Player Matchup

Sol
Sol
BlessedTopping
Sol
Level 58
God Stats
1W - 1L
1,424 SR
Queue Stats
78W - 86L
1,457 Elo+
Party 2
Cernunnos
Cernunnos
CauzeAK
Cernunnos
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 101L
1,510 Elo+
Party 2
Kuzenbo
Kuzenbo
vdoq__
Kuzenbo
Level 28
God Stats
2W - 3L
1,280 SR
Queue Stats
14W - 12L
1,501 Elo+
Party 2
Team Averages
Level 62
1,401 SR
1,489 Elo+

VS

Team Averages
Level 53
1,510 SR
1,375 Elo+
Guan Yu
Guan Yu
DarKComplexx
Guan Yu
Level 123
God Stats
0W - 3L
1,429 SR
Queue Stats
104W - 113L
1,458 Elo+
Party 1
Agni
Agni
RoyalWeaver
Agni
Level 27
God Stats
1W - 3L
1,602 SR
Queue Stats
74W - 76L
1,385 Elo+
Party 1
Neith
Neith
WetTiredMammoth
Neith
Level 8
God Stats
0W - 4L
1,501 SR
Queue Stats
14W - 15L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 12
10,026
716
10,321
13,260
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
CauzeAK
Cernunnos
16
9 / 3 / 5
10,943
782
18,694
15,198
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
vdoq__
Kuzenbo
14
3 / 1 / 12
11,001
786
8,195
15,449
25,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DarKComplexx
Guan Yu
15
6 / 5 / 1
10,658
761
10,750
16,997
19,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 7 / 3
8,502
607
10,172
12,345
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 6
9,691
692
13,384
13,468
4,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
15
Kills
8
9
Deaths
15
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
5
12
1.8
W
Cernunnos
CauzeAK
Cernunnos
9
3
5
3.83
L
Guan Yu
DarKComplexx
Guan Yu
6
5
1
1.3
L
0
7
3
0.21
L
2
3
6
1.67
W
Kuzenbo
vdoq__
Kuzenbo
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,210
Damage
34,306
43,907
Taken
42,810
37,096
Mitigated
28,598
7,145
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,321
3,525
598
1,735
13,260
4,665
649
4,275
8,985
27,636
2,334
W
Cernunnos
CauzeAK
Cernunnos
18,694
7,532
0
3,614
15,198
6,816
1,244
2,259
12,939
0
56,565
L
Guan Yu
DarKComplexx
Guan Yu
10,750
1,965
3,040
5,372
16,997
19,335
0
6,852
10,145
0
25,613
L
10,172
1,096
0
1,405
12,345
4,350
272
6,489
5,856
34,832
0
L
13,384
4,457
0
1,672
13,468
4,913
224
4,530
8,938
0
40,303
W
Kuzenbo
vdoq__
Kuzenbo
8,195
2,636
46
1,152
15,449
25,615
247
3,960
11,489
20,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,970
Gold Earned
28,851
137
Minions Killed
157
5
Camps Cleared
7
719,773
Distance Traveled
764,085
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,026
716
46
3
0
227,493
2
W
Cernunnos
10,943
782
70
5
5
226,269
3
L
Guan Yu
10,658
761
27
2
3
282,949
4
L
Agni
8,502
607
62
4
2
248,573
1
L
Neith
9,691
692
68
5
2
232,563
0
W
Kuzenbo
11,001
786
21
2
0
266,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role