Player Matchup

Gilgamesh
Gilgamesh
Arching Avenger
Gilgamesh
Level 69
God Stats
1W - 1L
1,289 SR
Queue Stats
23W - 36L
1,283 Elo+
Party 2
Terra
Terra
Imagine Wagons9
Terra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 77L
1,358 Elo+
Party 2
Baba Yaga
Baba Yaga
RAGEDKILLADAD
Baba Yaga
Level 57
God Stats
2W - 2L
1,644 SR
Queue Stats
48W - 58L
1,360 Elo+
Party 2
Bakasura
Bakasura
ShallowGnome258
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,296 Elo+
Party 2
Jing Wei
Jing Wei
Usdnx
Jing Wei
Level 27
God Stats
5W - 5L
1,111 SR
Queue Stats
13W - 21L
1,301 Elo+
Party 2
Team Averages
Level 61
1,409 SR
1,320 Elo+

VS

Team Averages
Level 103
1,396 SR
1,453 Elo+
Artemis
Artemis
GusQ1771
Artemis
Level 86
God Stats
10W - 13L
1,380 SR
Queue Stats
114W - 114L
1,337 Elo+
Solo
Sobek
Sobek
Sir_Buttons02
Sobek
Level 118
God Stats
5W - 0L
1,644 SR
Queue Stats
54W - 43L
1,630 Elo+
Party 1
Hercules
Hercules
Toacli
Hercules
Level 109
God Stats
4W - 4L
1,293 SR
Queue Stats
136W - 140L
1,448 Elo+
Party 1
Janus
Janus
VoyagerSloth
Janus
Level 155
God Stats
4W - 4L
1,169 SR
Queue Stats
281W - 283L
1,389 Elo+
Party 1
Lancelot
Lancelot
YT_Girmononics
Lancelot
Level 47
God Stats
14W - 5L
1,494 SR
Queue Stats
62W - 58L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arching Avenger
Gilgamesh
1
0 / 0 / 0
3,926
327
0
0
0
9
1 / 1 / 0
5,893
491
4,277
8,444
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
RAGEDKILLADAD
Baba Yaga
11
0 / 2 / 1
6,069
506
3,642
7,277
2,969
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
11
1 / 5 / 0
6,544
545
5,839
12,100
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Usdnx
Jing Wei
9
0 / 2 / 1
5,356
446
5,067
7,501
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GusQ1771
Artemis
11
0 / 0 / 2
6,350
529
4,267
4,809
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 1 / 0
6,434
536
4,469
11,735
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Toacli
Hercules
12
4 / 0 / 2
7,854
655
5,453
9,196
9,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 1 / 1
7,380
615
2,785
5,300
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
12
2 / 0 / 2
7,141
595
4,597
9,377
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arching Avenger
Gilgamesh
0
0
0
0
W
Artemis
GusQ1771
Artemis
0
0
2
1
L
1
1
0
1
L
Baba Yaga
RAGEDKILLADAD
Baba Yaga
0
2
1
0.25
L
Bakasura
1
5
0
0.2
W
2
1
0
2
W
Hercules
Toacli
Hercules
4
0
2
5
L
Jing Wei
Usdnx
Jing Wei
0
2
1
0.25
W
2
1
1
2.5
W
Lancelot
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,825
Damage
21,571
35,322
Taken
40,417
18,302
Mitigated
24,814
9,585
Healing
12,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arching Avenger
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
GusQ1771
Artemis
4,267
1,900
0
1,983
4,809
1,893
729
1,994
2,815
0
40,078
L
4,277
978
573
3,022
8,444
7,425
0
2,164
6,280
28,968
0
L
Baba Yaga
RAGEDKILLADAD
Baba Yaga
3,642
114
0
1,120
7,277
2,969
477
1,432
5,845
42,873
0
L
Bakasura
5,839
3,100
212
3,037
12,100
5,332
1,188
1,772
10,328
0
36,919
W
4,469
368
333
5,238
11,735
7,392
0
2,128
9,507
21,569
0
W
Hercules
Toacli
Hercules
5,453
1,547
0
2,014
9,196
9,611
538
155
8,411
0
42,449
L
Jing Wei
Usdnx
Jing Wei
5,067
3,808
0
1,621
7,501
2,576
0
1,886
5,615
0
27,101
W
2,785
292
0
1,934
5,300
2,035
0
2,708
2,539
56,208
0
W
Lancelot
4,597
844
0
696
9,377
3,883
0
934
8,107
0
57,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,788
Gold Earned
35,159
252
Minions Killed
382
0
Camps Cleared
0
943,905
Distance Traveled
1,206,406
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,926
327
0
0
0
0
0
W
Artemis
6,350
529
80
7
0
182,390
0
L
Terra
5,893
491
32
3
0
234,494
0
L
Baba Yaga
6,069
506
80
7
0
232,093
5
L
Bakasura
6,544
545
92
8
0
274,075
1
W
Sobek
6,434
536
25
2
0
252,568
1
W
Hercules
7,854
655
92
8
0
260,776
0
L
Jing Wei
5,356
446
48
4
0
203,243
0
W
Janus
7,380
615
96
8
0
216,176
4
W
Lancelot
7,141
595
89
7
0
294,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role