Player Matchup

Tiamat
Tiamat
JMOWPOW
Tiamat
Level 107
God Stats
16W - 31L
1,476 SR
Queue Stats
131W - 171L
1,455 Elo+
Party 2
Mulan
Mulan
SHOCKWAVE7_7_7
Mulan
Level 120
God Stats
11W - 11L
1,565 SR
Queue Stats
87W - 80L
1,556 Elo+
Party 2
Merlin
Merlin
Trequent
Merlin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,510 Elo+
Party 2
Team Averages
Level 98
1,514 SR
1,507 Elo+

VS

Team Averages
Level 84
1,497 SR
1,355 Elo+
Nu Wa
Nu Wa
Are you spooky
Nu Wa
Level 107
God Stats
1W - 1L
1,756 SR
Queue Stats
65W - 85L
1,433 Elo+
Solo
Bellona
Bellona
McgLovin247_
Bellona
Level 67
God Stats
9W - 18L
1,379 SR
Queue Stats
218W - 303L
1,305 Elo+
Party 1
Xbalanque
Xbalanque
dcgetbandz
Xbalanque
Level 79
God Stats
74W - 75L
1,357 SR
Queue Stats
216W - 293L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JMOWPOW
Tiamat
15
0 / 4 / 12
11,453
636
11,861
19,901
19,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 8 / 9
13,090
727
14,577
24,355
22,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Trequent
Merlin
20
9 / 0 / 6
14,719
818
23,003
17,584
8,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 9
11,938
663
16,350
14,049
5,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
McgLovin247_
Bellona
16
7 / 3 / 5
12,085
671
14,433
25,552
29,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
dcgetbandz
Xbalanque
15
3 / 5 / 7
11,605
645
19,614
17,975
8,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
15
Kills
12
12
Deaths
15
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
7
9
0.93
W
Tiamat
JMOWPOW
Tiamat
0
4
12
1.5
L
Bellona
McgLovin247_
Bellona
7
3
5
3.17
W
6
8
9
1.31
W
Merlin
Trequent
Merlin
9
0
6
12
L
Xbalanque
dcgetbandz
Xbalanque
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,441
Damage
50,397
61,840
Taken
57,576
50,501
Mitigated
43,165
18,355
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,350
3,795
677
1,420
14,049
5,705
806
8,273
5,509
49,819
0
W
Tiamat
JMOWPOW
Tiamat
11,861
799
849
7,705
19,901
19,265
828
5,486
14,415
32,866
0
L
Bellona
McgLovin247_
Bellona
14,433
3,651
223
3,892
25,552
29,362
236
15,053
9,757
1,717
28,276
W
14,577
1,869
531
2,073
24,355
22,790
408
6,214
18,141
1,151
34,017
W
Merlin
Trequent
Merlin
23,003
1,534
510
6,687
17,584
8,446
1,230
6,801
10,783
116,143
0
L
Xbalanque
dcgetbandz
Xbalanque
19,614
8,183
695
834
17,975
8,098
1,622
10,606
7,068
0
56,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,262
Gold Earned
35,628
224
Minions Killed
193
7
Camps Cleared
8
958,341
Distance Traveled
975,872
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,938
663
73
4
0
306,842
4
W
Tiamat
11,453
636
39
2
3
344,101
3
L
Bellona
12,085
671
39
2
1
346,555
0
W
Mulan
13,090
727
23
1
1
288,145
1
W
Merlin
14,719
818
162
9
3
326,095
3
L
Xbalanque
11,605
645
81
5
7
322,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role