Player Matchup

Chang'e
Chang'e
ItBeKIK
Chang'e
Level 21
God Stats
6W - 2L
1,556 SR
Queue Stats
76W - 51L
1,690 Elo+
Party 1
Hercules
Hercules
Maccxs
Hercules
Level 77
God Stats
3W - 0L
1,825 SR
Queue Stats
49W - 25L
1,689 Elo+
Party 1
Skadi
Skadi
gmoonin
Skadi
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,742 Elo+
Party 1
Team Averages
Level 67
1,627 SR
1,707 Elo+

VS

Team Averages
Level 70
1,587 SR
1,429 Elo+
Nemesis
Nemesis
ANDRESF21
Nemesis
Level 109
God Stats
1W - 1L
1,673 SR
Queue Stats
80W - 89L
1,480 Elo+
Party 2
Geb
Geb
XxCarlos2003xX
Geb
Level 88
God Stats
3W - 3L
1,587 SR
Queue Stats
72W - 98L
1,440 Elo+
Party 2
Nu Wa
Nu Wa
juanelgeneral
Nu Wa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItBeKIK
Chang'e
14
2 / 0 / 9
9,482
790
8,540
8,589
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
Maccxs
Hercules
15
7 / 0 / 4
9,637
803
10,326
14,544
11,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
gmoonin
Skadi
14
4 / 0 / 9
9,146
762
13,073
7,548
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ANDRESF21
Nemesis
12
0 / 2 / 0
7,049
587
5,547
14,253
9,710
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 6 / 0
7,013
584
5,522
16,696
16,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 0
6,700
558
4,734
7,907
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ANDRESF21
Nemesis
0
2
0
0
W
Chang'e
ItBeKIK
Chang'e
2
0
9
6.5
W
Hercules
Maccxs
Hercules
7
0
4
9
L
0
6
0
0
W
Skadi
gmoonin
Skadi
4
0
9
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,939
Damage
15,803
30,681
Taken
38,856
21,672
Mitigated
29,312
16,780
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ANDRESF21
Nemesis
5,547
1,786
0
3,291
14,253
9,710
0
3,571
10,682
0
18,424
W
Chang'e
ItBeKIK
Chang'e
8,540
1,049
3,031
5,655
8,589
6,829
525
3,094
5,495
27,698
0
W
Hercules
Maccxs
Hercules
10,326
2,573
0
6,265
14,544
11,079
745
4,428
10,116
0
32,756
L
5,522
339
0
1,860
16,696
16,446
0
2,504
14,192
16,663
0
W
Skadi
gmoonin
Skadi
13,073
5,930
0
1,829
7,548
3,764
1,770
3,710
3,838
0
51,311
L
4,734
1,346
0
460
7,907
3,156
0
2,568
5,339
27,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,265
Gold Earned
20,762
166
Minions Killed
83
9
Camps Cleared
1
693,676
Distance Traveled
680,504
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,049
587
25
2
1
266,108
4
W
Chang'e
9,482
790
38
3
4
224,234
0
W
Hercules
9,637
803
43
4
2
245,348
1
L
Geb
7,013
584
16
1
0
227,860
4
W
Skadi
9,146
762
85
7
3
224,094
1
L
Nu Wa
6,700
558
42
4
0
186,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role