Player Matchup

Bacchus
Bacchus
Mr Real T
Bacchus
Level 125
God Stats
4W - 7L
1,328 SR
Queue Stats
216W - 191L
1,462 Elo+
Party 1
Izanami
Izanami
Mrs lBlossom
Izanami
Level 19
God Stats
4W - 6L
1,449 SR
Queue Stats
84W - 82L
1,454 Elo+
Party 1
Arachne
Arachne
Paul Sniped You
Arachne
Level 146
God Stats
6W - 3L
1,712 SR
Queue Stats
237W - 207L
1,545 Elo+
Party 3
Sol
Sol
STARLionWolf
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,380 Elo+
Party 3
Mulan
Mulan
Tizzi4017
Mulan
Level 42
God Stats
11W - 9L
1,293 SR
Queue Stats
69W - 80L
1,412 Elo+
Solo
Team Averages
Level 70
1,456 SR
1,451 Elo+

VS

Team Averages
Level 86
1,440 SR
1,319 Elo+
Amaterasu
Amaterasu
Frenchy7795
Amaterasu
Level 35
God Stats
1W - 1L
1,696 SR
Queue Stats
237W - 241L
1,110 Elo+
Solo
Aphrodite
Aphrodite
JAKEtheFLAKE95
Aphrodite
Level 160
God Stats
7W - 6L
1,555 SR
Queue Stats
47W - 45L
1,420 Elo+
Party 2
Apollo
Apollo
LegitTaco777
Apollo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,153 Elo+
Party 2
Nemesis
Nemesis
Solomon Cain856
Nemesis
Level 107
God Stats
2W - 4L
1,367 SR
Queue Stats
206W - 200L
1,569 Elo+
Party 2
Sol
Sol
Zhiffy
Sol
Level 88
God Stats
21W - 26L
1,084 SR
Queue Stats
152W - 144L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mr Real T
Bacchus
14
2 / 1 / 10
9,490
527
12,425
12,264
15,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Mrs lBlossom
Izanami
14
0 / 0 / 9
8,901
495
6,892
5,415
2,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
14 / 5 / 3
11,307
628
18,744
23,738
11,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 5 / 3
7,903
439
4,135
13,291
7,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Tizzi4017
Mulan
17
5 / 1 / 4
11,090
616
15,026
20,042
13,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Frenchy7795
Amaterasu
13
2 / 6 / 2
7,966
443
8,369
17,604
16,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
JAKEtheFLAKE95
Aphrodite
11
0 / 3 / 1
7,155
398
6,650
13,786
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
13
0 / 5 / 1
7,320
407
5,480
16,693
7,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 4 / 3
8,820
490
9,530
15,174
6,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Zhiffy
Sol
14
4 / 3 / 2
9,260
514
15,872
14,664
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
21
Kills
10
12
Deaths
21
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Frenchy7795
Amaterasu
2
6
2
0.5
L
Aphrodite
JAKEtheFLAKE95
Aphrodite
0
3
1
0.17
L
Apollo
0
5
1
0.1
W
Bacchus
Mr Real T
Bacchus
2
1
10
7
W
Izanami
Mrs lBlossom
Izanami
0
0
9
4.5
W
14
5
3
3.1
W
0
5
3
0.3
L
4
4
3
1.38
W
Mulan
Tizzi4017
Mulan
5
1
4
7
L
Sol
Zhiffy
Sol
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,222
Damage
45,901
74,750
Taken
77,921
50,428
Mitigated
47,611
34,528
Healing
23,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Frenchy7795
Amaterasu
8,369
4,039
0
3,809
17,604
16,507
0
1,456
16,148
0
47,833
L
Aphrodite
JAKEtheFLAKE95
Aphrodite
6,650
447
2,978
5,686
13,786
11,628
0
2,535
11,251
35,140
0
L
Apollo
5,480
2,472
0
3,504
16,693
7,231
0
6,740
9,953
0
58,903
W
Bacchus
Mr Real T
Bacchus
12,425
1,303
466
3,127
12,264
15,298
231
2,441
9,823
34,137
0
W
Izanami
Mrs lBlossom
Izanami
6,892
4,121
0
3,078
5,415
2,574
2,733
3,185
2,230
0
74,930
W
18,744
12,180
0
9,101
23,738
11,560
374
4,496
19,242
0
87,131
W
4,135
1,498
543
3,274
13,291
7,176
688
9,699
3,592
38,707
0
L
9,530
4,214
0
1,351
15,174
6,770
0
1,670
13,504
0
68,944
W
Mulan
Tizzi4017
Mulan
15,026
3,349
0
14,939
20,042
13,820
3,928
2,701
17,341
0
88,074
L
Sol
Zhiffy
Sol
15,872
6,007
0
6,425
14,664
5,475
2,707
4,159
10,505
71,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,691
Gold Earned
40,521
479
Minions Killed
440
0
Camps Cleared
0
1,727,443
Distance Traveled
1,649,943
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,966
443
72
4
0
327,689
1
L
Aphrodite
7,155
398
53
3
0
325,687
7
L
Apollo
7,320
407
94
5
0
309,600
4
W
Bacchus
9,490
527
25
1
0
359,096
3
W
Izanami
8,901
495
142
8
0
353,422
0
W
Arachne
11,307
628
115
6
0
390,005
8
W
Sol
7,903
439
43
2
0
279,367
2
L
Nemesis
8,820
490
108
6
0
405,624
3
W
Mulan
11,090
616
154
9
0
345,553
2
L
Sol
9,260
514
113
6
0
281,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role