Player Matchup

Scylla
Scylla
Diegotulaloca
Scylla
Level 105
God Stats
1W - 0L
1,444 SR
Queue Stats
26W - 27L
1,440 Elo+
Party 1
Xing Tian
Xing Tian
UnLemur
Xing Tian
Level 106
God Stats
4W - 0L
1,692 SR
Queue Stats
25W - 28L
1,428 Elo+
Party 1
Neith
Neith
Worlfordo
Neith
Level 57
God Stats
2W - 3L
1,159 SR
Queue Stats
22W - 29L
1,403 Elo+
Party 1
Discordia
Discordia
chrisjeday
Discordia
Level 126
God Stats
1W - 0L
1,412 SR
Queue Stats
83W - 90L
1,526 Elo+
Party 1
Da Ji
Da Ji
xBiofrost-
Da Ji
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,457 Elo+
Party 1
Team Averages
Level 89
1,442 SR
1,451 Elo+

VS

Team Averages
Level 70
1,455 SR
1,383 Elo+
Cerberus
Cerberus
Black-of-two
Cerberus
Level 64
God Stats
5W - 8L
1,283 SR
Queue Stats
44W - 70L
1,391 Elo+
Party 2
Raijin
Raijin
MRustic
Raijin
Level 96
God Stats
0W - 2L
1,693 SR
Queue Stats
17W - 21L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
dcrailabbe
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,283 Elo+
Party 2
Olorun
Olorun
temp-215357
Olorun
Level 121
God Stats
1W - 2L
1,298 SR
Queue Stats
41W - 67L
1,387 Elo+
Party 2
Set
Set
zKrOn1K-
Set
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 84L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 25
11,853
1,185
20,915
6,937
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
UnLemur
Xing Tian
18
5 / 0 / 29
12,386
1,239
18,492
14,106
17,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Worlfordo
Neith
18
9 / 1 / 22
11,573
1,157
32,685
10,248
4,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
chrisjeday
Discordia
18
9 / 0 / 22
12,083
1,208
22,584
5,019
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
18
9 / 1 / 19
11,651
1,165
17,739
10,088
4,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

336

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Black-of-two
Cerberus
14
1 / 8 / 1
9,167
917
8,573
28,270
26,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
MRustic
Raijin
14
1 / 7 / 1
9,735
974
13,540
25,015
9,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
dcrailabbe
Kuzenbo
14
0 / 9 / 0
9,165
917
2,796
21,078
26,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
14
0 / 9 / 1
8,953
895
7,748
23,664
10,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 7 / 2
9,111
911
6,969
19,547
11,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
7
40
Kills
2
2
Deaths
40
117
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Black-of-two
Cerberus
1
8
1
0.19
W
8
0
25
20.5
L
Raijin
MRustic
Raijin
1
7
1
0.21
W
Xing Tian
UnLemur
Xing Tian
5
0
29
19.5
W
Neith
Worlfordo
Neith
9
1
22
20
W
Discordia
chrisjeday
Discordia
9
0
22
20
L
Kuzenbo
dcrailabbe
Kuzenbo
0
9
0
0
L
Olorun
0
9
1
0.06
W
Da Ji
9
1
19
18.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,415
Damage
39,626
46,398
Taken
117,574
32,583
Mitigated
83,360
5,347
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Black-of-two
Cerberus
8,573
960
0
2,101
28,270
26,167
0
13,421
14,849
16,566
0
W
20,915
1,263
0
0
6,937
2,929
0
5,497
1,440
49,328
0
L
Raijin
MRustic
Raijin
13,540
1,097
0
571
25,015
9,214
0
12,455
12,560
33,823
0
W
Xing Tian
UnLemur
Xing Tian
18,492
2,242
0
3,435
14,106
17,900
0
8,603
5,503
27,905
0
W
Neith
Worlfordo
Neith
32,685
15,789
0
1,426
10,248
4,886
0
7,116
3,132
0
57,849
W
Discordia
chrisjeday
Discordia
22,584
856
0
0
5,019
2,012
0
4,334
685
39,621
0
L
Kuzenbo
dcrailabbe
Kuzenbo
2,796
679
0
640
21,078
26,111
0
7,748
13,330
10,330
0
L
Olorun
7,748
2,975
737
2,572
23,664
10,180
0
16,218
7,446
22,478
0
W
Da Ji
17,739
3,866
0
486
10,088
4,856
0
7,107
2,981
0
30,781
L
6,969
3,229
0
1,458
19,547
11,688
0
12,149
7,398
0
20,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,546
Gold Earned
46,131
224
Minions Killed
163
15
Camps Cleared
1
1,014,014
Distance Traveled
782,670
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,167
917
31
3
0
166,546
0
W
Scylla
11,853
1,185
64
6
7
218,635
1
L
Raijin
9,735
974
50
5
1
163,538
1
W
Xing Tian
12,386
1,239
19
2
0
213,723
0
W
Neith
11,573
1,157
62
6
1
165,700
1
W
Discordia
12,083
1,208
50
5
2
206,631
0
L
Kuzenbo
9,165
917
16
2
0
156,537
2
L
Olorun
8,953
895
33
3
0
139,989
0
W
Da Ji
11,651
1,165
29
3
5
209,325
0
L
Set
9,111
911
33
3
0
156,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role