Player Matchup

Cthulhu
Cthulhu
Valaakk
Cthulhu
Level 4
God Stats
1W - 0L
1,296 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VraelTheRider
Ah Muzen Cab
Level 128
God Stats
3W - 5L
1,582 SR
Queue Stats
16W - 14L
1,639 Elo+
Party 1
Bastet
Bastet
Whaleium
Bastet
Level 46
God Stats
24W - 40L
1,497 SR
Queue Stats
54W - 88L
1,467 Elo+
Party 2
Shiva
Shiva
ZabberJabber
Shiva
Level 128
God Stats
6W - 1L
1,664 SR
Queue Stats
34W - 34L
1,646 Elo+
Party 1
Poseidon
Poseidon
quiksilver667
Poseidon
Level 142
God Stats
4W - 5L
1,255 SR
Queue Stats
56W - 90L
1,467 Elo+
Party 2
Team Averages
Level 90
1,459 SR
1,544 Elo+

VS

Team Averages
Level 64
1,491 SR
1,383 Elo+
Ares
Ares
Bolyzaurio2014
Ares
Level 30
God Stats
7W - 10L
1,356 SR
Queue Stats
7W - 10L
1,405 Elo+
Party 3
The Morrigan
The Morrigan
D4NIEL1204
The Morrigan
Level 85
God Stats
1W - 2L
1,630 SR
Queue Stats
7W - 10L
1,405 Elo+
Party 3
Hercules
Hercules
DoWorkSon007
Hercules
Level 127
God Stats
9W - 5L
1,415 SR
Queue Stats
32W - 39L
1,314 Elo+
Solo
Lancelot
Lancelot
Emmanuelspidercp
Lancelot
Level 49
God Stats
2W - 3L
1,297 SR
Queue Stats
7W - 11L
1,388 Elo+
Party 3
Merlin
Merlin
said492004
Merlin
Level 29
God Stats
2W - 1L
1,755 SR
Queue Stats
7W - 10L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Valaakk
Cthulhu
18
2 / 0 / 14
11,805
738
11,020
11,189
15,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
VraelTheRider
Ah Muzen Cab
20
19 / 1 / 8
14,840
928
28,480
18,025
9,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Whaleium
Bastet
18
1 / 3 / 13
11,148
697
8,451
9,737
4,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 0 / 18
12,817
801
23,820
23,469
26,278
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
quiksilver667
Poseidon
20
7 / 4 / 11
13,035
815
23,060
12,885
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 2
10,314
645
4,255
28,702
34,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Morrigan
D4NIEL1204
The Morrigan
17
2 / 11 / 1
10,425
652
8,169
16,093
7,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
DoWorkSon007
Hercules
19
3 / 1 / 4
11,206
700
14,586
20,459
25,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
1 / 7 / 4
10,766
673
9,236
25,272
13,541
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
said492004
Merlin
16
0 / 8 / 1
9,640
603
8,891
16,743
8,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
20
35
Kills
8
8
Deaths
35
64
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
The Morrigan
D4NIEL1204
The Morrigan
2
11
1
0.23
L
Hercules
DoWorkSon007
Hercules
3
1
4
5
L
1
7
4
0.43
W
Cthulhu
Valaakk
Cthulhu
2
0
14
9
W
Ah Muzen Cab
VraelTheRider
Ah Muzen Cab
19
1
8
23
W
Bastet
Whaleium
Bastet
1
3
13
2.5
W
6
0
18
15
W
Poseidon
quiksilver667
Poseidon
7
4
11
3.13
L
Merlin
said492004
Merlin
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,831
Damage
45,137
75,305
Taken
107,269
61,075
Mitigated
89,905
13,990
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,255
518
0
98
28,702
34,545
643
8,259
20,289
32,192
0
L
The Morrigan
D4NIEL1204
The Morrigan
8,169
987
100
1,260
16,093
7,635
459
3,262
12,707
27,072
0
L
Hercules
DoWorkSon007
Hercules
14,586
2,149
0
6,363
20,459
25,498
0
8,690
11,274
12
37,596
L
9,236
1,317
0
2,273
25,272
13,541
359
7,485
17,615
0
41,180
W
Cthulhu
Valaakk
Cthulhu
11,020
1,267
0
1,759
11,189
15,407
30
4,670
6,348
28,163
0
W
Ah Muzen Cab
VraelTheRider
Ah Muzen Cab
28,480
13,285
0
5,186
18,025
9,011
6,194
4,846
11,856
0
105,248
W
Bastet
Whaleium
Bastet
8,451
2,400
0
1,671
9,737
4,464
1,349
2,154
7,460
0
22,626
W
23,820
3,718
522
2,798
23,469
26,278
111
4,813
17,115
0
56,073
W
Poseidon
quiksilver667
Poseidon
23,060
3,924
0
2,054
12,885
5,915
2,444
4,844
7,702
65,064
0
L
Merlin
said492004
Merlin
8,891
587
122
810
16,743
8,686
585
6,196
10,502
33,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,645
Gold Earned
52,351
336
Minions Killed
289
0
Camps Cleared
0
1,812,894
Distance Traveled
1,393,177
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,314
645
47
3
0
243,690
0
L
The Morrigan
10,425
652
55
3
0
242,586
1
L
Hercules
11,206
700
64
4
0
338,228
0
L
Lancelot
10,766
673
68
4
0
316,629
0
W
Cthulhu
11,805
738
33
2
0
340,367
0
W
Ah Muzen Cab
14,840
928
137
9
0
372,953
2
W
Bastet
11,148
697
19
1
0
361,092
0
W
Shiva
12,817
801
57
4
0
421,017
2
W
Poseidon
13,035
815
90
6
0
317,465
2
L
Merlin
9,640
603
55
3
0
252,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role