Player Matchup

Loki
Loki
Masters
 
Loki
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond I
Jikomu
Ullr
Diamond I
Level 105
God Stats
22W - 29L
1,573 SR
Queue Stats
550W - 536L
2,352 MMR
Solo
Bastet
Bastet
Masters
l Saix I
Bastet
Masters
Level 137
God Stats
81W - 75L
1,709 SR
Queue Stats
1,046W - 1,005L
2,940 MMR
Solo
Scylla
Scylla
Masters
zZzarodzZz
Scylla
Masters
Level 134
God Stats
25W - 22L
1,629 SR
Queue Stats
582W - 554L
2,484 MMR
Solo
Ares
Ares
Diamond III
ȶօռǟ
Ares
Diamond III
Level 69
God Stats
4W - 0L
1,775 SR
Queue Stats
178W - 114L
2,546 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 113
1,637 SR
2,364 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,547 SR
2,572 MMR
Ne Zha
Ne Zha
Diamond II
Captain Uchiha1
Ne Zha
Diamond II
Level 123
God Stats
2W - 4L
1,351 SR
Queue Stats
354W - 334L
2,338 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
IWantMySoulBack
Jing Wei
Diamond IV
Level 155
God Stats
3W - 1L
1,893 SR
Queue Stats
204W - 198L
2,144 MMR
Solo
King Arthur
King Arthur
Masters
Kilogee808
King Arthur
Masters
Level 158
God Stats
28W - 27L
1,689 SR
Queue Stats
310W - 296L
2,752 MMR
Solo
Zeus
Zeus
Grandmaster
Sсαr
Zeus
Grandmaster
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 53L
3,218 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
eatmyelbow
Kumbhakarna
Diamond III
Level 159
God Stats
0W - 4L
1,300 SR
Queue Stats
191W - 161L
2,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
8 / 2 / 9
13,726
597
17,587
22,010
11,006
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
Jikomu
Ullr
19
7 / 3 / 6
13,410
583
19,033
15,326
8,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
l Saix I
Bastet
20
10 / 0 / 7
14,154
615
24,154
20,656
10,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
zZzarodzZz
Scylla
17
3 / 2 / 13
12,020
523
16,145
11,720
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
16
1 / 2 / 10
11,871
516
12,574
20,959
26,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ChernobogKali

VS

Bans
BakasuraGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
9,674
421
10,842
20,380
9,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
16
0 / 6 / 1
9,965
433
6,182
22,882
9,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Kilogee808
King Arthur
17
1 / 8 / 2
10,874
473
11,311
28,443
16,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Sсαr
Zeus
17
5 / 6 / 0
11,042
480
21,156
22,182
10,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kumbhakarna
eatmyelbow
Kumbhakarna
14
0 / 4 / 6
9,327
406
4,533
23,631
28,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
29
Kills
8
9
Deaths
29
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
2
9
6.25
L
2
5
3
0.7
L
Jing Wei
0
6
1
0.08
W
Ullr
Jikomu
Ullr
7
3
6
3.33
L
King Arthur
Kilogee808
King Arthur
1
8
2
0.25
L
Zeus
Sсαr
Zeus
5
6
0
0.83
L
Kumbhakarna
eatmyelbow
Kumbhakarna
0
4
6
0.75
W
Bastet
l Saix I
Bastet
10
0
7
13.5
W
Scylla
zZzarodzZz
Scylla
3
2
13
4.75
W
Ares
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,493
Damage
54,024
90,671
Taken
117,518
61,736
Mitigated
73,990
35,140
Healing
18,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
17,587
6,803
0
10,109
22,010
11,006
2,180
8,205
13,805
0
122,410
L
10,842
2,673
0
2,109
20,380
9,290
0
3,837
16,543
0
82,910
L
Jing Wei
6,182
3,802
0
7,573
22,882
9,923
1,343
4,323
18,559
0
90,222
W
Ullr
Jikomu
Ullr
19,033
8,451
0
2,860
15,326
8,314
4,696
3,670
11,656
0
105,725
L
King Arthur
Kilogee808
King Arthur
11,311
1,373
0
5,360
28,443
16,334
0
3,975
24,468
0
96,240
L
Zeus
Sсαr
Zeus
21,156
4,144
0
470
22,182
10,442
0
6,868
15,314
114,498
0
L
Kumbhakarna
eatmyelbow
Kumbhakarna
4,533
470
0
2,644
23,631
28,001
0
9,945
13,686
17,704
0
W
Bastet
l Saix I
Bastet
24,154
6,531
0
14,146
20,656
10,260
3,420
3,628
17,028
0
120,687
W
Scylla
zZzarodzZz
Scylla
16,145
1,875
0
3,348
11,720
5,690
987
4,978
6,742
108,172
0
W
Ares
12,574
1,337
0
4,677
20,959
26,466
285
8,401
12,558
41,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,181
Gold Earned
50,882
637
Minions Killed
634
0
Camps Cleared
0
2,350,714
Distance Traveled
2,080,271
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,726
597
168
7
0
504,799
0
L
Ne Zha
9,674
421
113
5
0
465,101
5
L
Jing Wei
9,965
433
152
7
0
410,852
4
W
Ullr
13,410
583
151
7
0
424,915
1
L
King Arthur
10,874
473
171
7
0
406,789
3
L
Zeus
11,042
480
169
7
0
373,292
1
L
Kumbhakarna
9,327
406
29
1
0
424,237
9
W
Bastet
14,154
615
169
7
0
521,896
3
W
Scylla
12,020
523
119
5
0
436,695
7
W
Ares
11,871
516
30
1
0
462,409
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role