Player Matchup

Bastet
Bastet
Natsuki-Chan_7
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,331 Elo+
Party 1
Eset
Eset
PurpleChaos9
Eset
Level 107
God Stats
0W - 2L
1,294 SR
Queue Stats
76W - 108L
1,385 Elo+
Party 1
Mulan
Mulan
SIowerr
Mulan
Level 46
God Stats
46W - 35L
1,500 SR
Queue Stats
260W - 243L
1,465 Elo+
Solo
Apollo
Apollo
TSR_Antman
Apollo
Level 155
God Stats
1W - 3L
1,797 SR
Queue Stats
414W - 436L
1,491 Elo+
Party 1
Atlas
Atlas
eagleye4u
Atlas
Level 129
God Stats
6W - 6L
1,625 SR
Queue Stats
136W - 162L
1,427 Elo+
Party 1
Team Averages
Level 93
1,543 SR
1,420 Elo+

VS

Team Averages
Level 62
1,454 SR
1,323 Elo+
Fenrir
Fenrir
AJ104259
Fenrir
Level 69
God Stats
4W - 6L
1,422 SR
Queue Stats
85W - 94L
1,171 Elo+
Party 3
Vamana
Vamana
PeepsBenzTruck
Vamana
Level 39
God Stats
8W - 7L
1,576 SR
Queue Stats
34W - 44L
1,391 Elo+
Party 2
Ra
Ra
Spagh3tti MAN3
Ra
Level 127
God Stats
1W - 0L
1,691 SR
Queue Stats
26W - 27L
1,533 Elo+
Party 2
Sol
Sol
TACOmachine3000
Sol
Level 42
God Stats
6W - 9L
1,496 SR
Queue Stats
69W - 86L
1,139 Elo+
Party 3
Heimdallr
Heimdallr
powerful rG
Heimdallr
Level 33
God Stats
1W - 8L
1,087 SR
Queue Stats
122W - 153L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,279
406
2,129
8,861
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
2 / 4 / 0
6,575
506
4,828
9,845
3,037
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
SIowerr
Mulan
11
0 / 2 / 0
6,488
499
4,995
10,691
5,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
TSR_Antman
Apollo
12
2 / 0 / 0
6,890
530
3,536
6,540
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
eagleye4u
Atlas
7
0 / 2 / 2
5,503
423
6,137
12,255
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AJ104259
Fenrir
11
3 / 3 / 3
6,787
522
4,121
10,603
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 1 / 3
7,221
555
8,192
9,918
5,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 0 / 0
8,195
630
4,369
5,652
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 2
7,677
591
7,244
8,273
2,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
powerful rG
Heimdallr
12
1 / 0 / 6
6,799
523
6,530
6,895
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
11
11
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AJ104259
Fenrir
3
3
3
1.5
L
0
3
0
0
W
4
1
3
5.5
L
2
4
0
0.5
L
Mulan
SIowerr
Mulan
0
2
0
0
W
3
0
0
3
W
0
0
2
1
L
Apollo
TSR_Antman
Apollo
2
0
0
2
L
Atlas
eagleye4u
Atlas
0
2
2
0.5
W
Heimdallr
powerful rG
Heimdallr
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,625
Damage
30,456
48,192
Taken
41,341
20,609
Mitigated
17,517
16,720
Healing
19,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AJ104259
Fenrir
4,121
1,128
39
4,700
10,603
3,716
216
1,132
9,471
0
34,619
L
2,129
543
0
2,136
8,861
3,076
0
1,910
6,951
0
19,932
W
8,192
4,251
0
2,460
9,918
5,778
1,095
4,344
5,574
0
47,981
L
4,828
789
468
2,615
9,845
3,037
0
298
9,547
35,285
0
L
Mulan
SIowerr
Mulan
4,995
1,809
0
3,443
10,691
5,461
812
6,145
4,546
0
42,091
W
4,369
205
584
2,818
5,652
2,311
1,704
1,313
4,339
71,205
0
W
7,244
2,360
93
5,840
8,273
2,848
1,230
0
8,273
48,840
0
L
Apollo
TSR_Antman
Apollo
3,536
1,733
0
3,486
6,540
3,119
50
1,213
5,327
0
58,907
L
Atlas
eagleye4u
Atlas
6,137
3,075
177
4,395
12,255
5,916
0
2,047
10,208
16,270
0
W
Heimdallr
powerful rG
Heimdallr
6,530
2,895
0
2,747
6,895
2,864
1,730
4,176
2,719
0
47,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,735
Gold Earned
36,679
313
Minions Killed
423
0
Camps Cleared
0
1,289,836
Distance Traveled
1,274,062
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,787
522
64
5
0
262,482
0
L
Bastet
5,279
406
46
4
0
276,219
1
W
Vamana
7,221
555
73
6
0
278,042
1
L
Eset
6,575
506
58
4
0
254,787
2
L
Mulan
6,488
499
84
6
0
238,047
1
W
Ra
8,195
630
117
9
0
254,094
2
W
Sol
7,677
591
91
7
0
246,659
0
L
Apollo
6,890
530
109
8
0
240,806
7
L
Atlas
5,503
423
16
1
0
279,977
4
W
Heimdallr
6,799
523
78
6
0
232,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role