Player Matchup

Charybdis
Charybdis
ArrowMayo
Charybdis
Level 116
God Stats
4W - 6L
1,551 SR
Queue Stats
187W - 148L
1,690 Elo+
Party 1
Aphrodite
Aphrodite
OffensiveHumor
Aphrodite
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 22L
1,846 Elo+
Party 1
Geb
Geb
SoLikeMaybeDont
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 154L
1,666 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
StudTheSecond
Ah Muzen Cab
Level 136
God Stats
25W - 8L
1,778 SR
Queue Stats
217W - 122L
1,669 Elo+
Party 3
Ullr
Ullr
verycringe
Ullr
Level 118
God Stats
4W - 3L
1,687 SR
Queue Stats
339W - 213L
1,790 Elo+
Party 1
Team Averages
Level 88
1,603 SR
1,732 Elo+

VS

Team Averages
Level 105
1,579 SR
1,640 Elo+
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
AegisReach
Horus
Level 160
God Stats
4W - 1L
1,657 SR
Queue Stats
98W - 63L
1,628 Elo+
Party 2
Sylvanus
Sylvanus
ChickenTaco45
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,825 Elo+
Party 2
Ullr
Ullr
hadma2000
Ullr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 73L
1,650 Elo+
Party 2
Chaac
Chaac
paulwannabe
Chaac
Level 85
God Stats
2W - 0L
1,737 SR
Queue Stats
85W - 61L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArrowMayo
Charybdis
18
1 / 4 / 0
10,889
519
11,839
18,952
7,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
OffensiveHumor
Aphrodite
14
0 / 2 / 1
9,056
431
7,934
10,207
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 1
8,023
382
9,058
17,353
14,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
StudTheSecond
Ah Muzen Cab
18
2 / 6 / 0
11,916
567
13,296
24,102
9,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 5 / 1
10,068
479
7,926
16,777
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
1 / 1 / 8
11,338
540
12,203
10,541
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
14
3 / 0 / 9
10,416
496
6,908
20,942
19,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
ChickenTaco45
Sylvanus
20
9 / 0 / 7
12,672
603
14,614
17,512
12,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
19
4 / 1 / 4
12,412
591
11,792
14,354
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
4 / 3 / 6
11,980
570
18,245
24,501
24,822
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
5
Kills
21
21
Deaths
5
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
8
5
W
Horus
3
0
9
7.5
L
Charybdis
ArrowMayo
Charybdis
1
4
0
0.25
W
Sylvanus
ChickenTaco45
Sylvanus
9
0
7
12.5
L
Aphrodite
OffensiveHumor
Aphrodite
0
2
1
0.25
L
0
4
1
0.13
L
Ah Muzen Cab
StudTheSecond
Ah Muzen Cab
2
6
0
0.33
W
Ullr
4
1
4
6
W
4
3
6
2.33
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,053
Damage
63,762
87,391
Taken
87,850
43,147
Mitigated
68,458
37,552
Healing
49,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,203
1,591
3,184
3,692
10,541
5,450
1,786
3,932
6,609
107,106
0
W
Horus
6,908
2,516
6,772
7,299
20,942
19,577
644
6,870
14,072
0
22,006
L
Charybdis
ArrowMayo
Charybdis
11,839
6,581
0
7,998
18,952
7,350
0
2,201
16,751
0
121,836
W
Sylvanus
ChickenTaco45
Sylvanus
14,614
5,260
6,846
10,644
17,512
12,147
0
5,541
11,971
97,630
28,717
L
Aphrodite
OffensiveHumor
Aphrodite
7,934
577
2,390
5,911
10,207
4,770
156
5,885
4,322
81,665
0
L
9,058
1,214
0
2,315
17,353
14,940
0
6,841
10,512
43,251
0
L
Ah Muzen Cab
StudTheSecond
Ah Muzen Cab
13,296
7,239
0
13,614
24,102
9,516
1,248
4,325
19,777
0
108,702
W
Ullr
11,792
5,977
0
2,244
14,354
6,462
392
2,789
11,565
0
115,028
W
18,245
5,414
0
8,702
24,501
24,822
1,212
1,814
22,687
0
91,740
L
7,926
2,668
0
5,324
16,777
6,571
0
5,933
10,844
0
90,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,952
Gold Earned
58,818
719
Minions Killed
709
0
Camps Cleared
0
1,891,813
Distance Traveled
2,087,751
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,338
540
162
8
0
438,408
6
W
Horus
10,416
496
25
1
0
426,466
10
L
Charybdis
10,889
519
194
9
0
377,811
6
W
Sylvanus
12,672
603
154
7
0
435,638
0
L
Aphrodite
9,056
431
133
6
0
352,448
6
L
Geb
8,023
382
49
2
0
412,331
4
L
Ah Muzen Cab
11,916
567
213
10
0
361,719
0
W
Ullr
12,412
591
190
9
0
380,555
3
W
Chaac
11,980
570
178
8
0
406,684
1
L
Ullr
10,068
479
130
6
0
387,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role