Player Matchup

Chaac
Chaac
Midnight Soul00
Chaac
Level 68
God Stats
7W - 2L
1,585 SR
Queue Stats
91W - 61L
1,489 Elo+
Party 1
Serqet
Serqet
PoopKanye
Serqet
Level 104
God Stats
11W - 8L
1,172 SR
Queue Stats
64W - 67L
1,370 Elo+
Party 3
Jing Wei
Jing Wei
RDMatthew
Jing Wei
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,408 Elo+
Party 3
Sylvanus
Sylvanus
XxFabull_brxX
Sylvanus
Level 160
God Stats
10W - 4L
1,592 SR
Queue Stats
545W - 643L
1,379 Elo+
Solo
Sol
Sol
peachtoadstool1
Sol
Level 83
God Stats
4W - 1L
1,871 SR
Queue Stats
132W - 90L
1,451 Elo+
Party 1
Team Averages
Level 97
1,544 SR
1,419 Elo+

VS

Team Averages
Level 53
1,548 SR
1,444 Elo+
Sun Wukong
Sun Wukong
C_ZERO
Sun Wukong
Level 106
God Stats
9W - 4L
1,531 SR
Queue Stats
117W - 103L
1,472 Elo+
Solo
Fenrir
Fenrir
Djkthekiller
Fenrir
Level 15
God Stats
1W - 10L
1,500 SR
Queue Stats
7W - 22L
1,500 Elo+
Party 2
Artemis
Artemis
Dodge Viper4288
Artemis
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
100W - 105L
1,346 Elo+
Party 2
Ares
Ares
RWillis17
Ares
Level 66
God Stats
4W - 3L
1,731 SR
Queue Stats
114W - 109L
1,464 Elo+
Party 2
Merlin
Merlin
ploppingpoop
Merlin
Level 47
God Stats
3W - 6L
1,479 SR
Queue Stats
153W - 173L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,848
731
4,319
6,288
3,070
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
PoopKanye
Serqet
9
4 / 0 / 1
5,612
702
2,836
5,100
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
RDMatthew
Jing Wei
7
0 / 0 / 1
4,348
544
3,373
3,764
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
XxFabull_brxX
Sylvanus
8
2 / 0 / 0
4,474
559
1,633
2,969
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 5
5,557
695
4,333
3,091
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C_ZERO
Sun Wukong
9
0 / 2 / 0
5,038
630
4,214
7,100
3,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
6
0 / 5 / 0
4,083
510
1,048
7,687
2,845
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

6
0 / 0 / 0
3,574
447
2,281
3,404
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
6
0 / 1 / 0
3,981
498
1,334
5,732
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
2
0 / 2 / 0
3,269
409
752
1,896
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
10
Kills
0
0
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
C_ZERO
Sun Wukong
0
2
0
0
L
Fenrir
0
5
0
0
L
0
0
0
0
W
2
0
0
2
W
Serqet
PoopKanye
Serqet
4
0
1
4.5
W
Jing Wei
RDMatthew
Jing Wei
0
0
1
0.5
L
Ares
0
1
0
0
W
Sylvanus
XxFabull_brxX
Sylvanus
2
0
0
2
W
2
0
5
4.5
L
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,494
Damage
9,629
21,212
Taken
25,819
8,544
Mitigated
10,774
9,414
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
C_ZERO
Sun Wukong
4,214
1,278
0
3,195
7,100
3,043
0
0
6,908
0
34,437
L
Fenrir
1,048
533
0
864
7,687
2,845
0
3,522
4,165
0
13,936
L
2,281
1,102
0
311
3,404
1,054
0
297
3,107
0
15,958
W
4,319
1,460
0
2,543
6,288
3,070
0
0
6,288
0
38,100
W
Serqet
PoopKanye
Serqet
2,836
1,003
0
495
5,100
1,857
0
530
4,570
0
32,498
W
Jing Wei
RDMatthew
Jing Wei
3,373
2,141
0
2,140
3,764
1,134
252
827
2,937
0
23,005
L
Ares
1,334
172
0
828
5,732
3,260
0
958
4,612
8,479
0
W
Sylvanus
XxFabull_brxX
Sylvanus
1,633
535
473
1,476
2,969
1,568
178
428
2,541
16,302
5,101
W
4,333
2,001
0
2,287
3,091
915
1,302
301
2,790
38,844
0
L
Merlin
752
197
0
470
1,896
572
0
1,009
887
6,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,839
Gold Earned
19,945
290
Minions Killed
136
0
Camps Cleared
0
760,354
Distance Traveled
610,457
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,038
630
73
9
0
138,999
0
L
Fenrir
4,083
510
24
3
0
145,074
0
L
Artemis
3,574
447
21
3
0
117,446
0
W
Chaac
5,848
731
94
12
0
146,189
1
W
Serqet
5,612
702
75
9
0
189,838
0
W
Jing Wei
4,348
544
34
4
0
132,794
0
L
Ares
3,981
498
9
1
0
162,974
2
W
Sylvanus
4,474
559
41
5
0
139,432
1
W
Sol
5,557
695
46
6
0
152,101
2
L
Merlin
3,269
409
9
1
0
45,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role