Player Matchup

Amaterasu
Amaterasu
Kyozura
Amaterasu
Level 128
God Stats
28W - 18L
1,552 SR
Queue Stats
390W - 439L
1,454 Elo+
Party 2
Medusa
Medusa
OnetimeComb839
Medusa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
317W - 292L
1,434 Elo+
Party 3
Lancelot
Lancelot
SpaceCaptChuck
Lancelot
Level 73
God Stats
1W - 2L
1,140 SR
Queue Stats
75W - 83L
1,439 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Spyhuntr007
Morgan Le Fay
Level 100
God Stats
9W - 8L
1,384 SR
Queue Stats
113W - 110L
1,502 Elo+
Party 3
Ymir
Ymir
Zayku
Ymir
Level 127
God Stats
9W - 9L
1,316 SR
Queue Stats
447W - 482L
1,404 Elo+
Party 2
Team Averages
Level 115
1,378 SR
1,447 Elo+

VS

Team Averages
Level 95
1,551 SR
1,458 Elo+
Lancelot
Lancelot
 
Lancelot
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BlackTepech
Pele
Level 105
God Stats
2W - 2L
1,847 SR
Queue Stats
239W - 271L
1,464 Elo+
Solo
Neith
Neith
CallMeRedSky
Neith
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 242L
1,336 Elo+
Party 1
Ganesha
Ganesha
QuitePigeon
Ganesha
Level 88
God Stats
12W - 17L
1,406 SR
Queue Stats
98W - 88L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kyozura
Amaterasu
13
1 / 5 / 1
7,710
514
4,501
16,209
10,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
6 / 0 / 3
7,705
514
15,071
12,151
4,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
13
4 / 4 / 3
8,036
536
4,476
11,298
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Spyhuntr007
Morgan Le Fay
14
7 / 2 / 6
9,057
604
11,153
8,406
3,545
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Zayku
Ymir
12
3 / 1 / 7
8,223
548
8,047
12,698
12,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
7 / 3 / 2
9,563
638
13,852
11,858
5,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
 
Scylla
10
0 / 7 / 2
6,445
430
1,959
7,579
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 0
7,320
488
5,569
14,162
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

9
0 / 5 / 0
5,716
381
6,162
10,107
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
QuitePigeon
Ganesha
11
1 / 4 / 1
7,459
497
8,468
18,113
10,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
21
Kills
10
12
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
7
3
2
2.67
L
Scylla
 
Scylla
0
7
2
0.14
L
2
2
0
1
L
0
5
0
0
W
Amaterasu
Kyozura
Amaterasu
1
5
1
0.3
W
6
0
3
7.5
L
Ganesha
QuitePigeon
Ganesha
1
4
1
0.38
W
Lancelot
4
4
3
1.38
W
Morgan Le Fay
Spyhuntr007
Morgan Le Fay
7
2
6
5
W
Ymir
Zayku
Ymir
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,248
Damage
36,010
60,762
Taken
61,819
35,953
Mitigated
28,719
24,266
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
13,852
3,225
0
2,642
11,858
5,642
680
1,149
10,709
0
71,588
L
Scylla
 
Scylla
1,959
114
0
100
7,579
2,664
0
4,476
3,103
35,079
0
L
5,569
1,213
0
3,044
14,162
5,433
0
4,443
9,719
0
63,906
L
6,162
2,312
0
1,866
10,107
4,174
0
1,984
8,123
0
37,267
W
Amaterasu
Kyozura
Amaterasu
4,501
1,822
0
5,989
16,209
10,336
762
0
16,209
0
56,438
W
15,071
8,786
0
3,050
12,151
4,701
217
2,989
9,162
0
64,360
L
Ganesha
QuitePigeon
Ganesha
8,468
1,046
0
6,610
18,113
10,806
0
7,148
10,965
32,939
0
W
Lancelot
4,476
922
71
4,534
11,298
4,825
0
1,361
9,937
0
50,311
W
Morgan Le Fay
Spyhuntr007
Morgan Le Fay
11,153
894
0
3,250
8,406
3,545
120
1,522
6,884
58,290
0
W
Ymir
Zayku
Ymir
8,047
2,270
3,140
4,232
12,698
12,546
0
4,555
8,143
31,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,731
Gold Earned
36,503
401
Minions Killed
387
0
Camps Cleared
0
1,479,902
Distance Traveled
1,344,522
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,563
638
135
9
0
274,344
5
L
Scylla
6,445
430
78
5
0
228,847
1
L
Pele
7,320
488
84
6
0
311,759
0
L
Neith
5,716
381
71
5
0
256,360
2
W
Amaterasu
7,710
514
94
6
0
284,009
3
W
Medusa
7,705
514
84
6
0
293,049
3
L
Ganesha
7,459
497
19
1
0
273,212
1
W
Lancelot
8,036
536
83
6
0
322,720
0
W
Morgan Le Fay
9,057
604
95
6
0
294,596
1
W
Ymir
8,223
548
45
3
0
285,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role