Player Matchup

Tyr
Tyr
DrChaos_22
Tyr
Level 88
God Stats
28W - 35L
1,263 SR
Queue Stats
554W - 516L
1,511 Elo+
Party 1
Yu Huang
Yu Huang
Givens43
Yu Huang
Level 159
God Stats
6W - 11L
1,304 SR
Queue Stats
137W - 127L
1,499 Elo+
Party 3
Hou Yi
Hou Yi
Itss-Crash
Hou Yi
Level 27
God Stats
4W - 2L
1,673 SR
Queue Stats
14W - 10L
1,556 Elo+
Party 1
Bacchus
Bacchus
JamesGuy_15
Bacchus
Level 27
God Stats
4W - 3L
1,444 SR
Queue Stats
89W - 71L
1,505 Elo+
Party 3
Lancelot
Lancelot
Lingering_Will07
Lancelot
Level 102
God Stats
11W - 9L
1,664 SR
Queue Stats
369W - 356L
1,526 Elo+
Party 1
Team Averages
Level 81
1,469 SR
1,520 Elo+

VS

Team Averages
Level 29
1,444 SR
1,159 Elo+
Chaac
Chaac
ChubbsBeDaMan03
Chaac
Level 33
God Stats
0W - 3L
1,278 SR
Queue Stats
4W - 15L
1,076 Elo+
Party 2
Cthulhu
Cthulhu
God of Light602
Cthulhu
Level 21
God Stats
3W - 11L
1,191 SR
Queue Stats
3W - 15L
1,178 Elo+
Party 2
Bakasura
Bakasura
MRPotato402
Bakasura
Level 27
God Stats
0W - 2L
1,618 SR
Queue Stats
1W - 5L
1,296 Elo+
Party 2
Scylla
Scylla
UwU Phasma
Scylla
Level 38
God Stats
0W - 1L
1,688 SR
Queue Stats
4W - 18L
1,123 Elo+
Party 2
Heimdallr
Heimdallr
campigAINTeasy
Heimdallr
Level 28
God Stats
0W - 1L
1,444 SR
Queue Stats
3W - 21L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
10,002
500
7,158
10,660
12,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Givens43
Yu Huang
18
5 / 0 / 1
11,427
571
10,315
7,906
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Itss-Crash
Hou Yi
14
2 / 1 / 2
8,646
432
5,843
10,029
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
JamesGuy_15
Bacchus
13
0 / 0 / 5
9,519
476
6,668
7,128
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 2
10,005
500
6,039
10,574
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
9,041
452
5,319
15,964
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 0
6,700
335
3,295
10,414
7,161
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
MRPotato402
Bakasura
9
0 / 2 / 0
6,955
348
447
11,848
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
UwU Phasma
Scylla
14
0 / 2 / 1
8,275
414
5,166
6,527
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
campigAINTeasy
Heimdallr
10
0 / 4 / 1
6,989
349
3,203
11,773
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
2
2
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
0
0
2
1
W
Yu Huang
Givens43
Yu Huang
5
0
1
5.5
L
1
1
0
1
W
Hou Yi
Itss-Crash
Hou Yi
2
1
2
3
W
Bacchus
JamesGuy_15
Bacchus
0
0
5
2.5
W
3
1
2
4
L
Bakasura
MRPotato402
Bakasura
0
2
0
0
L
Scylla
UwU Phasma
Scylla
0
2
1
0.25
L
Heimdallr
campigAINTeasy
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,023
Damage
17,430
46,297
Taken
56,526
33,943
Mitigated
28,130
17,270
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,319
896
0
4,859
15,964
10,103
750
2,516
13,448
0
57,838
W
7,158
1,768
0
3,790
10,660
12,956
0
986
9,650
0
61,048
W
Yu Huang
Givens43
Yu Huang
10,315
367
0
1,723
7,906
3,944
381
2,754
4,850
104,073
0
L
3,295
193
64
888
10,414
7,161
0
5,201
5,213
24,251
0
W
Hou Yi
Itss-Crash
Hou Yi
5,843
2,656
0
4,512
10,029
4,308
833
2,083
7,871
0
72,594
W
Bacchus
JamesGuy_15
Bacchus
6,668
754
0
1,841
7,128
7,548
65
1,265
5,863
29,975
0
W
6,039
827
0
5,404
10,574
5,187
285
1,653
8,808
0
83,919
L
Bakasura
MRPotato402
Bakasura
447
234
0
794
11,848
4,031
840
1,079
10,769
0
37,774
L
Scylla
UwU Phasma
Scylla
5,166
176
0
1,182
6,527
2,260
0
2,821
3,706
51,118
0
L
Heimdallr
campigAINTeasy
Heimdallr
3,203
752
0
3,509
11,773
4,575
0
5,366
6,407
0
33,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,599
Gold Earned
37,960
555
Minions Killed
359
0
Camps Cleared
0
2,023,658
Distance Traveled
1,788,784
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,041
452
99
5
0
354,444
0
W
Tyr
10,002
500
124
6
0
403,069
5
W
Yu Huang
11,427
571
164
8
0
390,998
1
L
Cthulhu
6,700
335
32
2
0
407,464
0
W
Hou Yi
8,646
432
104
5
0
349,094
3
W
Bacchus
9,519
476
27
1
0
428,323
3
W
Lancelot
10,005
500
136
7
0
452,174
2
L
Bakasura
6,955
348
61
3
0
347,625
0
L
Scylla
8,275
414
108
5
0
362,659
6
L
Heimdallr
6,989
349
59
3
0
316,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role