Player Matchup

Kali
Kali
Gold I
 
Kali
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver III
HolelnJuan
Danzaburou
Silver III
Level 87
God Stats
2W - 6L
1,618 SR
Queue Stats
121W - 129L
1,378 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
Sulux029k
Baba Yaga
Bronze III
Level 153
God Stats
0W - 1L
1,506 SR
Queue Stats
1W - 4L
1,500 MMR
Party 1
Artio
Artio
Bronze III
iSeahawksG
Artio
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,374 MMR
Solo
Achilles
Achilles
Gold III
ughbad
Achilles
Gold III
Level 122
God Stats
6W - 9L
1,585 SR
Queue Stats
164W - 162L
1,554 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,542 SR
1,461 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,569 SR
1,517 MMR
Jing Wei
Jing Wei
Gold I
 
Jing Wei
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum V
Chronicwizard69
Ravana
Platinum V
Level 122
God Stats
13W - 13L
1,571 SR
Queue Stats
303W - 303L
1,715 MMR
Solo
Athena
Athena
Silver II
TilrepDant
Athena
Silver II
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 152L
1,508 MMR
Solo
Merlin
Merlin
Gold IV
ohemeneal3
Merlin
Gold IV
Level 67
God Stats
8W - 5L
1,775 SR
Queue Stats
91W - 92L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
2 / 3 / 2
9,768
465
12,484
20,475
10,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
HolelnJuan
Danzaburou
17
0 / 5 / 2
10,789
514
8,676
17,835
8,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Sulux029k
Baba Yaga
14
1 / 3 / 0
8,563
408
9,076
9,876
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
12
0 / 4 / 0
7,311
348
3,458
15,766
14,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
ughbad
Achilles
17
2 / 2 / 0
10,618
506
10,107
21,998
27,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
King ArthurIzanamiShivaUllr

VS

Bans
KhepriBaron SamediCliodhnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
4 / 2 / 3
13,262
632
12,888
11,880
5,717
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
 
Bastet
19
5 / 1 / 6
11,653
555
12,944
20,926
10,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 1 / 7
11,448
545
15,902
15,725
16,945
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
TilrepDant
Athena
15
2 / 0 / 8
10,787
514
6,271
16,139
22,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
ohemeneal3
Merlin
18
3 / 1 / 7
11,544
550
15,121
13,497
7,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
17
17
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
3
2
1
W
Jing Wei
 
Jing Wei
4
2
3
2.75
W
Bastet
 
Bastet
5
1
6
8
W
3
1
7
6.5
L
Danzaburou
HolelnJuan
Danzaburou
0
5
2
0.2
L
Baba Yaga
Sulux029k
Baba Yaga
1
3
0
0.33
W
Athena
TilrepDant
Athena
2
0
8
6
L
Artio
0
4
0
0
W
Merlin
ohemeneal3
Merlin
3
1
7
6.5
L
Achilles
ughbad
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,801
Damage
63,126
85,950
Taken
78,167
65,432
Mitigated
63,682
18,432
Healing
37,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
12,484
4,803
0
3,467
20,475
10,131
0
3,318
17,157
0
89,574
W
Jing Wei
 
Jing Wei
12,888
10,151
0
7,068
11,880
5,717
804
358
11,195
0
143,352
W
Bastet
 
Bastet
12,944
3,045
0
15,092
20,926
10,968
0
2,447
18,208
0
113,287
W
15,902
3,751
0
6,469
15,725
16,945
31
2,758
12,802
0
82,191
L
Danzaburou
HolelnJuan
Danzaburou
8,676
4,307
0
4,793
17,835
8,646
0
552
17,283
0
106,636
L
Baba Yaga
Sulux029k
Baba Yaga
9,076
683
0
2,864
9,876
4,352
0
4,544
5,332
68,563
0
W
Athena
TilrepDant
Athena
6,271
1,613
0
3,701
16,139
22,568
0
3,675
12,010
34,540
0
L
Artio
3,458
276
372
2,886
15,766
14,698
0
7,819
7,947
24,571
0
W
Merlin
ohemeneal3
Merlin
15,121
677
586
4,347
13,497
7,484
669
5,201
7,798
125,248
0
L
Achilles
ughbad
Achilles
10,107
1,932
0
4,050
21,998
27,605
0
5,159
16,839
0
82,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,049
Gold Earned
58,694
651
Minions Killed
762
0
Camps Cleared
0
2,058,850
Distance Traveled
2,095,014
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,768
465
139
7
0
461,820
4
W
Jing Wei
13,262
632
239
11
0
418,850
3
W
Bastet
11,653
555
157
7
0
469,174
8
W
Ravana
11,448
545
131
6
0
382,810
3
L
Danzaburou
10,789
514
178
8
0
367,579
5
L
Baba Yaga
8,563
408
132
6
0
386,235
6
W
Athena
10,787
514
41
2
0
435,739
7
L
Artio
7,311
348
36
2
0
413,908
1
W
Merlin
11,544
550
194
9
0
388,441
7
L
Achilles
10,618
506
166
8
0
429,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role