Player Matchup

Medusa
Medusa
Bloodthirster9
Medusa
Level 125
God Stats
1W - 0L
1,323 SR
Queue Stats
13W - 11L
1,596 Elo+
Party 2
Ganesha
Ganesha
JohnDeathwing
Ganesha
Level 159
God Stats
1W - 0L
1,401 SR
Queue Stats
99W - 52L
1,716 Elo+
Party 2
Zhong Kui
Zhong Kui
Oxbow123
Zhong Kui
Level 118
God Stats
4W - 1L
1,703 SR
Queue Stats
26W - 16L
1,732 Elo+
Party 2
Team Averages
Level 134
1,476 SR
1,681 Elo+

VS

Team Averages
Level 126
1,525 SR
1,586 Elo+
Sol
Sol
AmberGorilla357
Sol
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,700 Elo+
Party 1
Chaac
Chaac
CrunchyCack
Chaac
Level 141
God Stats
3W - 2L
1,660 SR
Queue Stats
528W - 356L
1,689 Elo+
Party 1
Lancelot
Lancelot
turtleiyua23
Lancelot
Level 120
God Stats
1W - 4L
1,415 SR
Queue Stats
202W - 268L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
7,546
755
9,529
4,781
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
11
0 / 0 / 8
6,565
657
3,513
6,637
6,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Oxbow123
Zhong Kui
12
3 / 0 / 5
7,390
739
6,716
3,537
2,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,036
604
3,918
7,776
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 0
5,785
579
2,290
7,797
4,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
turtleiyua23
Lancelot
9
0 / 3 / 0
5,795
580
2,873
7,076
2,968
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
5
0
3
6.5
L
0
2
0
0
W
Ganesha
0
0
8
4
W
Zhong Kui
Oxbow123
Zhong Kui
3
0
5
5.5
L
Lancelot
turtleiyua23
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,758
Damage
9,081
14,955
Taken
22,649
10,702
Mitigated
10,920
4,193
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,918
777
0
1,543
7,776
3,159
0
3,943
3,833
19,868
980
W
9,529
4,717
0
779
4,781
2,202
607
1,441
3,240
0
31,462
L
2,290
517
0
2,207
7,797
4,793
0
3,329
4,468
0
9,858
W
Ganesha
3,513
424
0
1,414
6,637
6,073
171
1,668
4,908
13,996
0
W
Zhong Kui
Oxbow123
Zhong Kui
6,716
1,079
0
2,000
3,537
2,427
79
655
2,854
18,270
0
L
Lancelot
turtleiyua23
Lancelot
2,873
423
0
352
7,076
2,968
0
3,581
3,495
0
18,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,501
Gold Earned
17,616
104
Minions Killed
102
5
Camps Cleared
3
567,523
Distance Traveled
453,644
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,036
604
39
4
0
164,949
1
W
Medusa
7,546
755
56
6
3
192,711
0
L
Chaac
5,785
579
20
2
0
117,786
0
W
Ganesha
6,565
657
0
0
0
186,456
2
W
Zhong Kui
7,390
739
48
5
2
188,356
3
L
Lancelot
5,795
580
43
4
3
170,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role