Player Matchup

Hou Yi
Hou Yi
Blackops2158
Hou Yi
Level 49
God Stats
1W - 1L
1,701 SR
Queue Stats
11W - 19L
1,280 Elo+
Solo
Cerberus
Cerberus
CptColGenLtMajor
Cerberus
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 37L
1,627 Elo+
Party 2
Sun Wukong
Sun Wukong
Failshots91
Sun Wukong
Level 56
God Stats
6W - 6L
1,432 SR
Queue Stats
210W - 264L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
Isitlosstho
Tsukuyomi
Level 149
God Stats
0W - 2L
1,614 SR
Queue Stats
20W - 29L
1,342 Elo+
Party 2
Anubis
Anubis
OmegaGreenD
Anubis
Level 66
God Stats
5W - 9L
1,337 SR
Queue Stats
221W - 250L
1,471 Elo+
Solo
Team Averages
Level 65
1,517 SR
1,433 Elo+

VS

Team Averages
Level 87
1,449 SR
1,454 Elo+
Achilles
Achilles
BallnLikeJR
Achilles
Level 17
God Stats
2W - 0L
1,499 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
BloodNinja4278
Lancelot
Level 151
God Stats
2W - 0L
1,677 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
DemonicSilence3
King Arthur
Level 127
God Stats
1W - 0L
1,623 SR
Queue Stats
9W - 3L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
Jade-Frenzy
Kukulkan
Level 36
God Stats
2W - 6L
1,205 SR
Queue Stats
12W - 31L
1,250 Elo+
Solo
Nu Wa
Nu Wa
Mikey_uhh
Nu Wa
Level 104
God Stats
1W - 0L
1,242 SR
Queue Stats
19W - 21L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
1 / 4 / 5
13,264
947
4,886
20,999
11,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 9 / 7
13,746
982
11,011
42,512
53,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Failshots91
Sun Wukong
19
3 / 6 / 4
13,919
994
21,662
35,242
27,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
Isitlosstho
Tsukuyomi
19
3 / 12 / 6
13,741
982
27,163
40,429
21,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
19
2 / 4 / 5
13,389
956
11,169
17,534
10,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BallnLikeJR
Achilles
20
8 / 2 / 12
14,371
1,027
16,253
23,383
28,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
20
9 / 2 / 18
14,905
1,065
32,060
20,642
23,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
DemonicSilence3
King Arthur
20
8 / 1 / 20
15,422
1,102
32,222
23,175
29,735
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
Jade-Frenzy
Kukulkan
20
6 / 1 / 19
15,513
1,108
33,003
6,588
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Mikey_uhh
Nu Wa
20
4 / 3 / 24
14,586
1,042
35,947
14,040
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
128
9
Kills
35
35
Deaths
9
27
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Achilles
BallnLikeJR
Achilles
8
2
12
7
L
Hou Yi
1
4
5
0.88
W
Lancelot
9
2
18
9
L
0
9
7
0.39
W
King Arthur
DemonicSilence3
King Arthur
8
1
20
18
L
Sun Wukong
Failshots91
Sun Wukong
3
6
4
0.83
L
Tsukuyomi
Isitlosstho
Tsukuyomi
3
12
6
0.5
W
Kukulkan
Jade-Frenzy
Kukulkan
6
1
19
15.5
W
Nu Wa
Mikey_uhh
Nu Wa
4
3
24
5.33
L
Anubis
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,891
Damage
149,485
156,716
Taken
87,828
124,084
Mitigated
90,850
19,123
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BallnLikeJR
Achilles
16,253
4,794
0
2,219
23,383
28,997
0
5,270
16,327
0
28,914
L
Hou Yi
4,886
2,374
0
896
20,999
11,034
0
9,545
11,413
0
25,906
W
Lancelot
32,060
7,300
0
3,736
20,642
23,719
0
6,245
14,397
0
49,211
L
11,011
728
318
6,702
42,512
53,890
0
17,027
24,950
34,651
0
W
King Arthur
DemonicSilence3
King Arthur
32,222
4,868
0
3,596
23,175
29,735
0
5,900
17,275
0
56,682
L
Sun Wukong
Failshots91
Sun Wukong
21,662
3,626
0
5,182
35,242
27,295
0
16,976
18,120
0
48,723
L
Tsukuyomi
Isitlosstho
Tsukuyomi
27,163
7,192
0
6,025
40,429
21,510
0
17,351
23,001
0
65,477
W
Kukulkan
Jade-Frenzy
Kukulkan
33,003
1,806
0
885
6,588
2,881
0
2,077
4,511
74,142
0
W
Nu Wa
Mikey_uhh
Nu Wa
35,947
9,164
209
2,415
14,040
5,518
0
2,688
11,352
58,382
0
L
Anubis
11,169
36
0
0
17,534
10,355
0
8,051
9,354
56,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,059
Gold Earned
74,797
324
Minions Killed
273
6
Camps Cleared
11
1,191,448
Distance Traveled
1,336,652
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,371
1,027
20
1
0
244,421
0
L
Hou Yi
13,264
947
50
4
1
238,019
0
W
Lancelot
14,905
1,065
35
3
5
295,053
0
L
Cerberus
13,746
982
65
5
0
248,677
1
W
King Arthur
15,422
1,102
58
4
2
286,121
0
L
Sun Wukong
13,919
994
52
4
1
247,122
1
L
Tsukuyomi
13,741
982
62
4
4
290,278
0
W
Kukulkan
15,513
1,108
109
8
2
270,379
1
W
Nu Wa
14,586
1,042
51
4
2
240,678
0
L
Anubis
13,389
956
95
7
0
167,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role