Player Matchup

Artio
Artio
MuspelNif
Artio
Level 155
God Stats
3W - 2L
1,593 SR
Queue Stats
162W - 137L
1,551 Elo+
Party 2
Mercury
Mercury
Skitzbra
Mercury
Level 128
God Stats
2W - 2L
1,302 SR
Queue Stats
87W - 74L
1,520 Elo+
Solo
Sol
Sol
The0w0Bean
Sol
Level 125
God Stats
15W - 9L
1,650 SR
Queue Stats
87W - 67L
1,595 Elo+
Party 3
Atlas
Atlas
ZyroTime
Atlas
Level 128
God Stats
4W - 3L
1,652 SR
Queue Stats
100W - 83L
1,586 Elo+
Party 3
Xbalanque
Xbalanque
flexinGiant
Xbalanque
Level 157
God Stats
3W - 2L
1,623 SR
Queue Stats
150W - 131L
1,538 Elo+
Party 2
Team Averages
Level 139
1,564 SR
1,558 Elo+

VS

Team Averages
Level 109
1,581 SR
1,533 Elo+
Sylvanus
Sylvanus
BigFellaIvry
Sylvanus
Level 128
God Stats
5W - 5L
1,634 SR
Queue Stats
302W - 284L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
CG3K
Heimdallr
Level 127
God Stats
9W - 12L
1,644 SR
Queue Stats
290W - 278L
1,586 Elo+
Party 1
Thanatos
Thanatos
Lil Lightskn
Thanatos
Level 97
God Stats
18W - 19L
1,566 SR
Queue Stats
166W - 164L
1,495 Elo+
Solo
Chang'e
Chang'e
PlzGetQuiet
Chang'e
Level 107
God Stats
3W - 4L
1,561 SR
Queue Stats
129W - 118L
1,556 Elo+
Party 1
Tyr
Tyr
Smeagladon
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MuspelNif
Artio
13
2 / 0 / 8
8,883
494
7,119
15,092
11,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Skitzbra
Mercury
17
4 / 1 / 7
10,144
564
8,688
15,380
6,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 2 / 6
10,140
563
10,592
9,387
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
ZyroTime
Atlas
17
7 / 2 / 4
10,264
570
12,961
15,304
9,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
flexinGiant
Xbalanque
14
4 / 1 / 1
8,495
472
9,631
13,351
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigFellaIvry
Sylvanus
16
1 / 4 / 1
8,645
480
6,040
12,995
9,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
CG3K
Heimdallr
15
1 / 3 / 1
9,392
522
10,501
10,907
5,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Lil Lightskn
Thanatos
13
2 / 5 / 1
8,405
467
7,687
16,581
8,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
PlzGetQuiet
Chang'e
14
0 / 4 / 1
8,268
459
6,960
12,417
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 0
7,913
440
5,198
18,193
12,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
19
Kills
6
6
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigFellaIvry
Sylvanus
1
4
1
0.38
L
Heimdallr
CG3K
Heimdallr
1
3
1
0.5
L
Thanatos
Lil Lightskn
Thanatos
2
5
1
0.5
W
Artio
MuspelNif
Artio
2
0
8
6
L
Chang'e
PlzGetQuiet
Chang'e
0
4
1
0.13
W
Mercury
Skitzbra
Mercury
4
1
7
7.5
L
2
3
0
0.67
W
2
2
6
2.5
W
Atlas
ZyroTime
Atlas
7
2
4
4.5
W
Xbalanque
flexinGiant
Xbalanque
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,991
Damage
36,386
68,514
Taken
71,093
34,882
Mitigated
40,275
22,416
Healing
25,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigFellaIvry
Sylvanus
6,040
1,919
270
4,215
12,995
9,347
1,002
6,718
5,785
49,781
11,627
L
Heimdallr
CG3K
Heimdallr
10,501
4,760
0
2,756
10,907
5,753
0
1,704
9,163
0
86,401
L
Thanatos
Lil Lightskn
Thanatos
7,687
2,314
0
9,853
16,581
8,022
0
5,016
11,431
0
59,010
W
Artio
MuspelNif
Artio
7,119
1,035
3,807
6,503
15,092
11,783
0
2,933
12,159
30,006
0
L
Chang'e
PlzGetQuiet
Chang'e
6,960
520
1,244
3,500
12,417
4,945
0
6,216
6,103
65,569
0
W
Mercury
Skitzbra
Mercury
8,688
2,824
0
507
15,380
6,563
147
1,704
13,676
0
106,676
L
5,198
605
0
3,946
18,193
12,208
0
10,134
7,939
0
24,312
W
10,592
4,987
0
3,009
9,387
3,742
1,626
2,695
6,692
102,204
0
W
Atlas
ZyroTime
Atlas
12,961
3,331
0
3,240
15,304
9,214
29
4,398
10,906
70,678
0
W
Xbalanque
flexinGiant
Xbalanque
9,631
7,221
0
5,350
13,351
3,580
214
443
12,905
0
59,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
42,623
616
Minions Killed
463
0
Camps Cleared
0
1,893,210
Distance Traveled
1,710,267
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,645
480
99
6
0
281,916
0
L
Heimdallr
9,392
522
129
7
0
319,086
0
L
Thanatos
8,405
467
88
5
0
377,872
1
W
Artio
8,883
494
50
3
0
403,087
3
L
Chang'e
8,268
459
115
6
0
324,769
2
W
Mercury
10,144
564
153
9
0
467,657
3
L
Tyr
7,913
440
32
2
0
406,624
6
W
Sol
10,140
563
170
9
0
320,149
12
W
Atlas
10,264
570
143
8
0
353,491
6
W
Xbalanque
8,495
472
100
6
0
348,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role