Player Matchup

Nike
Nike
 
Nike
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
OverdoseOnTums
Scylla
Level 60
God Stats
7W - 11L
1,371 SR
Queue Stats
79W - 135L
1,314 Elo+
Party 2
Lancelot
Lancelot
Sasuke8253
Lancelot
Level 88
God Stats
4W - 8L
1,495 SR
Queue Stats
54W - 95L
1,301 Elo+
Party 2
Team Averages
Level 71
1,455 SR
1,372 Elo+

VS

Team Averages
Level 60
1,338 SR
1,427 Elo+
Nike
Nike
DemonKingYusa
Nike
Level 45
God Stats
2W - 4L
1,254 SR
Queue Stats
50W - 87L
1,334 Elo+
Solo
Nu Wa
Nu Wa
EmerysTheDragon
Nu Wa
Level 51
God Stats
0W - 1L
1,275 SR
Queue Stats
98W - 130L
1,468 Elo+
Party 1
Fenrir
Fenrir
powerkuma10
Fenrir
Level 84
God Stats
1W - 2L
1,486 SR
Queue Stats
83W - 104L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
5 / 4 / 7
11,518
720
12,288
16,815
12,348
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 4 / 10
11,644
728
13,415
9,493
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Sasuke8253
Lancelot
16
9 / 3 / 5
11,992
750
16,157
15,903
6,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
11,375
711
12,831
17,937
15,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 7 / 8
10,257
641
7,593
11,656
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
16
6 / 8 / 1
11,206
700
9,198
19,099
10,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
18
Kills
11
11
Deaths
18
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
4
7
2.13
L
4
3
6
2.33
L
1
7
8
0.71
W
4
4
10
2.25
W
Lancelot
Sasuke8253
Lancelot
9
3
5
3.83
L
Fenrir
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,860
Damage
29,622
42,211
Taken
48,692
22,913
Mitigated
30,677
3,088
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,288
3,092
0
0
16,815
12,348
16
3,506
12,649
5,661
45,102
L
12,831
1,754
0
1,140
17,937
15,648
0
6,389
11,171
5,147
33,790
L
7,593
3,198
0
65
11,656
4,097
24
3,407
8,024
26,155
0
W
13,415
2,127
0
1,292
9,493
3,684
659
2,843
6,294
41,127
0
W
Lancelot
Sasuke8253
Lancelot
16,157
1,416
0
1,796
15,903
6,881
884
4,672
10,755
0
38,858
L
Fenrir
9,198
5,394
0
3,504
19,099
10,932
0
4,480
14,347
0
33,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,154
Gold Earned
32,838
190
Minions Killed
153
8
Camps Cleared
6
957,452
Distance Traveled
824,747
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,518
720
77
5
4
333,726
5
L
Nike
11,375
711
54
3
1
294,788
2
L
Nu Wa
10,257
641
41
3
1
248,971
0
W
Scylla
11,644
728
66
4
0
281,424
4
W
Lancelot
11,992
750
47
3
4
342,302
3
L
Fenrir
11,206
700
58
4
4
280,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role