Player Matchup

Lancelot
Lancelot
Im an UMP45
Lancelot
Level 27
God Stats
3W - 2L
1,491 SR
Queue Stats
9W - 7L
1,424 Elo+
Party 1
Vamana
Vamana
Mintman102
Vamana
Level 114
God Stats
11W - 8L
1,664 SR
Queue Stats
129W - 113L
1,556 Elo+
Party 1
Tiamat
Tiamat
Rolandj
Tiamat
Level 28
God Stats
6W - 4L
1,640 SR
Queue Stats
44W - 32L
1,490 Elo+
Party 1
Team Averages
Level 56
1,598 SR
1,490 Elo+

VS

Team Averages
Level 46
1,434 SR
1,351 Elo+
Kukulkan
Kukulkan
Eman577480
Kukulkan
Level 60
God Stats
12W - 8L
1,569 SR
Queue Stats
164W - 222L
1,385 Elo+
Solo
Lancelot
Lancelot
SirTortilla
Lancelot
Level 55
God Stats
22W - 16L
1,382 SR
Queue Stats
128W - 163L
1,331 Elo+
Party 2
Erlang Shen
Erlang Shen
kikethedude
Erlang Shen
Level 23
God Stats
8W - 9L
1,351 SR
Queue Stats
26W - 34L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Im an UMP45
Lancelot
15
4 / 5 / 3
10,882
640
11,847
16,730
7,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Mintman102
Vamana
14
3 / 7 / 5
11,032
649
12,362
23,553
22,802
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Rolandj
Tiamat
15
1 / 5 / 4
10,735
631
9,804
15,656
10,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eman577480
Kukulkan
17
7 / 4 / 8
12,765
751
20,329
8,530
4,344
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
SirTortilla
Lancelot
17
7 / 3 / 8
12,483
734
16,106
18,324
9,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
kikethedude
Erlang Shen
17
3 / 1 / 11
12,154
715
10,300
16,271
16,982
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
17
17
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Eman577480
Kukulkan
7
4
8
2.75
L
Lancelot
Im an UMP45
Lancelot
4
5
3
1.1
L
Vamana
Mintman102
Vamana
3
7
5
0.79
L
Tiamat
Rolandj
Tiamat
1
5
4
0.6
W
Lancelot
SirTortilla
Lancelot
7
3
8
3.67
W
Erlang Shen
kikethedude
Erlang Shen
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,013
Damage
46,735
55,939
Taken
43,125
40,926
Mitigated
31,308
12,055
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Eman577480
Kukulkan
20,329
1,858
0
208
8,530
4,344
650
1,854
6,676
52,207
0
L
Lancelot
Im an UMP45
Lancelot
11,847
2,415
541
767
16,730
7,886
25
5,245
11,485
0
26,121
L
Vamana
Mintman102
Vamana
12,362
7,088
501
6,247
23,553
22,802
0
8,620
14,933
0
35,873
L
Tiamat
Rolandj
Tiamat
9,804
622
508
3,491
15,656
10,238
0
6,875
8,781
53,251
0
W
Lancelot
SirTortilla
Lancelot
16,106
2,357
532
5,063
18,324
9,982
1,589
4,579
13,745
0
50,073
W
Erlang Shen
kikethedude
Erlang Shen
10,300
5,410
1,074
4,564
16,271
16,982
930
5,429
10,842
0
29,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,649
Gold Earned
37,402
150
Minions Killed
161
6
Camps Cleared
7
897,748
Distance Traveled
989,349
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,765
751
75
4
0
283,483
1
L
Lancelot
10,882
640
21
1
1
311,481
1
L
Vamana
11,032
649
44
3
3
302,533
0
L
Tiamat
10,735
631
85
5
2
283,734
1
W
Lancelot
12,483
734
64
4
5
341,514
0
W
Erlang Shen
12,154
715
22
1
2
364,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role