Player Matchup

Baron Samedi
Baron Samedi
GabbyRollins
Baron Samedi
Level 157
God Stats
10W - 6L
1,609 SR
Queue Stats
432W - 177L
1,778 Elo+
Party 2
Hachiman
Hachiman
Rudabaker
Hachiman
Level 160
God Stats
14W - 2L
1,684 SR
Queue Stats
397W - 135L
1,879 Elo+
Party 2
Hercules
Hercules
corkdog10
Hercules
Level 128
God Stats
37W - 16L
1,885 SR
Queue Stats
443W - 176L
1,827 Elo+
Party 2
Team Averages
Level 148
1,726 SR
1,828 Elo+

VS

Team Averages
Level 103
1,799 SR
1,792 Elo+
He Bo
He Bo
GLOW_ZERO
He Bo
Level 88
God Stats
9W - 1L
1,721 SR
Queue Stats
16W - 5L
1,788 Elo+
Party 1
King Arthur
King Arthur
Glorage
King Arthur
Level 97
God Stats
14W - 7L
1,750 SR
Queue Stats
198W - 123L
1,702 Elo+
Party 1
Ullr
Ullr
Jermizzy
Ullr
Level 123
God Stats
23W - 3L
1,926 SR
Queue Stats
98W - 27L
1,886 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GabbyRollins
Baron Samedi
18
1 / 7 / 10
13,118
625
20,459
21,202
11,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Rudabaker
Hachiman
20
9 / 3 / 6
15,045
716
28,576
18,696
10,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
corkdog10
Hercules
19
5 / 2 / 9
13,581
647
12,733
28,709
45,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GLOW_ZERO
He Bo
18
3 / 6 / 7
13,798
657
14,794
16,367
6,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Glorage
King Arthur
19
3 / 6 / 8
14,998
714
16,941
33,312
53,785
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ullr
20
6 / 3 / 6
15,639
745
26,155
22,805
11,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
15
Kills
12
12
Deaths
15
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
He Bo
GLOW_ZERO
He Bo
3
6
7
1.08
L
Baron Samedi
GabbyRollins
Baron Samedi
1
7
10
0.86
W
King Arthur
Glorage
King Arthur
3
6
8
1.17
W
Ullr
6
3
6
3
L
Hachiman
Rudabaker
Hachiman
9
3
6
4
L
Hercules
corkdog10
Hercules
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,768
Damage
57,890
68,607
Taken
72,484
67,754
Mitigated
71,740
23,321
Healing
5,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
GLOW_ZERO
He Bo
14,794
90
0
730
16,367
6,870
361
3,574
12,793
43,795
0
L
Baron Samedi
GabbyRollins
Baron Samedi
20,459
1,492
3,965
5,406
21,202
11,658
370
6,512
14,690
72,721
0
W
King Arthur
Glorage
King Arthur
16,941
1,346
0
2,307
33,312
53,785
0
8,559
24,753
0
41,387
W
Ullr
26,155
10,906
0
2,273
22,805
11,085
2,131
8,762
14,043
0
91,486
L
Hachiman
Rudabaker
Hachiman
28,576
12,514
0
4,080
18,696
10,226
915
3,145
15,551
0
86,423
L
Hercules
corkdog10
Hercules
12,733
2,442
569
9,301
28,709
45,870
224
5,588
23,121
0
26,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,744
Gold Earned
44,435
246
Minions Killed
243
10
Camps Cleared
9
1,073,204
Distance Traveled
1,192,241
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,798
657
47
2
2
397,900
2
L
Baron Samedi
13,118
625
92
4
5
327,984
6
W
King Arthur
14,998
714
51
2
1
383,197
5
W
Ullr
15,639
745
145
7
6
411,144
3
L
Hachiman
15,045
716
126
6
3
334,073
3
L
Hercules
13,581
647
28
1
2
411,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role