Player Matchup

Chronos
Chronos
IlBUTTERSlI8321
Chronos
Level 48
God Stats
15W - 17L
1,500 SR
Queue Stats
40W - 44L
1,428 Elo+
Solo
King Arthur
King Arthur
S0LMaverick
King Arthur
Level 25
God Stats
3W - 4L
1,595 SR
Queue Stats
23W - 26L
1,447 Elo+
Party 2
Skadi
Skadi
SpookyFunion
Skadi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,509 Elo+
Party 2
Kuzenbo
Kuzenbo
Undeadtaco1122
Kuzenbo
Level 69
God Stats
1W - 1L
1,332 SR
Queue Stats
26W - 33L
1,487 Elo+
Party 2
Nemesis
Nemesis
wingfate
Nemesis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,504 Elo+
Party 2
Team Averages
Level 51
1,485 SR
1,475 Elo+

VS

Team Averages
Level 57
1,675 SR
1,448 Elo+
Mulan
Mulan
JuggieO
Mulan
Level 45
God Stats
7W - 11L
1,706 SR
Queue Stats
38W - 58L
1,509 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PNKNWHTE
Morgan Le Fay
Level 28
God Stats
2W - 9L
1,500 SR
Queue Stats
130W - 129L
1,314 Elo+
Party 3
Rama
Rama
Saintkortez
Rama
Level 97
God Stats
4W - 3L
1,764 SR
Queue Stats
188W - 202L
1,431 Elo+
Party 3
Scylla
Scylla
TazzyBell
Scylla
Level 61
God Stats
38W - 47L
1,908 SR
Queue Stats
60W - 74L
1,544 Elo+
Party 1
Da Ji
Da Ji
status109
Da Ji
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 17
10,829
1,083
11,135
9,996
5,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
S0LMaverick
King Arthur
17
2 / 5 / 13
10,813
1,081
14,501
22,964
24,238
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 2 / 12
12,812
1,281
19,404
10,150
5,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
4 / 2 / 18
12,111
1,211
14,273
17,897
31,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
wingfate
Nemesis
17
7 / 3 / 13
11,574
1,157
20,885
18,421
13,273
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

242

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JuggieO
Mulan
16
1 / 7 / 6
10,110
1,011
14,584
21,082
24,071
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
PNKNWHTE
Morgan Le Fay
17
3 / 2 / 7
10,980
1,098
20,247
11,869
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 5
10,730
1,073
10,491
15,637
6,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
TazzyBell
Scylla
16
3 / 3 / 4
10,861
1,086
15,871
12,568
5,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
status109
Da Ji
16
2 / 11 / 5
10,273
1,027
11,910
23,299
11,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
39
24
Kills
12
12
Deaths
24
73
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
0
17
10.5
L
Mulan
JuggieO
Mulan
1
7
6
0.57
L
Morgan Le Fay
PNKNWHTE
Morgan Le Fay
3
2
7
3.25
W
King Arthur
S0LMaverick
King Arthur
2
5
13
1.7
L
3
1
5
5.5
W
9
2
12
7.5
L
Scylla
TazzyBell
Scylla
3
3
4
1.67
W
4
2
18
6.5
L
Da Ji
status109
Da Ji
2
11
5
0.41
W
Nemesis
wingfate
Nemesis
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,198
Damage
73,103
79,428
Taken
84,455
80,065
Mitigated
53,589
8,517
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,135
1,593
633
1,688
9,996
5,882
0
4,572
5,424
29,117
0
L
Mulan
JuggieO
Mulan
14,584
830
97
2,330
21,082
24,071
0
4,774
16,308
371
19,815
L
Morgan Le Fay
PNKNWHTE
Morgan Le Fay
20,247
2,185
0
835
11,869
6,254
0
4,447
7,422
47,958
0
W
King Arthur
S0LMaverick
King Arthur
14,501
1,276
0
490
22,964
24,238
0
10,626
12,338
0
28,519
L
10,491
8,874
0
2,629
15,637
6,651
0
4,387
11,250
0
32,648
W
19,404
7,827
0
748
10,150
5,264
0
3,589
6,561
0
52,908
L
Scylla
TazzyBell
Scylla
15,871
1,230
659
878
12,568
5,277
0
5,522
7,046
38,260
0
W
14,273
4,604
0
1,344
17,897
31,408
0
8,345
9,552
21,045
0
L
Da Ji
status109
Da Ji
11,910
2,085
0
92
23,299
11,336
0
6,278
17,021
51
19,104
W
Nemesis
wingfate
Nemesis
20,885
10,960
0
3,614
18,421
13,273
0
9,408
9,013
0
31,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,139
Gold Earned
52,954
191
Minions Killed
184
6
Camps Cleared
6
1,095,301
Distance Traveled
965,553
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,829
1,083
37
4
1
228,341
1
L
Mulan
10,110
1,011
6
1
0
175,982
0
L
Morgan Le Fay
10,980
1,098
62
6
0
210,126
0
W
King Arthur
10,813
1,081
34
3
2
210,756
0
L
Rama
10,730
1,073
54
5
1
201,233
0
W
Skadi
12,812
1,281
78
8
2
205,176
1
L
Scylla
10,861
1,086
54
5
1
193,673
1
W
Kuzenbo
12,111
1,211
15
2
0
228,928
0
L
Da Ji
10,273
1,027
8
1
4
184,539
0
W
Nemesis
11,574
1,157
27
3
1
222,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role