali
ShadoVV01f
Kali
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 52L
1,593 Elo+
Party 1
Ganesha
Ganesha
TheLuckless5968
Ganesha
Level 154
God Stats
1W - 2L
1,389 SR
Queue Stats
17W - 11L
1,604 Elo+
Party 1
Zhong Kui
Zhong Kui
WithAQue
Zhong Kui
Level 73
God Stats
2W - 1L
1,499 SR
Queue Stats
47W - 38L
1,543 Elo+
Party 1
Hera
Hera
xXmLgbReAd420Xx
Hera
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,709 Elo+
Party 1
Team Averages
Level 110
1,478 SR
1,589 Elo+

VS

Team Averages
Level 104
1,439 SR
1,411 Elo+
He Bo
He Bo
DivPrime
He Bo
Level 107
God Stats
9W - 7L
1,458 SR
Queue Stats
664W - 678L
1,457 Elo+
Solo
Vulcan
Vulcan
LeathalSquirts
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,378 Elo+
Party 3
Lancelot
Lancelot
ScratchMyNuts
Lancelot
Level 63
God Stats
0W - 2L
1,308 SR
Queue Stats
16W - 19L
1,378 Elo+
Party 3
Achilles
Achilles
THE_GreYz
Achilles
Level 114
God Stats
12W - 16L
1,429 SR
Queue Stats
255W - 292L
1,418 Elo+
Party 2
Kali
Kali
Z-XJ13
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 251L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
5 / 8 / 14
13,633
718
18,389
21,573
12,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 4 / 14
14,613
769
14,858
33,248
30,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
0 / 7 / 22
12,700
668
12,835
29,757
49,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zhong Kui
WithAQue
Zhong Kui
20
10 / 4 / 12
13,809
727
21,994
26,613
30,442
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 4 / 15
13,428
707
20,835
16,395
9,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DivPrime
He Bo
5
0 / 0 / 1
7,825
412
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 5 / 18
13,064
688
49,551
18,882
8,728
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
ScratchMyNuts
Lancelot
20
8 / 10 / 10
12,763
672
19,526
25,528
11,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
THE_GreYz
Achilles
20
9 / 5 / 10
13,110
690
17,756
28,364
46,936
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
Z-XJ13
Kali
20
5 / 6 / 13
12,502
658
10,818
24,741
13,090
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
78
26
Kills
26
27
Deaths
26
77
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
8
14
1.5
L
He Bo
DivPrime
He Bo
0
0
1
0.5
L
4
5
18
2.6
L
Lancelot
ScratchMyNuts
Lancelot
8
10
10
1.3
W
6
4
14
3.25
L
Achilles
THE_GreYz
Achilles
9
5
10
2.8
W
0
7
22
1.57
W
Zhong Kui
WithAQue
Zhong Kui
10
4
12
4
L
Kali
Z-XJ13
Kali
5
6
13
1.92
W
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,911
Damage
97,651
127,586
Taken
97,515
131,076
Mitigated
80,586
45,321
Healing
40,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
18,389
2,605
2,434
2,734
21,573
12,038
507
9,350
12,223
44,197
0
L
He Bo
DivPrime
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
49,551
11,227
3,551
6,080
18,882
8,728
30
14,612
4,270
84,007
0
L
Lancelot
ScratchMyNuts
Lancelot
19,526
3,273
1,143
4,552
25,528
11,832
0
20,545
4,983
0
34,011
W
14,858
4,875
5,274
12,206
33,248
30,119
2,533
9,449
23,799
0
40,810
L
Achilles
THE_GreYz
Achilles
17,756
4,131
3,291
11,118
28,364
46,936
0
19,756
8,608
0
31,616
W
12,835
80
3,077
3,387
29,757
49,030
994
12,473
16,966
31,226
0
W
Zhong Kui
WithAQue
Zhong Kui
21,994
3,657
2,403
9,121
26,613
30,442
3,290
9,166
17,447
35,134
0
L
Kali
Z-XJ13
Kali
10,818
2,997
1,984
8,744
24,741
13,090
0
19,140
5,601
0
34,054
W
20,835
6,482
2,074
2,611
16,395
9,447
990
9,113
7,282
51,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,183
Gold Earned
59,264
229
Minions Killed
145
0
Camps Cleared
0
1,535,368
Distance Traveled
1,392,205
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,633
718
50
3
0
279,167
0
L
He Bo
7,825
412
0
0
0
0
0
L
Vulcan
13,064
688
73
4
0
376,556
1
L
Lancelot
12,763
672
20
1
0
352,386
0
W
Kali
14,613
769
71
4
0
326,814
1
L
Achilles
13,110
690
13
1
0
327,090
0
W
Ganesha
12,700
668
0
0
0
289,366
0
W
Zhong Kui
13,809
727
30
2
0
296,536
0
L
Kali
12,502
658
39
2
0
336,173
0
W
Hera
13,428
707
78
4
0
343,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role