Player Matchup

Da Ji
Da Ji
BlazingIgneel
Da Ji
Level 69
God Stats
5W - 4L
1,591 SR
Queue Stats
167W - 154L
1,492 Elo+
Party 1
Chang'e
Chang'e
CaroTries
Chang'e
Level 65
God Stats
36W - 32L
1,489 SR
Queue Stats
91W - 109L
1,416 Elo+
Party 1
Vulcan
Vulcan
IntoxicatedDr
Vulcan
Level 29
God Stats
53W - 34L
1,592 SR
Queue Stats
142W - 145L
1,442 Elo+
Party 1
Lancelot
Lancelot
Lethal1248884
Lancelot
Level 84
God Stats
5W - 5L
1,465 SR
Queue Stats
72W - 76L
1,505 Elo+
Party 1
Chaac
Chaac
SternalDegrees
Chaac
Level 89
God Stats
7W - 2L
1,361 SR
Queue Stats
249W - 252L
1,459 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,463 Elo+

VS

Team Averages
Level 34
1,581 SR
1,491 Elo+
Nemesis
Nemesis
SlapNu1zz
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 25L
1,500 Elo+
Party 2
Scylla
Scylla
THATGAMER12210
Scylla
Level 82
God Stats
3W - 3L
1,535 SR
Queue Stats
201W - 184L
1,469 Elo+
Party 2
Cerberus
Cerberus
Voltic SzN4
Cerberus
Level 4
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 2
Bakasura
Bakasura
onkkizi
Bakasura
Level 21
God Stats
2W - 2L
1,675 SR
Queue Stats
44W - 39L
1,395 Elo+
Party 2
Nu Wa
Nu Wa
xCevoe
Nu Wa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 125L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 26
11,205
1,121
14,989
11,778
7,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
CaroTries
Chang'e
17
7 / 1 / 22
11,225
1,123
14,528
11,288
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 0 / 27
11,489
1,149
17,553
3,743
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Lethal1248884
Lancelot
18
15 / 2 / 20
12,325
1,233
22,024
12,864
6,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
11 / 3 / 21
12,856
1,286
23,666
16,748
11,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SlapNu1zz
Nemesis
15
0 / 10 / 5
9,504
950
6,203
19,202
9,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 6 / 4
9,946
995
10,141
15,830
6,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Voltic SzN4
Cerberus
16
0 / 8 / 8
10,836
1,084
7,025
30,569
40,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
onkkizi
Bakasura
16
3 / 12 / 4
10,863
1,086
8,172
22,449
11,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
xCevoe
Nu Wa
16
5 / 5 / 3
11,545
1,155
14,868
10,351
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
33
41
Kills
9
9
Deaths
41
116
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
3
26
6
W
Chang'e
CaroTries
Chang'e
7
1
22
18
W
3
0
27
16.5
W
Lancelot
Lethal1248884
Lancelot
15
2
20
12.5
L
Nemesis
SlapNu1zz
Nemesis
0
10
5
0.25
W
11
3
21
7.17
L
1
6
4
0.5
L
Cerberus
Voltic SzN4
Cerberus
0
8
8
0.5
L
Bakasura
onkkizi
Bakasura
3
12
4
0.42
L
Nu Wa
xCevoe
Nu Wa
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,760
Damage
46,409
56,421
Taken
98,401
31,634
Mitigated
71,592
17,963
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,989
4,476
0
311
11,778
7,956
0
5,512
5,928
0
21,435
W
Chang'e
CaroTries
Chang'e
14,528
774
5,780
5,096
11,288
4,293
0
8,695
2,303
27,034
0
W
17,553
5,594
0
384
3,743
1,720
0
2,853
854
47,525
0
W
Lancelot
Lethal1248884
Lancelot
22,024
4,523
0
403
12,864
6,345
0
6,827
5,937
0
31,181
L
Nemesis
SlapNu1zz
Nemesis
6,203
3,661
0
800
19,202
9,157
0
5,160
14,042
0
11,285
W
23,666
8,434
0
5,989
16,748
11,320
0
7,613
8,756
0
51,341
L
10,141
1,703
0
26
15,830
6,005
0
4,755
11,075
31,690
0
L
Cerberus
Voltic SzN4
Cerberus
7,025
635
0
6,370
30,569
40,954
0
12,967
17,602
28,548
0
L
Bakasura
onkkizi
Bakasura
8,172
5,078
0
0
22,449
11,503
0
6,441
16,008
0
9,489
L
Nu Wa
xCevoe
Nu Wa
14,868
2,909
0
102
10,351
3,973
0
2,758
7,593
36,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,100
Gold Earned
52,694
209
Minions Killed
191
5
Camps Cleared
6
1,029,370
Distance Traveled
849,228
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,205
1,121
15
2
2
181,443
0
W
Chang'e
11,225
1,123
38
4
0
210,319
1
W
Vulcan
11,489
1,149
66
7
1
209,909
0
W
Lancelot
12,325
1,233
19
2
1
240,200
0
L
Nemesis
9,504
950
15
2
3
173,956
0
W
Chaac
12,856
1,286
71
7
1
187,499
0
L
Scylla
9,946
995
71
7
1
164,730
0
L
Cerberus
10,836
1,084
50
5
1
170,121
0
L
Bakasura
10,863
1,086
8
1
0
173,495
0
L
Nu Wa
11,545
1,155
47
5
1
166,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role