Player Matchup

Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Crusher0706
Lancelot
Level 98
God Stats
1W - 1L
1,489 SR
Queue Stats
6W - 5L
1,414 Elo+
Solo
Neith
Neith
KimchiKit
Neith
Level 44
God Stats
47W - 54L
1,400 SR
Queue Stats
56W - 67L
1,282 Elo+
Solo
Cernunnos
Cernunnos
Packs via DHL
Cernunnos
Level 45
God Stats
18W - 28L
1,354 SR
Queue Stats
21W - 33L
1,290 Elo+
Solo
Sol
Sol
bllackpink
Sol
Level 89
God Stats
76W - 57L
1,519 SR
Queue Stats
249W - 245L
1,371 Elo+
Solo
Team Averages
Level 80
1,452 SR
1,371 Elo+

VS

Team Averages
Level 60
1,490 SR
1,327 Elo+
Yu Huang
Yu Huang
Brooklyn__NYG
Yu Huang
Level 68
God Stats
1W - 0L
1,347 SR
Queue Stats
6W - 9L
1,180 Elo+
Solo
Lancelot
Lancelot
Enderdog514
Lancelot
Level 54
God Stats
5W - 4L
1,589 SR
Queue Stats
74W - 67L
1,402 Elo+
Party 1
Skadi
Skadi
maura1022
Skadi
Level 49
God Stats
9W - 5L
1,383 SR
Queue Stats
90W - 113L
1,297 Elo+
Solo
Yemoja
Yemoja
oBIGTEXo
Yemoja
Level 85
God Stats
17W - 13L
1,612 SR
Queue Stats
163W - 173L
1,396 Elo+
Party 1
Bakasura
Bakasura
phantamgamer360
Bakasura
Level 45
God Stats
20W - 13L
1,520 SR
Queue Stats
74W - 77L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 6 / 1
8,464
529
7,208
17,229
14,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Lancelot
Crusher0706
Lancelot
11
2 / 5 / 2
7,712
482
4,085
13,453
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
KimchiKit
Neith
11
2 / 3 / 0
7,322
458
7,638
11,970
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Packs via DHL
Cernunnos
12
0 / 4 / 2
7,589
474
9,328
12,987
5,066
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 7 / 1
7,412
463
8,181
14,831
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Brooklyn__NYG
Yu Huang
13
5 / 2 / 4
8,166
510
11,131
8,791
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Enderdog514
Lancelot
14
9 / 4 / 10
9,249
578
15,028
14,253
7,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
maura1022
Skadi
12
1 / 1 / 8
7,613
476
7,236
10,687
4,716
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
oBIGTEXo
Yemoja
13
6 / 0 / 7
9,096
569
6,970
12,631
14,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
15
4 / 0 / 3
9,270
579
12,103
12,113
10,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
6
Kills
25
25
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
6
1
0.25
W
Yu Huang
Brooklyn__NYG
Yu Huang
5
2
4
3.5
L
Lancelot
Crusher0706
Lancelot
2
5
2
0.6
W
Lancelot
Enderdog514
Lancelot
9
4
10
3.5
L
Neith
KimchiKit
Neith
2
3
0
0.67
L
Cernunnos
Packs via DHL
Cernunnos
0
4
2
0.25
L
1
7
1
0.21
W
Skadi
maura1022
Skadi
1
1
8
5
W
Yemoja
oBIGTEXo
Yemoja
6
0
7
9.5
W
Bakasura
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,440
Damage
52,468
70,470
Taken
58,475
34,776
Mitigated
42,430
18,921
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,208
2,954
0
4,413
17,229
14,319
0
1,051
12,503
0
59,162
W
Yu Huang
Brooklyn__NYG
Yu Huang
11,131
1,777
0
480
8,791
4,499
1,279
1,037
7,754
50,743
0
L
Lancelot
Crusher0706
Lancelot
4,085
684
0
1,804
13,453
5,323
0
3,118
10,233
0
42,069
W
Lancelot
Enderdog514
Lancelot
15,028
2,803
205
2,475
14,253
7,969
1,112
1,733
12,520
0
54,353
L
Neith
KimchiKit
Neith
7,638
2,654
0
4,456
11,970
4,572
392
4,898
7,072
0
41,837
L
Cernunnos
Packs via DHL
Cernunnos
9,328
4,993
0
3,660
12,987
5,066
678
5,810
7,177
0
48,772
L
8,181
3,448
139
4,449
14,831
5,496
1,370
3,224
11,397
39,753
6,923
W
Skadi
maura1022
Skadi
7,236
3,128
0
690
10,687
4,716
2,039
912
9,775
0
55,794
W
Yemoja
oBIGTEXo
Yemoja
6,970
1,965
5,471
3,745
12,631
14,526
820
3,021
9,610
27,039
0
W
Bakasura
12,103
7,576
0
3,297
12,113
10,720
828
480
11,633
0
38,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,499
Gold Earned
43,394
386
Minions Killed
349
0
Camps Cleared
0
1,382,878
Distance Traveled
1,488,864
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,464
529
101
6
0
264,615
3
W
Yu Huang
8,166
510
66
4
0
241,346
1
L
Lancelot
7,712
482
76
5
0
333,301
1
W
Lancelot
9,249
578
64
4
0
365,116
1
L
Neith
7,322
458
64
4
0
299,612
1
L
Cernunnos
7,589
474
84
5
0
242,004
3
L
Sol
7,412
463
61
4
0
243,346
0
W
Skadi
7,613
476
84
5
0
289,877
0
W
Yemoja
9,096
569
29
2
0
267,814
1
W
Bakasura
9,270
579
106
7
0
324,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role